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Quick fix for TestMap name collision, introduced in #16274
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1 changed files with 2 additions and 0 deletions
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@ -7,6 +7,7 @@
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#include "map.h"
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#include "map.h"
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#include "mapsector.h"
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#include "mapsector.h"
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namespace {
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class TestMap : public Map {
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class TestMap : public Map {
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public:
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public:
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TestMap(IGameDef *gamedef) : Map(gamedef) {}
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TestMap(IGameDef *gamedef) : Map(gamedef) {}
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@ -30,6 +31,7 @@ public:
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}
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}
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};
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};
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}
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static void fillMap(TestMap &map, s16 n)
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static void fillMap(TestMap &map, s16 n)
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{
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{
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