2024-10-28 15:57:39 +01:00
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// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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2011-11-11 19:33:17 +02:00
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2017-08-17 22:19:39 +02:00
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#pragma once
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2011-11-11 19:33:17 +02:00
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2013-05-25 00:51:02 +02:00
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#include "cpp_api/s_base.h"
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2014-05-16 23:47:12 -05:00
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#include "irr_v3d.h"
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2015-05-19 02:24:14 -04:00
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#include "util/string.h"
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2011-12-02 22:49:54 +02:00
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2018-03-31 13:47:19 +02:00
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struct MoveAction;
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2018-03-31 12:30:43 +02:00
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struct InventoryLocation;
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struct ItemStack;
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2014-05-16 23:47:12 -05:00
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struct ToolCapabilities;
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2018-03-28 16:05:18 +01:00
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struct PlayerHPChangeReason;
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2020-04-11 09:59:09 +02:00
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class ServerActiveObject;
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2011-12-03 02:45:55 +02:00
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2017-04-07 23:22:00 +02:00
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class ScriptApiPlayer : virtual public ScriptApiBase
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2011-12-02 22:49:54 +02:00
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{
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public:
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2017-08-20 13:30:50 +02:00
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virtual ~ScriptApiPlayer() = default;
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2013-05-25 00:51:02 +02:00
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void on_newplayer(ServerActiveObject *player);
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2018-03-28 16:05:18 +01:00
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void on_dieplayer(ServerActiveObject *player, const PlayerHPChangeReason &reason);
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2013-05-25 00:51:02 +02:00
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bool on_respawnplayer(ServerActiveObject *player);
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2015-05-19 02:24:14 -04:00
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bool on_prejoinplayer(const std::string &name, const std::string &ip,
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2017-04-07 23:22:00 +02:00
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std::string *reason);
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2017-09-04 22:08:59 +02:00
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bool can_bypass_userlimit(const std::string &name, const std::string &ip);
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2020-05-23 06:24:06 -05:00
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void on_joinplayer(ServerActiveObject *player, s64 last_login);
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2016-01-04 22:49:11 -03:00
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void on_leaveplayer(ServerActiveObject *player, bool timeout);
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2013-08-04 00:45:49 +03:00
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void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
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2017-04-07 23:22:00 +02:00
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bool on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter,
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float time_from_last_punch, const ToolCapabilities *toolcap,
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2022-01-06 20:16:35 +00:00
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v3f dir, s32 damage);
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2021-01-11 18:03:31 +01:00
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void on_rightclickplayer(ServerActiveObject *player, ServerActiveObject *clicker);
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2019-02-11 00:03:26 +01:00
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s32 on_player_hpchange(ServerActiveObject *player, s32 hp_change,
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2018-03-28 16:05:18 +01:00
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const PlayerHPChangeReason &reason);
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2013-05-25 00:51:02 +02:00
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void on_playerReceiveFields(ServerActiveObject *player,
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2017-04-07 23:22:00 +02:00
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const std::string &formname, const StringMap &fields);
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2020-05-23 06:24:06 -05:00
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void on_authplayer(const std::string &name, const std::string &ip, bool is_success);
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2025-05-13 14:31:13 +01:00
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void on_hotbar_slot_selected(
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ServerActiveObject* player,
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InventoryLocation& loc,
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const std::string& list,
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int hotbar_slot,
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int prev_hotbar_slot,
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bool is_from_scroll
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);
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2018-03-31 12:30:43 +02:00
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// Player inventory callbacks
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// Return number of accepted items to be moved
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int player_inventory_AllowMove(
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const MoveAction &ma, int count,
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ServerActiveObject *player);
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2018-03-31 12:30:43 +02:00
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// Return number of accepted items to be put
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int player_inventory_AllowPut(
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2018-03-31 13:47:19 +02:00
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const MoveAction &ma, const ItemStack &stack,
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2018-03-31 12:30:43 +02:00
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ServerActiveObject *player);
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// Return number of accepted items to be taken
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int player_inventory_AllowTake(
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2018-03-31 13:47:19 +02:00
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const MoveAction &ma, const ItemStack &stack,
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2018-03-31 12:30:43 +02:00
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ServerActiveObject *player);
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// Report moved items
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void player_inventory_OnMove(
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const MoveAction &ma, int count,
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ServerActiveObject *player);
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2018-03-31 12:30:43 +02:00
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// Report put items
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void player_inventory_OnPut(
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2018-03-31 13:47:19 +02:00
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const MoveAction &ma, const ItemStack &stack,
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2018-03-31 12:30:43 +02:00
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ServerActiveObject *player);
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// Report taken items
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void player_inventory_OnTake(
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2018-03-31 13:47:19 +02:00
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const MoveAction &ma, const ItemStack &stack,
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2018-03-31 12:30:43 +02:00
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ServerActiveObject *player);
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private:
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void pushPutTakeArguments(
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const char *method, const InventoryLocation &loc,
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const std::string &listname, int index, const ItemStack &stack,
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ServerActiveObject *player);
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2018-03-31 13:47:19 +02:00
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void pushMoveArguments(const MoveAction &ma,
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2018-03-31 12:30:43 +02:00
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int count, ServerActiveObject *player);
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2013-05-25 00:51:02 +02:00
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};
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