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luanti/builtin/game/default_physics.lua

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-- Minetest: builtin/game/default_physics.lua
-- DEFAULT_PHYSICS variable of a player
core.DEFAULT_PHYSICS = {
speed = 1,
speed_walk = 1,
speed_climb = 1,
speed_crouch = 1,
speed_fast = 1,
jump = 1,
gravity = 1,
liquid_fluidity = 1,
liquid_fluidity_smooth = 1,
liquid_sink = 1,
acceleration_default = 1,
acceleration_air = 1,
acceleration_fast = 1,
sneak = true,
sneak_glitch = false,
new_move = true,
}
core.register_on_joinplayer(function(player)
player:set_physics_override(core.DEFAULT_PHYSICS)
end)