Current Objectives
- Proceed to the Far Territories, and reclaim Fort Rather.
- Kill an Ogre King
- [COMPLETE!]
Revive (the real) Syrup, and return him to command - [COMPLETE!]
Hunt-down the brother-in-law, Stanislaw, and bring him to justice
Events
- After recouperating from the fight with the blood-stealing eye monster, the
party hears drums. Drums in the deep. In two deeps, actually! One from the
barricaded hallways before us, and one from within the cavern. Sir Beet
launches a fire arrow into the cavern to scout, and manages to shoot the ogres
there! Combat!!
- The troop of ogres charges at us. Stackor fireballs it. Sir Beet shoots it. The troop crashes into Gabro and Oogie. Gabro answers with some punches!
- Stacckor launches another fireball, and Sir Beet finishes them off. Victory!!
- We approach the barricades/gateways. After some feeble attempts by Sir Tern,
Brother Gabro bashes through the left-most barricade, and we move into a room
filled with cages and a large soup cauldron. There’s a single, essentially
naked ogre, with a large chef’s hat and a wooden spoon. The group quickly
dispatches the ogre, and begins tending to the captives. Specifically, there’s
an ogre and a scrawny man that are caged separately.
- Brother Gabro approaches and speaks with the scrawny man. After some discussion, he opens the cage and lets the man out. He notices, while doing so, a gust of wind seems to escape from the cave also.
- Meanwhile, Stackor approaches and speaks with the ogre. It is a former servant of Mook-do, the Ogre King. He explains that Mook-do has forgotten his faith, and is performing evil magicks to corrupt his kin. Mook-do wants to use this ogre and turn him into a gateway.
-
Lots of talking happens, eventually the scrawny man, Jonathon, T-1000’s himself through the ogre’s cage, and sucks his mind out with weird light powers. More stuff happens, we make some decisions, and Jonathon joins us down the other path towards the ogre king!
- We call it here for the evening.
Player Characters
- Sir Beet, a human paladin of Iomedae (Thans)
- Sir Tern Ipswitch, a human paladin of Ragathiel (Bill)
- Oogie Houndstooth, a human cleric of Kelinahat (Mike)
- Brother Gabro, an oread monk (Dan)
- Stackor, a dwarven wizard (James)
Locations
- Tinsel Town, and the associated mines
- Rime
- The Temple of Torag
- Army Encampment
NPCs and Notable Characters
- Pale Root, a byakhee summoned unintentionally by Sir Tern under his will.
- Little Plague, a byakhee summoned intentionally by Stackor
- Colonel Syrup, and his under-officers
- Jonathon, a being of light and a Sojourner