--- layout: journal title: Cult Hunters, S1E3 --- # Tugger's Notes, 2023-09-20 #### Events - The group sits in their hotel room. - We are aware of a supposed meeting of the cult of Nyarlathotep in three days at night. Hugh Lam wants us to capture a sojourner there alive. - Two pieces of mail: - First, a request to convene the council - Second, a request from Sir Brightstone, a paladin of Torag, requests a meeting with Sheila G. - Decide to search for the Church of the Eternal Bloom, of Milani (Milanites) - Head to lower level of city. Learn of a benefit being put on by members of the Church for the families of the suicides. Contact learned of this from the Commodities Exchange. - Head to Commodities Exchange. Plenty of goods, guards, and golems moving things. We manage to get a few names out of someone: Mr. Walini, an import merchant; and Smelk, a community preacher or something. We know where Walini's office is. - We detour to Sheila G.'s church. Nobody really knows anything about Milani or the Church of the Eternal Bloom that we don't already. - We head to Mr. Walini's office, inquiring about the benefit. His clerk let's us in. - Walini has a small brass trinket with the holy symbol of Milani on it, which he tries to hide from us, but discloses with minimal resistance. - Walini insists there is no problem with Milani, that they are a peaceful and good deity, and that they are certainly _not_ associated with suicide. - We get directed to the Green Bottle Inn as a potential place where Smelk may be. - We head to the Green Bottle Inn - Bunch of folks dressed in green. While not members of the Greenlees, their dress indicates the support the old criminal family, and follow that lifestyle. They're dress-me-up criminals. - Gavin shoots up the place, causing a big ruckus, and getting us in trouble with the gangs - We end up confronted by the gang leader, who offers to help us if we never interfere with their business or turf again. Sheila G completely misinterprets the offer, offends the gang, and we lose that offer. - We head back to the upper level, and meet with the creepy old guy - He offers to try and find Smelk, but asks for time. - Also offers us another super potion thing, and Twistfuck gives him 1050gp to make it - Gavin and I head home. The rest of the group hit up a bar and tried to get more information, but just got drunk. - Once we get back to the hotel, the paladin of Torag, Sir Brightstone, was waiting for us. - In conversation with him, he asks why, once we scryed on him, we didn't teleport to my brother. This stunned the group. - Next day, we head to the church of Torag, and attempt to Scry on my brother again. - The Scrying attempt fails, so we decide to teleport to my brother's last known location - We show up in a room with a bunch of people with their arms and legs cut off, who have also been blinded. Evidently these are "Joyful Things", from the Zon-Kuthon church. #### Locations - Rime #### NPCs and Notable Characters - Hugo Lam, a random person that caught Sheila G.'s attention. Definitely not shady. Had champagne. #### Other Notes - James' new character is Edgar, an investigator assigned to us by the courts to help hunt down the cults. - We were given evidence of a fight between fights. One of them may be a cult of Vildeis, the other was Cthulu