From 0c5f6aa32a7f89772144247bbe4bd9d2d4634df5 Mon Sep 17 00:00:00 2001 From: vagabond Date: Wed, 28 Aug 2024 23:21:31 +0000 Subject: [PATCH 1/5] Rime. Not Rhyme. Huh. --- .../seventh/_posts/2024-08-26-stormheim-09.md | 28 +++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 journals/seventh/_posts/2024-08-26-stormheim-09.md diff --git a/journals/seventh/_posts/2024-08-26-stormheim-09.md b/journals/seventh/_posts/2024-08-26-stormheim-09.md new file mode 100644 index 0000000..c791d1d --- /dev/null +++ b/journals/seventh/_posts/2024-08-26-stormheim-09.md @@ -0,0 +1,28 @@ +--- +title: Stormed Heims, S4E8 +--- + +## Current Objectives +- ~~Investigate the ethereal plane room~~ +- Travel to the old Dwarf capital, north-east of Vuln, Stormheim! + +## Events +- We start in Rhyme, having returned via _teleport_ by Stackor at the end of last session's inventoring adventure! + +## Player Characters +- Nataliah, a tiefling alchemist (Bill) +- Randy Van Peoples, a human cleric of Gozreh (Dan) +- Stackor "Definitely Not Boobons" Goreman, a dwarven wizard (James) +- Mithingra, a dwarven cleric of Folgrit (Mike) + +## Locations +- Rime +- The path to Stormheim +- A ruined temple of Folgrit, and beneath it + +## NPCs and Notable Characters +- Large Marg, a dwarven ranger (Thans) + +## Other Notes +- We start the session still in the past, with 14 days until our meeting with the Crypt Dragon in the Boneyard +- Today, after more than a year out-of-game playing with our headquarters in this same city, I finally got the spelling correct. Turns out, Rime is a city in a frozen tundra wasteland. I didn't know it was cold here, either. \ No newline at end of file -- 2.45.2 From 3c861a0e7f7b79252ffcfc83320945145728de4c Mon Sep 17 00:00:00 2001 From: vagabond Date: Wed, 28 Aug 2024 23:22:38 +0000 Subject: [PATCH 2/5] Rename with proper date --- .../{2024-08-05-stormheim-08.md => 2024-08-19-stormheim-08.md} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename journals/seventh/_posts/{2024-08-05-stormheim-08.md => 2024-08-19-stormheim-08.md} (100%) diff --git a/journals/seventh/_posts/2024-08-05-stormheim-08.md b/journals/seventh/_posts/2024-08-19-stormheim-08.md similarity index 100% rename from journals/seventh/_posts/2024-08-05-stormheim-08.md rename to journals/seventh/_posts/2024-08-19-stormheim-08.md -- 2.45.2 From 9fc5d94e5ada09b5a73e826402ae1343f1376d1b Mon Sep 17 00:00:00 2001 From: vagabond Date: Wed, 28 Aug 2024 23:24:31 +0000 Subject: [PATCH 3/5] Fix date --- .../{2024-08-05-stormheim-07.md => 2024-08-14-stormheim-07.md} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename journals/seventh/_posts/{2024-08-05-stormheim-07.md => 2024-08-14-stormheim-07.md} (100%) diff --git a/journals/seventh/_posts/2024-08-05-stormheim-07.md b/journals/seventh/_posts/2024-08-14-stormheim-07.md similarity index 100% rename from journals/seventh/_posts/2024-08-05-stormheim-07.md rename to journals/seventh/_posts/2024-08-14-stormheim-07.md -- 2.45.2 From d76fb188b3ea71a2e3f8d9599990110a684922e1 Mon Sep 17 00:00:00 2001 From: vagabond Date: Wed, 28 Aug 2024 23:25:34 +0000 Subject: [PATCH 4/5] Fix date --- .../_posts/{2024-06-10-lons_03.md => 2024-06-19-lons_03.md} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename journals/seventh/_posts/{2024-06-10-lons_03.md => 2024-06-19-lons_03.md} (100%) diff --git a/journals/seventh/_posts/2024-06-10-lons_03.md b/journals/seventh/_posts/2024-06-19-lons_03.md similarity index 100% rename from journals/seventh/_posts/2024-06-10-lons_03.md rename to journals/seventh/_posts/2024-06-19-lons_03.md -- 2.45.2 From 2f1f700cc030a9cee76215e5adf3031e47004a8a Mon Sep 17 00:00:00 2001 From: vagabond Date: Thu, 29 Aug 2024 01:20:06 +0000 Subject: [PATCH 5/5] Gugs. Gugs in the Deep. --- .../seventh/_posts/2024-08-26-stormheim-09.md | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) diff --git a/journals/seventh/_posts/2024-08-26-stormheim-09.md b/journals/seventh/_posts/2024-08-26-stormheim-09.md index c791d1d..19972ab 100644 --- a/journals/seventh/_posts/2024-08-26-stormheim-09.md +++ b/journals/seventh/_posts/2024-08-26-stormheim-09.md @@ -1,5 +1,5 @@ --- -title: Stormed Heims, S4E8 +title: Stormed Heims, S4E9 --- ## Current Objectives @@ -7,13 +7,22 @@ title: Stormed Heims, S4E8 - Travel to the old Dwarf capital, north-east of Vuln, Stormheim! ## Events -- We start in Rhyme, having returned via _teleport_ by Stackor at the end of last session's inventoring adventure! +- We start in Rhyme, having returned via _teleport_ by Stackor at the end of last session's inventoring adventure! Stackor _teleports_ us back to the iron-lined room, and we explore down the nearby tunnel. Taliah disarms the trapped door and opens it, the party explores for a bit, coming across the skeletal remains of a dwarf; it's legs are broken. Continuing on, we come to a cave-in. Taliah _burrows_ under, exploring the otherside briefly, discovering the temple opens up, and a stone sign-post with three directions marked: Temple of Folgrit, Central Crypt (marked as opposite the Temple), and Fort Ang (off in a third direction). We decide to postpone further exploration for now. We carry the one crate we found back to the iron-lined room and make to leave. Miningra grabs some of the deific artifacts and relics of Folgrit on the way out. In the entry way, we find weird slime trails with no indication of how or where they came from; Taliah gathered some up. We depart on _phantom steeds_, continuing towards Stormheim. + +- We make it to a mountain pass, where the way to Stormheim is blocked by a mist. We decide to fly over it, and as we do so, are ambushed by stones, icicles, and a metal oni! Combat!! + - We flee! Ain't dealing with that. + +- We return to the Temple of Folgrit, and decide to go under the mountains. We travel through the tunnels, with a best-guess direction. After a bit, we hear weird yodeling and cries in the dark. We hear something moving towards us. Stackor erects a _wall of iron_, Mummrah gives us a _blessing of fervor_, Randy gives himself _barkskin_, and Taliah prepares a tanglefoot bag. A disgusting creature runs around the wall, and combat begins! Combat!! + - It's a Gug! Gross! Mummrah moves up to tank, while the rest of the party begins laying down some damage. The Gug responds by ripping Mummrah a few new assholes. + - The party and the Gug duke it out! Mummrah gets quite bloodied. Taliah lights it on fire a bunch! Eventually we win! However, more are lurking in the darkness... + +- We call it here for the night. There are Gugs. Gugs in the deep. ## Player Characters - Nataliah, a tiefling alchemist (Bill) - Randy Van Peoples, a human cleric of Gozreh (Dan) - Stackor "Definitely Not Boobons" Goreman, a dwarven wizard (James) -- Mithingra, a dwarven cleric of Folgrit (Mike) +- ~~Miningra~~ Mummrah Tybal, a dwarven cleric of Folgrit (Mike) ## Locations - Rime -- 2.45.2