diff --git a/journals/seventh/_posts/2025-06-16-beast-east-03.md b/journals/seventh/_posts/2025-06-16-beast-east-03.md new file mode 100644 index 0000000..0cac606 --- /dev/null +++ b/journals/seventh/_posts/2025-06-16-beast-east-03.md @@ -0,0 +1,75 @@ +--- +title: The Beasts in the East, Session 4 +--- + +## One More Thing... + +We wrap-up the side-story. + - Sheila G is _plane shifting_ to Elysium with the 20-foot long "meat slug" of Azhia + - Harvey is _teleporting_ to Castle Black to meet with Kaldur + - Stackor _teleports_ Cayden Cailean, Gartug, and Van Peoples back to Rime, + who all promptly go bar-hopping. He then _scries_ and _teleports_ back to + the group in the Far Territories! + +--- + +## Current Objectives +- Proceed to the Far Territories, and reclaim Fort Rather. + - Move north, looking for our scouts and Count Therin's sons + +## Events +- We move north! We move past some pastures and flocks and shepherds. We + eventually move into more rocky terrain, following a dirt road. We stop and + ask the locals some details, and continue. + - As night falls, we dismount and walk our horses to Mine Town. As we + approach, we hear a terrifying scream from the skies, but make it to the + walls without trouble. After introductions, we enter. + +- Sir Wallace approaches, asks us our purpose, and after we explain, invites us + in further. Though initially very excited about our arrival, his attitude + soured when we more-or-less flubbed our objectives. He dismissed us, and we + went to find the Count's son. + - We meet the doctor, Boggins, who directs us to the son. Sir Tern uses his + last channel for the day. Boggins then directs us to a tent where we find + our missing cleric. + - The cleric has been turned into an abomination, like the bones have been + elongated into a circle in one direction, the muscles in another, the + viscera in the first, the skin in the next. From within the center of the + circle is a subtle glow. + - The cleric is still conscious, and can scribble notes from a hand. We + converse with it, and it alludes to a "him" and also that "the key is + the gate is the key is the gate...". It also still seems to know who it + was. We decide to study it, as it is also not giving off any evil auras + or otherwise anything concerning (aside from the obvious). Stackor does + see a faint conjuration aura emenating from it; we don't know why. + - As we study rest and study it, the creature seems to be progressing. + The light from within is pulsing slightly, and after some + investigation, Stackor identifies it as in-rhythm with the creature's + heartbeat. He considers that perhaps this creature is now some kind of + gate, and he casts _dimensional anchor_ on it. The creature begins + bleeding and writing in pain, and the light goes out. He decides to + try and keep the creature anchored until resting is complete, but he + is short by about 30 minutes. Appropriately enough, as soon as his + last anchor expires, a massive Dark Tapestry beast erupts from the + cleric-creature. COMBAT!! + +- We battle the massive Dark Tapestry beast. Stackor manages to _banish_ the + creature away, and we survive with minimal scrapes and suffering. After we + re-coup, and Stackor _teleports_ us in some healing potions, we report to Sir + Wallace, and begin planning our next step. We end the session after telling + Wallace we intend to destroy the Ogre King. + +## Player Characters +- Sir Beet, a human paladin of Iomedae (Thans) [AFT] +- Sir Tern Ipswitch, a human paladin of Ragathiel (Bill) +- Jen Erica von Illamage, a human wizard (Mike) +- Burren "Smokey" Blunt, aka Bat-Man, but in the bat language, so like a bunch of "eee eee" and stuff (Dan) +- Stackor, a dwarven wizard (James) + +## Locations +- Ganth, and the outskirts +- Mine Town + +## NPCs and Notable Characters +- Sir Wallace, castellan of Mine Town +- Boggins, a doctor in Mine Town diff --git a/journals/seventh/_posts/2025-06-23-beast-east-04.md b/journals/seventh/_posts/2025-06-23-beast-east-04.md new file mode 100644 index 0000000..b533b5c --- /dev/null +++ b/journals/seventh/_posts/2025-06-23-beast-east-04.md @@ -0,0 +1,87 @@ +--- +title: The Beasts in the East, Session 5 +--- + +## Current Objectives +- Proceed to the Far Territories, and reclaim Fort Rather. + - Potentially, we're going to kill the Ogre King + +## Events +- After our harrowing experiences with the Gate-Cleric-Monstrosity, we regroup + mid-decision on our next steps. + - While we argue about next steps, Sir Beet goes to tend to the son, since + evidently we got immediately distracted in this task last time. He finds + the son is very likely to die of gangrene in the next couple days. He + fixes up the son's wounds, and re-dresses them, discovering they were + initially dressed seriously poorly. Using this as a learning opportunity, + he brings over Doctor Boggins, who grows very nervous as Sir Beet shows + the problems. + - A brief overview of the other soldiers shows that the doctor is a + competent healer, and so this shoddy worksmanship is questionable. + - Sir Beet also updates Gustav about his family. Gustav is torn - + feeling an obligation to his men, but also an understanding of his + familial obligations. + - After considerations, Sir Beet decides to bring up the doctor's + actions to Sir Wallace. + +- The group returns to the command tent. Sir Beet brings up the issues with Sir + Wallace. Beet _also_ informs Wallace about the latest affairs in Ganth. + Wallace mentions he was unaware of the latest status of Ganth, and that our + actions now make more sense. Wallace insists that Boggins accompany Gustav, + but then the decision is made that only Boggins return, and Gustav remain in + our care at Mine Town. + - Stackor, Sir Beet, and Dr. Boggins _teleport_ back to Ganth, where Boggins + is handed over to Captail Ilio. Ilio also informs Beet that Sir Dunce, the + paladin of Damerich, was looking for us. After a brief search, Sir Dunce + meets with Beet and Stackor. + - Dunce informs Beet: 2 days ago, the company arrived at Hawkman's + Ranch. Syrup asked Dunce to aid with investigations into the Hawkmans' + as suspects of Count Therin's assassination. During the investigation, + the army found an alchemical workstation in a pump-station. Colonel + Syrup proceeded to interrogate the inhabitants, and sent Dunce to get + assistance. However, as he went, the pump-station exploded, and Dunce + raced back, finding the men dead. Dunce raced off to find help, and + upon returning, found Colonel Syrup directing fire-fighting efforts. + Dunce believes that Syrup is possibly now an imposter, and is + uncertain how to move forward. + - Stackor and Beet deliberate for a long while. Stackor tries a + _sending_ to Syrup, which fails, and they conclude that Syrup is + likely dead, and is replaced by a shapeshifter/fey. They deliberate + some more, and decide that the party will re-group in Ganth to handle + this sudden army business, and then return to Mine Town to deal with + the Ogre King. + - Sir Tern remains at Mine Town, acting as their doctor. + +- The new group assembles in Ganth, resting there for the evening. Stackor + _sends_ a message the King of Altae, informing him of the situation around + Colonel Syrup. Sir Beet is drawn into a dinner with Count Therin. The next + day, the group gathers, and heads off towards the army on _phantom steeds_. + - Upon arriving at the Hawkman Ranch, the group immediately goes to the + pump-house, and investigates the ruins. They find some finger bones, some + molten glass, and various pieces of debris. + +- We call it here! + +## Player Characters +- Sir Beet, a human paladin of Iomedae (Thans) +- Sir Tern Ipswitch, a human paladin of Ragathiel (Bill) +- Jen Erica von Illamage, a human wizard (Mike) +- Burren "Smokey" Blunt, aka Bat-Man, but in the bat language, so like a bunch of "eee eee" and stuff (Dan) +- Stackor, a dwarven wizard (James) + +## Locations +- Mine Town + +## NPCs and Notable Characters +- Sir Wallace, castellan of Mine Town +- Boggins, a doctor in Mine Town +- Gustav Therin, son of the Count of Ganth +- Captain Ilio +- Sir Dunce + +## Other Notes +- Smokey is really obsessed with licking some balls. +- P-PAUL! + +## Upcoming Events +