From c5e92c8055ce6bb1501412e693d8778a9026a4e6 Mon Sep 17 00:00:00 2001 From: Bill Niblock Date: Tue, 7 Oct 2025 09:47:35 -0400 Subject: [PATCH] The Session in which Dan Goes AI --- journals/seventh/_posts/2025-09-29-bbq-03.md | 88 ++++++++++++++ journals/seventh/_posts/2025-10-06-bender.md | 115 +++++++++++++++++++ 2 files changed, 203 insertions(+) create mode 100644 journals/seventh/_posts/2025-09-29-bbq-03.md create mode 100644 journals/seventh/_posts/2025-10-06-bender.md diff --git a/journals/seventh/_posts/2025-09-29-bbq-03.md b/journals/seventh/_posts/2025-09-29-bbq-03.md new file mode 100644 index 0000000..44c8d7c --- /dev/null +++ b/journals/seventh/_posts/2025-09-29-bbq-03.md @@ -0,0 +1,88 @@ +--- +title: Smokin' Sheila's BBQ Chuck Wagon, Session 3 +--- + +## Current Objectives +1. Get ~~the meat chunk~~ Azhia to the Sparkling Fens + + +## Events +We battle the First Blade of Gorum! In the first round, he summoned a _blade +barrier_, and we killed one of his dogs! Combat continues! + - Everyone but Green Guts is outside the _blade barrier_, and they all do + the fighting. Green Guts decides to keep watch over the Azhia. + - Balognog and First Blade go HAM on each other, but the First Blade + prevails. Balognog goes down. + - The First Blade takes down Argon's dog. What a bastard! + - Green Guts finally decides to venture outside, and generally has a bad + time. + - After a bit more punishment, the First Blade shatters into a swarm of + jagged metal. + - Sadly, Argon falls to the swarm. His soul winks out of existence. + - Finally, after seemingly ineffectual rounds, we manage to take out The + First Blade. + +After the combat, Gorum appears to us, and congratulates us on our victory. He +grants us a boon, despite Sheila G's protestations: + - Green Guts, Balognog, and Helga each have their armor enhancement bonus + increased by 1 + - Sheila G gets a new ability: Any time that SG fells an opponent of equal + or greater HP than her, she has the option to scream, loudly, as a free + action, granting a sacred bonus to her strength equal to that opponents' + modifier to their constitution. Lasts for (level + CON modifier) rounds. + +We continue. Moving on, we arrive in a mountain fens, and the environment grows +darker. Will-o-wisps dance around, with one particularly large one guiding us to +Ashava. She gives Sheila G a glowing cat-tail, to use as a planar-fork to the +Sparkling Fens, and a malleable symbol. She sends Green Guts back to Lon's +Thicket. + +--- + +Party Swap!! Back in Rime, after a night of revelry and a morning hangover +breakfast, Cayden Calien, Gartug, Randy, Chuck, and Mumm-rah all go shopping for +more maps. While we depart, Randy tells Cayden Calien of his true nature. This +sets off a bunch of events which eventually leads to Cayden Calien and Gartug +being, essentially, placed under house-arrest in the Temple of Torag. A few +other groups are also detained, and basically we're at a point of waiting for +Sheila G to return. + +Eventually, CC decides he + - First, he remembers going to the Sapphire Lounge. He remember being with + someone who bragged about taking the trial, who CC rebuked. The other + accused CC of being a coward, and walked off. CC remembers leaving him, + finding some ladies at a club, and spending the evening with them. + - He remembers some scrawny guy watching at the club, who, when asked about, + nobody seemed willing to remember of identify. + - Eventually, somehow, he finds himself in a booth with the scrawny fellow. + This stranger tells Cayden Calien he has a way to cheat the Star Sapphire + challenge, and that CC believed this, and that it was of great cost, but + that CC refused this offer, and he left. + - Norgruber, that wiry fuckin' cunt. + +AND MORE! + +Eventually, SG returns, and catches up on what's happened, and meets up with the +group. We part there for the evening. + + +## Player Characters +- Sheila G, a human cleric of Cayden Caylien (Thans) +- Green Guts, a goblin rogue; and Gartug Ironfist, a dwarven brawler (Bill) +- Helga, an elf witch; and Mumm-rah, a dwarven cleric (Mike) +- Balognog, a lizardfolk barbarian; and Randy Van Peoples, a human cleric (Dan) +- Argon, an elf ranger; and Chuck, a dwarven fighter (James) [RIP] + + +## Locations +- Elysium + - Sparkling Fens +- Rime + + +## NPCs and Notable Characters +- Skeet, a previous skeleton "best friend" of Sheila G's +- The meat hunk of Azhia +- Osric, a giant flying raven +- The First Blade of Gorum, and Gorum +- Cayden Caylien diff --git a/journals/seventh/_posts/2025-10-06-bender.md b/journals/seventh/_posts/2025-10-06-bender.md new file mode 100644 index 0000000..68a8b83 --- /dev/null +++ b/journals/seventh/_posts/2025-10-06-bender.md @@ -0,0 +1,115 @@ +--- +title: The Greatest Bender in History +--- + +## Current Objectives +1. (Return to Elysium) Find Thunder, Cayden Caylien's dog + +1. (Green Beltway) Find a space ship, ideally robbing it from the elves + + +## Events +The non-Cayden Caylien band's back together! Sheila G is trying to figure out +some shit. Eventually, the party agrees to pursue two objectives: return to +Elysium to find Cayden Caylien's dog, Thunder; and make for the Green Belt, +through ancient dwarven tunnels, in search of a space ship. To achieve this, the +party splits as follows: + +Going to Elysium (or rendevousing there): + - Sheila G, a human cleric of Cayden Calien (Thans) + - Nataliah Kas Zhukoff, a tiefling alchemist (Bill) + - Chuck, a dwarven fighter (James) + - Helga, an elf witch (Mike) + - Balognog, a lizardfolk barbarian (Dan) + +Going with Cayden Caylien to the Green Belt: + - Cayden Caylien, former deity, current drunk + - Larg Marg, a dwarven ranger, and Smarf, a dracoweasel (Thans) + - Gartug Ironfist, a dwarven brawler + - Randy Van Peoples, a human cleric (Dan) + - Mumm-rah, a dwarven cleric (Mike) + +The groups assemble, and prepare for their next steps. + + +## Locations +- Rime + + +## Player Characters +- Sheila G, a human cleric of Cayden Caylien (Thans) +- Gartug Ironfist, a dwarven brawler (Bill) +- Mumm-rah, a dwarven cleric (Mike) +- Randy Van Peoples, a human cleric (Dan) +- Chuck, a dwarven fighter (James) [RIP] + + +## NPCs and Notable Characters +- Cayden Caylien + + +--- + +Party shift! We're back in the Far Territories, preparing for our assault on +Fort Rather! + +## Current Objectives +1. Retake Fort Rather + + +## Events +The group breaks down camp outside Ganth, and marches towards the Fort. In +preparation of further objectives, we discuss who should take command of the +fort. We settle on Syrup, with an undetermined contingincy. + +The army leaves camp, and meets with forces from Ganth, led by Gunstav. + +After 2 days of travel, the column comes to a stop at three hanging cages, +inside which are several tieflings with tattered Altasian military dress. The +cages are lowered, and the tieflings are interrogated. We learn of the failed +assassination attempt, we learn of the Pool of Aljazeer, and we learn of the +current status of the Fort. The column continues on, providing aid to the others +chained, but not freeing them due to time-constraints. Sir Tern is not happy +with this decision. + +After a few more days, we arrive at Fort Rather. An initial group approaches, +but is immediately rebuked, rather rudely, by the gate guard. The army begins +digging-in, starting the siege. We meet in the evening to discuss our next +course of action. + - We can _teleport_ in to the fort, for a surprise attack. Good targets are + the gate, and the officers. + - We will strike during the day, since we're dealing with tieflings and + other demons who can see in the dark + +We rest for the evening. Two to three hours before dawn, there is a dust cloud +from the east - riders are approaching. The party assembles with the cavalry to +meet them. The approaching force is determined to be Captain Ilbardesh, with men +and orcs from the Accords. The two forces stop, and parties converge for +diplomacy. After parlay, the loyalist Third Army cavalry and Accords troops join +our troops. + +Syrup gets his men ready, and the party gets ready. Next session we assault! + + +## Locations +- The Far Territories + - Ganth + - The road to Fort Rather + - Fort Rather + + +## Player Characters +- Sir Beet, a human paladin of Iomedae (Thans) +- Sir Tern Ipswitch, a human paladin of Ragathiel (Bill) +- Oogie Houndstooth, a human cleric of Kelinahat (Mike) +- Willy "Red Shaft" Stabber, a tengu swashbuckler (Dan) +- Stackor, a dwarven wizard (James) + + +## NPCs and Notable Characters +- Pale Root, a byakhee summoned unintentionally by Sir Tern under his will. +- Gustav Therrin, son of the Count of Ganth +- Colonel Syrup +- Captain Crunch +- Baron Blunt +- Captain Vashlav Ilbardesh