From bbf3f9a49af9a51c996fc044fd4bfcfe36abbbf8 Mon Sep 17 00:00:00 2001 From: Bill Niblock Date: Mon, 21 Jul 2025 23:34:10 -0400 Subject: [PATCH] The Session in Which Dan Makes Origami --- .../_posts/2025-07-21-beast-east-08.md | 94 +++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 journals/seventh/_posts/2025-07-21-beast-east-08.md diff --git a/journals/seventh/_posts/2025-07-21-beast-east-08.md b/journals/seventh/_posts/2025-07-21-beast-east-08.md new file mode 100644 index 0000000..f0fbb32 --- /dev/null +++ b/journals/seventh/_posts/2025-07-21-beast-east-08.md @@ -0,0 +1,94 @@ +--- +title: The Beasts in the East, Session 8 +--- + +## Current Objectives +- Proceed to the Far Territories, and reclaim Fort Rather. + - Someday, we _may_ try to kill an Ogre King + - [COMPLETE!] ~~Revive (the real) Syrup, and return him to command~~ + - [COMPLETE!] ~~Hunt-down the brother-in-law, Stanislaw, and bring him to justice~~ + +## Events +- The party, after barely surviving alien plant assault, divies up some sweet + loot! We continue through the pass, making our way to Tinsel Town. There, an ogre + standing in front of a closed wooden gate. Circling above are more of the + weird flying ant/dinosaur things, which Stackor identifies as byakhee. As we + approach, the ogre starts chuckling. COMBAT!! + - The byakhee dive from the skies, attacking Brother Basalt and Sir Beet. + Sir Tern dismounts and attacks one of them. Sir Beet repositions. Smokey + Blunt charges the ogre, skewering it. Stackor _magic missile_'s the + byakhee attacking Basalt. + - The byahkee above Basalt assaults him, but misses! Sir Tern eviscerates + the first byakhee, and Sir Beet shoots the other down. Combat over! + +- Smokey Blunt climbs up the wall, and surveys the region inside. He spots 2 + buildings, many dead bodies, and a number of ogres now shuffling out of 1 + building. Smokey goes over the wall, unbars the gate, and the ogres start + charging. COMBAT!! + - Stackor opens the gate. An ogre charges at Smokey, and smacks him. Sir + Beet launches a volley, taking down that ogre. Smokey moves back to and + mounts his horse. Another charges and smacks Smokey. The ogre leader + throws a javelin, but misses. Sir Tern answers with an arrow. The last + ogre throws a javelin, but misses. Ignatius Joe gives some fortune around. + - Stackor _magic missile_'s an ogre. Sir Beet shoots down another ogre. + Smokey charges the leader, stabbing it and continuing past. The leader + charges after Smokey, chopping him with his axe. Sir Tern shoots the + remaining non-leader ogre. Joe throws more fortune around. + - Stackor repositions and send a _lightning bolt_ at the lead ogre, who + displays unnatural grace and avoids it entirely. Sir Beet takes out the + remaining ogre, and Smokey Blunt super-charges the leader into a pile of + blood. Combat over! + +- We spend a bit of time healing. Stackor and Smokey head to the mine tunnel + entrance to attempt to _stone shape_ it closed. Joe, Beet, and Tern search the + town. In the large hall, we find a strange geometric pattern drawn in blood on + the ground. Joe identifies it as something tied to the Dark Tapestry. Sir Tern + disrupts the pattern, which triggers it, summoning a byakhee but tied to Sir + Tern, and so summoned as some kind of weird lion-butterfly-eagle chimera, + speaking in celestial, with ambitions of fighting the wicked. Smokey tries + mounting it several times, in what amounts to a very awkward situation. After + some amusing discussions, Stackor summons a _secure shelter_ for our rest for + the evening. Pale Root stands atop the _shelter_, offering a watch, while the + remainder of the party rests (but still taking watches). + - Stackor reads some books. + - Sir Beet makes some arrows. + +- While resting, we are notified by Pale Root that there are wicked approaching. + The ogres come knocking, breaking down the _stone shaped_ wall at the mine + entrance. We have time to prepare, and then the ogres arrive! + - Sir Tern gets embiggened! + - Stackor launches his _fire snake_ into the mine, incinerating many ogres! + A few additional ogres stumble out, and we dispatch them! + - Following, a Dark Tapestry-corrupted daemonic being, a "shatee", + approaches. We make surprisingly short work of it. + - The remaining ogre leader, shrouded in darkness, retreats. We try to wait + it out, but it doesn't emerge. + - Stackor moves up to seal the tunnel with another _shape stone_ spell, and + the ogre leader shoots him from behind the turn! He and Sir Tern engage + and move further into the tunnel, but the leader continues to evade us. We + eventually fall back, and Stackor successfully _stone shapes_ the tunnel + closed again. + +- We manage to rest for the remainder of the night. Next session, we pursue the + ogre leader and make for the Ogre King! + + +## Player Characters +- Sir Beet, a human paladin of Iomedae (Thans) +- Sir Tern Ipswitch, a human paladin of Ragathiel (Bill) +- Brother Basalt/Ignatius Joe, an oread shaman (Mike) +- Burren "Smokey" Blunt, aka Bat-Man, but in the bat language, so like a bunch of "eee eee" and stuff (Dan) +- Stackor, a dwarven wizard (James) + + +## Locations +- The path from Mine Town to Tinsel Town +- Tinsel Town + + +## NPCs and Notable Characters +- Pale Root, a byakhee summoned unintentionally by Sir Tern under his will. + + +## Upcoming Reminders! +- _Lesser Restoration_ ALL THE THINGS!