diff --git a/journals/seventh/_posts/2024-03-11-taliah_4.md b/journals/seventh/_posts/2024-03-11-taliah_4.md index c8e51ba..1b55fee 100644 --- a/journals/seventh/_posts/2024-03-11-taliah_4.md +++ b/journals/seventh/_posts/2024-03-11-taliah_4.md @@ -78,7 +78,7 @@ title: Cult Hunters, S2E6 - [Alchemist Extracts](https://www.d20pfsrd.com/classes/Base-classes/Alchemist/#TOC-Alchemy-Su-) - [Extract Action FAQ](https://paizo.com/paizo/faq/v5748nruor1fn#v5748eaic9na0) -This probably should be extrapolated to be: figure out how Extracts work. It is already stated that preparing Extracts takes one minute per. It also says that Extracts are "cast" by drinking them, and that it takes a standard action to active an Extract. However, _Lesser Simulacrum_ has a casting time of 1 hour, requires an ice sculpture of the creature to be created, and powdered ruby worth 50gp per HD of the Simulacrum. The powdered ruby is easy: any costly material components are expended during the use of the Extract. What remains are the ice sculpture and the casting time. I believe the casting time issue is resolved by the aforementioned rules: it takes 1 minute to mix up an extract of _Lesser Simulacrum_, and then a standard action to "cast" it. However, the spirit of the spell, as I read it, is that you pour magical energy through the casting of the spell into the ice sculpture to animate. There's no cost associated with the sculpture material component, and so an arcane caster with eschew materials, a sorcerer, or an alchemist can ignore this cost. However, this goes against the "spirit" of the spell: you're animating a "physical" illusion, infusing a sculpture of ice and ruby-powder blood with shadow magic to animate it. Here are the problem parts to me: +This probably should be extrapolated to be: figure out how Extracts work. It is already stated that preparing Extracts takes one minute per. It also says that Extracts are "cast" by drinking them, and that it takes a standard action to use an Extract. However, _Lesser Simulacrum_ has a casting time of 1 hour, requires an ice sculpture of the creature to be created, and powdered ruby worth 50gp per HD of the Simulacrum. The powdered ruby is easy: any costly material components are expended during the use of the Extract. What remains are the ice sculpture and the casting time. I believe the casting time issue is resolved by the aforementioned rules: it takes 1 minute to mix up an extract of _Lesser Simulacrum_, and then a standard action to "cast" it. However, the spirit of the spell, as I read it, is that you pour magical energy through the casting of the spell into the ice sculpture to animate. There's no cost associated with the sculpture material component, and so an arcane caster with eschew materials, a sorcerer, or an alchemist can ignore this cost. However, this goes against the "spirit" of the spell: you're animating a "physical" illusion, infusing a sculpture of ice and ruby-powder blood with shadow magic to animate it. Here are the problem parts to me: - Casting time of the spell is 1 hour, but Extracts always take a minute to mix, and a standard action to use. - Ice scuplture material component without a cost, and alchemists can ignore valueless components. - Balance. Simulacra can be easily broken (much like certain constructs). I rather like the idea of requiring a part of the creature I intend to simulate, similar to what the 3.5ed rules required. @@ -94,7 +94,7 @@ This solution draws inspiration from the [Alchemical Simulacrum](https://www.d20 I'm also considering that perhaps for the _Lesser Simulacrum_ version, while the simulacrum "lives", the alchemist has a negative level. This helps to lessen the ease of abuse. Alternatively, the alchemist is sickened while the simulacrum "grows". Or perhaps both; it can be an incredibly powerful spell. -Looking at extracts a bit more, there are some very obvious draw-backs to compensate for their power. An alchemist drinks an extract to use it, "casting" the spell. Spells without somatic components to other spellcasters still require the alchemist to drink the extract, and as such cannot take advantage of being paralyzed or otherwise restrained. Spells with less than a standard action to cast (for example, [Burst of Speed](https://www.d20pfsrd.com/magic/all-spells/b/burst-of-speed)), take a standard action to drink, because using an extract is a standard action. In fact, that spell is a great example of where extracts can "nerf" a spell. Here are some more examples of spells on the formula list with non-standard-action casting times: +Looking at extracts a bit more, there are some very obvious draw-backs to compensate for their power. An alchemist drinks an extract to use it, "casting" the spell. Spells without somatic components to other spellcasters still require the alchemist to drink the extract, and as such cannot take advantage of being paralyzed or otherwise restrained. Spells with less than a standard action to cast (for example, [Burst of Speed](https://www.d20pfsrd.com/magic/all-spells/b/burst-of-speed)), take a standard action to drink, because using an extract is a standard action. Here are some more examples of spells on the formula list with non-standard-action casting times: - [Sending](https://www.d20pfsrd.com/magic/all-spells/s/sending): 10 Minutes - [Enlarge Person](https://www.d20pfsrd.com/magic/all-spells/e/enlarge-person), [Reduce Person](https://www.d20pfsrd.com/magic/all-spells/r/reduce-person), several others: 1 round - [Transmute Golem](https://www.d20pfsrd.com/magic/all-spells/t/transmute-golem): 8 hours @@ -109,10 +109,11 @@ Although the alchemist doesn't actually cast spells, he does have a formulae lis ``` Some important notes: - Not a spellcaster ("doesn't actually cast spells"). -- Extracts are "cast" by drinking them +- Extracts are "cast" by drinking them. +- Extracts are not spells, they duplicate spell effects: "the effects of an extract exactly duplicate the spell upon which its formula is based". - Extract use is compared to drinking a potion: a standard action that provokes attacks of opportunity. - Extracts always affect only the drinking alchemist. -- Alchemists don't have a caster level, but can use their class level in place where necessary. +- Alchemists don't have a caster level, but often use their class level when a caster level is required: extracts, Brew Potion, some discoveries that replicate feats or spells dependant on caster levels, etc.. - Extracts ignore valuless material components of spells, but must include costly material components that are expended when the extract is consumed. - Extracts never have divine focus requirements.