From 4b4b17cd7d79238f8a74527b8fe3150d11d7fb95 Mon Sep 17 00:00:00 2001 From: "Scribe [bot]" Date: Wed, 17 Jul 2024 20:34:07 -0500 Subject: [PATCH] Automated Publish --- feed.xml | 288 ++++++------- journals/seventh/20211213.html | 6 + journals/seventh/20211227.html | 6 + journals/seventh/20220105.html | 6 + journals/seventh/bore_update.html | 6 + journals/seventh/clockwork_1.html | 6 + journals/seventh/clockwork_2.html | 6 + journals/seventh/clockwork_3.html | 6 + journals/seventh/gartug_1.html | 6 + journals/seventh/greenguts_1.html | 6 + journals/seventh/index.html | 114 ++--- journals/seventh/life-and-death.html | 4 + journals/seventh/lons_01.html | 6 + journals/seventh/lons_02.html | 6 + journals/seventh/lons_03.html | 6 + journals/seventh/lons_04.html | 6 + journals/seventh/lore/3rd-army.html | 4 + journals/seventh/lore/arconus-journal.html | 4 + .../seventh/lore/bore_memories_question.html | 4 + journals/seventh/lore/coming-invasion.html | 4 + journals/seventh/lore/dark-folk.html | 4 + .../lore/disappearance-twin-cities.html | 4 + .../lore/on-arconis-barri-traitors-noose.html | 4 + journals/seventh/lore/sojourners.html | 4 + journals/seventh/stormheim-01.html | 6 + journals/seventh/stormheim-02.html | 10 + journals/seventh/stormheim-03.html | 399 ++++++++++++++++++ journals/seventh/taliah_1.html | 6 + journals/seventh/taliah_2.html | 6 + journals/seventh/taliah_3.html | 6 + journals/seventh/taliah_4.html | 6 + journals/seventh/taliah_5.html | 6 + journals/seventh/taliah_6.html | 6 + journals/seventh/tern_1.html | 6 + journals/seventh/tern_2.html | 6 + journals/seventh/tern_3.html | 6 + journals/seventh/tern_4.html | 6 + journals/seventh/tern_5.html | 6 + journals/seventh/tern_6.html | 6 + journals/seventh/tern_7.html | 6 + journals/seventh/tern_8.html | 6 + journals/seventh/tern_9.html | 6 + journals/seventh/tuckleberry_1.html | 6 + journals/seventh/tuckleberry_10.html | 6 + journals/seventh/tuckleberry_2.html | 6 + journals/seventh/tuckleberry_3.html | 6 + journals/seventh/tuckleberry_4.html | 6 + journals/seventh/tuckleberry_5.html | 6 + journals/seventh/tuckleberry_6.html | 6 + journals/seventh/tuckleberry_7.html | 6 + journals/seventh/tuckleberry_8.html | 6 + journals/seventh/tuckleberry_9.html | 6 + journals/seventh/tugger_1.html | 6 + journals/seventh/tugger_2.html | 6 + journals/seventh/tugger_3.html | 6 + journals/seventh/tugger_4.html | 6 + journals/seventh/tugger_5.html | 6 + journals/seventh/yamson_1.html | 6 + journals/seventh/yamson_10.html | 6 + journals/seventh/yamson_11.html | 6 + journals/seventh/yamson_12.html | 6 + journals/seventh/yamson_13.html | 6 + journals/seventh/yamson_14.html | 6 + journals/seventh/yamson_15.html | 6 + journals/seventh/yamson_16.html | 6 + journals/seventh/yamson_17.html | 6 + journals/seventh/yamson_18.html | 6 + journals/seventh/yamson_2.html | 6 + journals/seventh/yamson_3.html | 6 + journals/seventh/yamson_4.html | 6 + journals/seventh/yamson_5.html | 6 + journals/seventh/yamson_6.html | 6 + journals/seventh/yamson_7.html | 6 + journals/seventh/yamson_8.html | 6 + journals/seventh/yamson_9.html | 6 + 75 files changed, 1006 insertions(+), 213 deletions(-) create mode 100644 journals/seventh/stormheim-03.html diff --git a/feed.xml b/feed.xml index 73f73d8..ac34a05 100644 --- a/feed.xml +++ b/feed.xml @@ -1,4 +1,82 @@ -Jekyll2024-07-08T21:38:10-05:00https://ttrpg.theinternetvagabond.com/feed.xmlVagabond’s TTRPG SiteA collection of my tabletop roleplaying game writings.Bill NiblockStormed Heims, S4E22024-07-08T00:00:00-05:002024-07-08T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/stormheim-02Current Objectives +Jekyll2024-07-17T20:34:05-05:00https://ttrpg.theinternetvagabond.com/feed.xmlVagabond’s TTRPG SiteA collection of my tabletop roleplaying game writings.Bill NiblockStormed Heims, S4E32024-07-17T00:00:00-05:002024-07-17T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/stormheim-03Current Objectives +
    +
  • Travel to the old Dwarf capital, north-east of Vuln, Stormheim!
  • +
+ +

Events

+
    +
  • +

    Plan for next session is to teleport back to our previous location, studied by Boobons, and continue towards Stormheim.

    +
  • +
  • Malonian Marg, and Biffin Marg, visit Taliah, to inquire about her sudden habitation of her former Master Crispin’s storefront. +
      +
    • Taliah “negotiates” residence, and verbally agrees to the same terms as Master Crispin, with a written agreement and payment due by the end of the month.
    • +
    • Taliah also remembers that Malonian Marg owned the property next to some of the Aldinach cultists.
    • +
    +
  • +
  • SG heals her insanity. Taliah makes Boobons a potion. The party then teleports back to the dragon’s territory to continue their expedition towards Stormheim. We appear above the ruined villiage of Gared’s Stand. +
      +
    • We travel through the ruined villiage, and while moving over a pond, are attacked by a verduant ooze! COMBAT!! +
        +
      • After combat, we heal up, and continue towards Stormheim.
      • +
      +
    • +
    • Continuing on, we come upon an elderly ratfolk, that wishes to speak with us. It introduces itself as Abheam, and invites us back to its camp. There, he tells us of a giant with a small keep nearby named Elrich Klume, which has amassed a horde of riches and wisdom. Abheam wishes us to remove the giant, so he can explore under the mountain upon which Elrich’s keep is. +
        +
      • Abheam reveals himself to be a sojourner, and offers to teach SG how to avoid Tindalos
      • +
      • Elrich has a brother, Aldrich.
      • +
      +
    • +
    • After considering Abheam’s offer, we decide to return to Rhyme and discuss with Harvey.
    • +
    +
  • +
  • Boobons teleports us back to SG’s Temple in Rhyme. The party regroups, to discuss Abheam’s proposal. +
      +
    • Hugo Lamb arrives with four bottles of sherry, and a giant wheel of brie. He has also become unnervingly beautiful since last we saw him.
    • +
    • Boobons visits his House, to gather some maps of the region, and of Stormheim.
    • +
    • We rest for the night in Rhyme, everyone at Taliah’s lab. +
        +
      • SG talked at my Graven Guardian.
      • +
      • Without any indication, cooked noodles were suddenly drying on some twine where some of my other reagents were. Taliah ate them.
      • +
      +
    • +
    +
  • +
  • The plan for next session is to teleport back to Elrich’s realm, and kill Elrich the Cloud Giant.
  • +
+ +

Player Characters

+
    +
  • Stackor/Boobahns, dwarven wizard (James)
  • +
  • Sheila G, cleric of Cayden Calien (Thans)
  • +
  • Nataliah, a tiefling alchemist (Bill)
  • +
  • Harvey, birdman monk of many styles (Mike)
  • +
+ +

Locations

+
    +
  • Rhyme +
      +
    • Taliah’s shop/lab
    • +
    • Temple of Cayden Calien
    • +
    +
  • +
  • The lands towards Stormheim
  • +
+ +

NPCs and Notable Characters

+
    +
  • Naynay, a pervert
  • +
  • Sir Oliver Withatwist, “fae-priest” of Count Ranalc and the Twilight Court (Dan)
  • +
  • Hugo Lamb, an inhumanly attractive sojourner after other sojourners
  • +
  • Abheam, a ratfolk sojourner in the lands towards Stormheim
  • +
+ +

Other Notes

+
    +
  • Stormheim is the palace and the city, Storm Guard is the fort which guards the entrance
  • +
  • Taliah ate magical mystery noodles
  • +
]]>
Ancillary Scribe
Stormed Heims, S4E22024-07-08T00:00:00-05:002024-07-08T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/stormheim-02Current Objectives
  • Travel to the old Dwarf capital, north-east of Vuln, Stormheim!
@@ -280,72 +358,6 @@
  • Jeff enlightens us of the hidden 6th flavor, developed within the core of Monmon. It is the flavor of “spit”, and it is warping the minds of everyone for it’s nefarious intentions.
  • Sir Oliver’s quest is to help Count Ranalc meet with the Forgotten Lord, by helping him find a route to the Crumbling Tower. In exchange, Count Ranalc has offered to assist the group with their ambitions in Rhyme, or elsewhere if we so choose.
  • -
]]>
Ancillary Scribe
In the Lon’s Thicket of It, S3E22024-06-10T00:00:00-05:002024-06-10T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/lons_02Current Objectives - -
    -
  • Travel to Lon’s Thicket, and experience the suspected trap being setup for Sheila G.
  • -
- -

Events

- -
    -
  • -

    The party is split! Harvey and Stackor are in the temple of the Fossilized King, fighting some nasty undead giants, and a weird, indescribable mollusk. Taliah is being approached by three Garuda, because she refused to hand over her piece of charcoal. Sheila G and Oliver Withatwist are on their way from the garuda chief back towards Taliah.

    -
  • -
  • -

    Inside, combat continues! Boobons fireballs the indescribable mollusk; Harvey beats on a giant; the mollusk wails on Boobons and grapples him; the giants kind did stuff to Harvey.

    -
  • -
  • -

    Outside, combat begins! Taliah is shot by a bunch of garuda; Sheila G flies over and casts shield other on Taliah, and also drops off Oliver; Oliver stands around like an idiot.

    -
  • -
  • -

    Back inside, more combat! Boobons breaks the grapple and runs away; Harvey beats on giants some more; giants beat on Harvey.

    -
  • -
  • -

    Outside! Taliah throws away her piece of charcoal, calls the bird people stupid, and runs for the hills; some garuda continue to pepper Taliah; Oliver and Sheila G move towards the hills too.

    -
  • -
  • -

    Inside! Boobons casts cone of cold on the indescribable mollusk; the mollusk moves closer but otherwise does not act; Harvey beats on giants; the giants miss Harvey.

    -
  • -
  • -

    Outside, the group makes it to the hills. The garuda do not pursue.

    -
  • -
  • Inside, Boobons casts another cone of cold on the indescribable mollusk; Harvey punches nasty undead giants; giants miss Harvey; the indescribable mollusk gives Boobons some more bad touches. -
      -
    • Boobons casts some scorching rays at the gross mollusk, finally destroying it; the mollusk dies and erupts in a fountain of blood; Harvey punches giants; giants miss Harvey.
    • -
    • Boobons coughs up disgusting black blood, and magic missiles one of the nasty giants, and it falls to gross, nasty pieces.
    • -
    • Combat over! Victory!!
    • -
    -
  • -
  • -

    Inside, with combat finished, Harvey and Boobons seal the tooth in a corner, then seal the temple entrance. They then dimension door away, and meet up with the group. Taliah and Shiela G give Boobons a quick check-up, and determine he’s got a disease.

    -
  • -
  • We book it towards Lon’s Thicket. Camping in the hills for the evening, we help Boobons heal up a bit, and then continue moving towards the Thicket. As we move, we see an obvious camp on a hilltop, but ignore the camp and keep moving. We leave the hills to dry plains. Boobons determines that the weather patterns of these badlands makes no sense, but they’ve always been this way, so whatever. That evening, we see lights in the distance, which we presume are the elves at Lon’s Thicket. Finally, we shall arrive!
  • -
- -

Player Characters

- -
    -
  • Stackor/Boobahns, dwarven wizard (James)
  • -
  • Sheila G, cleric of Cayden Calien (Thans)
  • -
  • Harvey, birdman monk of many styles (Mike)
  • -
  • Nataliah, a tiefling alchemist (Bill)
  • -
  • Oliver Withatwist, “fae-priest” of Count Ranalc and the Twilight Court (Dan)
  • -
- -

Locations

-
    -
  • North-north-west of Flint, at a chasm with the temple of the Fossilized King.
  • -
- -

NPCs and Notable Characters

-
    -
  • Reggae Tony
  • -
- -

Other Notes

-
    -
  • Dan’s characters are definitely on a boat which is currently docked at Lon’s Thicket.
]]>
Ancillary Scribe
In the Lon’s Thicket of It, S3E32024-06-10T00:00:00-05:002024-06-10T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/lons_03Current Objectives
    @@ -520,6 +532,72 @@
    • Jeff: “The koans of the mind cannot be translated by another.”
    • The drill used to make The Bore is the exact same size as this hole.
    • +
    ]]>Ancillary ScribeIn the Lon’s Thicket of It, S3E22024-06-10T00:00:00-05:002024-06-10T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/lons_02Current Objectives + +
      +
    • Travel to Lon’s Thicket, and experience the suspected trap being setup for Sheila G.
    • +
    + +

    Events

    + +
      +
    • +

      The party is split! Harvey and Stackor are in the temple of the Fossilized King, fighting some nasty undead giants, and a weird, indescribable mollusk. Taliah is being approached by three Garuda, because she refused to hand over her piece of charcoal. Sheila G and Oliver Withatwist are on their way from the garuda chief back towards Taliah.

      +
    • +
    • +

      Inside, combat continues! Boobons fireballs the indescribable mollusk; Harvey beats on a giant; the mollusk wails on Boobons and grapples him; the giants kind did stuff to Harvey.

      +
    • +
    • +

      Outside, combat begins! Taliah is shot by a bunch of garuda; Sheila G flies over and casts shield other on Taliah, and also drops off Oliver; Oliver stands around like an idiot.

      +
    • +
    • +

      Back inside, more combat! Boobons breaks the grapple and runs away; Harvey beats on giants some more; giants beat on Harvey.

      +
    • +
    • +

      Outside! Taliah throws away her piece of charcoal, calls the bird people stupid, and runs for the hills; some garuda continue to pepper Taliah; Oliver and Sheila G move towards the hills too.

      +
    • +
    • +

      Inside! Boobons casts cone of cold on the indescribable mollusk; the mollusk moves closer but otherwise does not act; Harvey beats on giants; the giants miss Harvey.

      +
    • +
    • +

      Outside, the group makes it to the hills. The garuda do not pursue.

      +
    • +
    • Inside, Boobons casts another cone of cold on the indescribable mollusk; Harvey punches nasty undead giants; giants miss Harvey; the indescribable mollusk gives Boobons some more bad touches. +
        +
      • Boobons casts some scorching rays at the gross mollusk, finally destroying it; the mollusk dies and erupts in a fountain of blood; Harvey punches giants; giants miss Harvey.
      • +
      • Boobons coughs up disgusting black blood, and magic missiles one of the nasty giants, and it falls to gross, nasty pieces.
      • +
      • Combat over! Victory!!
      • +
      +
    • +
    • +

      Inside, with combat finished, Harvey and Boobons seal the tooth in a corner, then seal the temple entrance. They then dimension door away, and meet up with the group. Taliah and Shiela G give Boobons a quick check-up, and determine he’s got a disease.

      +
    • +
    • We book it towards Lon’s Thicket. Camping in the hills for the evening, we help Boobons heal up a bit, and then continue moving towards the Thicket. As we move, we see an obvious camp on a hilltop, but ignore the camp and keep moving. We leave the hills to dry plains. Boobons determines that the weather patterns of these badlands makes no sense, but they’ve always been this way, so whatever. That evening, we see lights in the distance, which we presume are the elves at Lon’s Thicket. Finally, we shall arrive!
    • +
    + +

    Player Characters

    + +
      +
    • Stackor/Boobahns, dwarven wizard (James)
    • +
    • Sheila G, cleric of Cayden Calien (Thans)
    • +
    • Harvey, birdman monk of many styles (Mike)
    • +
    • Nataliah, a tiefling alchemist (Bill)
    • +
    • Oliver Withatwist, “fae-priest” of Count Ranalc and the Twilight Court (Dan)
    • +
    + +

    Locations

    +
      +
    • North-north-west of Flint, at a chasm with the temple of the Fossilized King.
    • +
    + +

    NPCs and Notable Characters

    +
      +
    • Reggae Tony
    • +
    + +

    Other Notes

    +
      +
    • Dan’s characters are definitely on a boat which is currently docked at Lon’s Thicket.
    ]]>
    Ancillary Scribe
    In the Lon’s Thicket of It, S3E12024-06-03T00:00:00-05:002024-06-03T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/lons_01Current Objectives
      @@ -931,80 +1009,4 @@
  • Jack Flint
  • -
]]>
Ancillary Scribe
Nightmare on Flint’s Street, Session 52024-05-08T00:00:00-05:002024-05-08T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/tern_6Current Objectives - -
    -
  • Establish a viable route from the interior to the Far Territories for the army
  • -
- -

Events

- -
    -
  • After saving Jack from the wights, we continue forward. We head towards where the miners generally don’t go. As we approach, we find a straw pallet with a dissected corpse. There are various vials and jars surrounding the corpse. There is a coin purse, along with several notes and a coil of grey rope, in a small cubby near the pallet. At the foot of the corpse is a book. -
      -
    • Smokey takes the coin purse; there is 12 gold in it. He also takes a coil of rope.
    • -
    • Stackor investigates the book. It is written in Aklo. It talks about some kind of ritual, mentioning corpses and stars. It will require more research.
    • -
    • Stackor also investigates the notes, also written in Aklo. It’s a journal, detailing ambitions to leverage the Dark Tapestry for revenge. The notes are in a different handwritting than the book.
    • -
    • Investigating the corpse, it has been freshly murdered and cut open; sometime between 24 and 48 hours ago.
    • -
    -
  • -
  • Heading the other way, we find where the miners were working. Here we find a cage, with a canary inside. The canary is clearly undead, and aggressive. -
      -
    • Sir Tern murders the bird with a Lay on Hands.
    • -
    -
  • -
  • We return top-side, and update Jack Flint. -
      -
    • He provides us with the contact for the undertaker, Garfield.
    • -
    • Sir Tern gathers up the dissected corpse, as well as the remaining non-wight corpses, onto a cart, and we head to Garfield’s.
    • -
    -
  • -
  • As we approach Garfield’s place, we hear hysterical laughter from nearby. Sir Tern stays to guard the corpses while the remainder of the group goes to investigate. -
      -
    • The group heads towards the laughter. Stackor notices smoke coming from a dark house. He casts knock, and inside the group finds a terrified family. A boy wielding a broom handle, and a man in a night shirt wielding a sword, rush towards the party to defend their home.
    • -
    • The group left the family alone and returned to Garfield’s.
    • -
    -
  • -
  • While the group was home-invading, Sir Tern met with Garfield. Garfield seemingly assumed Sir Tern had murdered all these people, and hurridly moved the corpses into his cottage. As we discussed more, the remainder of the party joined. -
      -
    • Garfield has a lot of taxidermied (and partially) animals. He also has a number of nooses. One of them has a monkey’s skeleton hanging in it.
    • -
    • Garfield cannot identify the corpse, and looks somewhat horrified at it’s appearance. He suggests asking the mine foreman, Pate or Jack Flint.
    • -
    • Generally speaking, Garfield is a suspicious man, and certainly worth some additional investigation. Smokey buys the monkey skeleton from him.
    • -
    -
  • -
  • We take our corpses and head to Pate’s Estate. The guards welcome us in, and notify us that Pate is awake, but the mine foreman doesn’t stay here, and that Jack Flint is currently recovering. -
      -
    • We are escorted into a sitting room. A butler offers us “Yah-yah bush” tea; Smokey gladly accepts.
    • -
    • Pate joins us, and is immediately taken aback by Stackor’s appearance. -
        -
      • Pate evidently killed the previous owners of the mine, who were “inbred and dangerous” dwarves. He thought we may be here to kill him. He explained that he killed the dwarves about 1.5-2 years ago. He has been having bad dreams for the past week.
      • -
      • Pate’s suffering from some derangement. He probably has significant CHA drain from the bad dreams. Regardless, he’s able to identify all the miners and the desicrated corpse, one Bruce.
      • -
      • Sir Beet lesser restores Pate’s CHA damage, and he regains a degree of sanity. He explains a bit more about current circumstances.
      • -
      -
    • -
    -
  • -
  • I think some other stuff happened here… We talked with Sister Clemence about something. And we got the non-desicrated corpses to Garfields for processing.
  • -
- -

Locations

- -
    -
  • Flint, specifically in the mines
  • -
- -

Player Characters

- -
    -
  • Stackor, dwarven wizard (James)
  • -
  • Sir Beet, paladin of Iomedae (Thans)
  • -
  • Jen Erica von Illamage (Mike)
  • -
  • Burren “Smokey” Blunt, aka Bat-Man, but in the bat language, so like a bunch of “eee eee” and stuff (Dan)
  • -
  • Sir Tern Ipswitch (Bill)
  • -
- -

NPCs

- -
    -
  • Jack Flint, and his mercenaries. At least, the ones that are still human. And alive.
]]>
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                • + Stormed Heims, S4E3 +
                • +
                • Stormed Heims, S4E2
                • @@ -420,6 +424,8 @@ + + diff --git a/journals/seventh/greenguts_1.html b/journals/seventh/greenguts_1.html index d6872f2..f22c8a9 100644 --- a/journals/seventh/greenguts_1.html +++ b/journals/seventh/greenguts_1.html @@ -28,6 +28,10 @@
                    +
                  • + Stormed Heims, S4E3 +
                  • +
                  • Stormed Heims, S4E2
                  • @@ -426,6 +430,8 @@ + + diff --git a/journals/seventh/index.html b/journals/seventh/index.html index 5ba6822..4a15845 100644 --- a/journals/seventh/index.html +++ b/journals/seventh/index.html @@ -28,6 +28,10 @@
                      +
                    • + Stormed Heims, S4E3 +
                    • +
                    • Stormed Heims, S4E2
                    • @@ -320,7 +324,7 @@

                      Locations


                      -

                      Our Most Recent Adventure: Stormed Heims, S4E2

                      +

                      Our Most Recent Adventure: Stormed Heims, S4E3


                      Current Objectives

                      @@ -330,80 +334,44 @@

                      Events

                        -
                      • We loot the room! -
                          -
                        • From the sojourner: a magical spear, magical hide armor, magical amulet, and a magical mirror. Plus a pouch of cacao pods! -
                            -
                          • +1 Obsidian Wounding spear [Nataliah]
                          • -
                          • Amulet of Natural Armor +2 [Sheila G]
                          • -
                          • Mirror of Shadow Conjuration (single-use; CL 13) [Boobons]
                          • -
                          • Improved Shadow Hide Armor +2 [For Sale]
                          • -
                          • Cacao pods worth 10gp each, 4 pods total [Sir Oliver]
                          • -
                          -
                        • -
                        • While looting, we hear screaming coming from the tunnel. After a brief moment, a large man with a greataxe comes running down the hallway at us. Combat!! -
                            -
                          • The lunatic axe-man swings and misses Sheila G. Sheila G proceeds to pommel-bash the actual life out of the man. Combat over!
                          • -
                          -
                        • -
                        • We continue looting! -
                            -
                          • Boobans finds an acidic lemon tree. It deals 2d6 acid damage as a splash weapon, with an additional 2d6 the following round.
                          • -
                          • Taliah finds a fern-like thing which she can’t identify.
                          • -
                          -
                        • -
                        • While looting, Boobaans and Taliah sees a nightgaunt fly overhead, and then leave us.
                        • -
                        • Sheila G explores the tunnel and finds an alchemical lab. Not an obvious part of the lab is a stone basin, with runes along the bottom, with a carving of a broken leopard/jaguar around the lid of the bowl. The runes suggest something about sacrifice and a dead god. Additionally, a carved green-rock tucan. -
                            -
                          • Taliah finds 500gp worth of alchemical reagents at the lab, plus a jar with Alchemical Resin, 5 uses.
                          • -
                          -
                        • -
                        • Taliah intends to return to the city, fetch her Graven Guardian, and claim this zone as her new space. The rest of the party continues exploring. -
                            -
                          • The remaining party explores down the remaining tunnel, finding a fork. -
                              -
                            • Along one, the tunnel narrows and heads to the surface.
                            • -
                            • Along the other, the tunnel heads down for a while. Eventually, party comes to a fairy gate to the Court of Worms. There is a corpse surrounded by a ring of mushrooms. A pouch of gold sits with the corpse, to tempt people into the gate. Boobons seals it off with a wall of iron.
                            • -
                            -
                          • -
                          -
                        • -
                        • Withatwist destroys the stone basin, and then the party returns to town. -
                            -
                          • Sheila G brings the corpse of the sojourner to Hugo Lamb. Hugo asks SG to raise dead the sojourner. After some back-and-forth, Lamb decides to provide the material components, and will return with them.
                          • -
                          -
                        • -
                        -
                      • -
                      • We rest for the evening, Taliah in her lab, and the remainder of the party at the hotel room. The next morning, Hugo Lamb returns with twice the require diamond dust for a raise dead, as well as a book labeled “The Whisper of Moths” on masking tape in a “foreign” language. -
                          -
                        • SG raises dead. As a reminder: she has carvings (not tattoos) on her skin, notably a crow on her back; her teeth are dyed red; her eyes are solid black. SG interrogates her under a discern lies spell. -
                            -
                          • Her name is “Zaliah of Clan Crow”, born is the city of Tulva, brought to our material plane by a priest. She was summoned to grow fungus. Her reward was words and power to strike down tyrants, nobles and their towers, to break the power of the sun god. According to her, the fungus has the power to reanimate the dead; the volume she produces could animate 200-300 corpses. She has been here for 27 days.
                          • -
                          • Hugo Lamb transfers a mental image of the priest to Boobans. He also transfers it to SG. After some more discussion, he drags the sojourner off to the “bathroom” (which seemingly is some extra-dimensional space for his needs) to do whatever he intends to.
                          • -
                          -
                        • -
                        -
                      • -

                        20 days remain until the meeting with the crypt dragon in the Boneyard.

                        +

                        Plan for next session is to teleport back to our previous location, studied by Boobons, and continue towards Stormheim.

                      • -
                      • SG catches up on Cult Hunter Task Force news +
                      • Malonian Marg, and Biffin Marg, visit Taliah, to inquire about her sudden habitation of her former Master Crispin’s storefront.
                          -
                        • The diplomatic mission with the merfolk is en-route.
                        • +
                        • Taliah “negotiates” residence, and verbally agrees to the same terms as Master Crispin, with a written agreement and payment due by the end of the month.
                        • +
                        • Taliah also remembers that Malonian Marg owned the property next to some of the Aldinach cultists.
                      • -
                      • The party prepares to head to Stormheim. After some deliberation, we agree to teleport to Kellymandrax’s territory without Harvey, travel to the old dwarven capitol of Stormheim, then retrieve Harvey. +
                      • SG heals her insanity. Taliah makes Boobons a potion. The party then teleports back to the dragon’s territory to continue their expedition towards Stormheim. We appear above the ruined villiage of Gared’s Stand.
                          -
                        • We teleport in, and Boobons summons phantom horses to expedite our travel. We hear an obviously tapestry-corrupted bear screaming in the distance. We avoid it and continue, eventually arriving at a ruined town. Boobons studies the area, and we teleport back to the hotel room in Rhyme. +
                        • We travel through the ruined villiage, and while moving over a pond, are attacked by a verduant ooze! COMBAT!!
                            -
                          • Sir Oliver does some of his cult stuff.
                          • -
                          • SG has a note from Daxin. She meets with him. She asks him for contact information. He says to ask for him at the Tonic Tea House for updates.
                          • +
                          • After combat, we heal up, and continue towards Stormheim.
                          • +
                          +
                        • +
                        • Continuing on, we come upon an elderly ratfolk, that wishes to speak with us. It introduces itself as Abheam, and invites us back to its camp. There, he tells us of a giant with a small keep nearby named Elrich Klume, which has amassed a horde of riches and wisdom. Abheam wishes us to remove the giant, so he can explore under the mountain upon which Elrich’s keep is. +
                            +
                          • Abheam reveals himself to be a sojourner, and offers to teach SG how to avoid Tindalos
                          • +
                          • Elrich has a brother, Aldrich.
                          • +
                          +
                        • +
                        • After considering Abheam’s offer, we decide to return to Rhyme and discuss with Harvey.
                        • +
                        +
                      • +
                      • Boobons teleports us back to SG’s Temple in Rhyme. The party regroups, to discuss Abheam’s proposal. +
                          +
                        • Hugo Lamb arrives with four bottles of sherry, and a giant wheel of brie. He has also become unnervingly beautiful since last we saw him.
                        • +
                        • Boobons visits his House, to gather some maps of the region, and of Stormheim.
                        • +
                        • We rest for the night in Rhyme, everyone at Taliah’s lab. +
                            +
                          • SG talked at my Graven Guardian.
                          • +
                          • Without any indication, cooked noodles were suddenly drying on some twine where some of my other reagents were. Taliah ate them.
                      • -
                      • Plan for next session is to teleport back to our previous location, studied by Boobons, and continue towards Stormheim.
                      • +
                      • The plan for next session is to teleport back to Elrich’s realm, and kill Elrich the Cloud Giant.

                      Player Characters

                      @@ -411,28 +379,32 @@
                    • Stackor/Boobahns, dwarven wizard (James)
                    • Sheila G, cleric of Cayden Calien (Thans)
                    • Nataliah, a tiefling alchemist (Bill)
                    • -
                    • Sir Oliver Withatwist, “fae-priest” of Count Ranalc and the Twilight Court (Dan)
                    • +
                    • Harvey, birdman monk of many styles (Mike)

                    Locations

                    • Rhyme
                        -
                      • A distant cave, where Nyarlathotep cultists are meeting
                      • -
                      • Our hotel room
                      • +
                      • Taliah’s shop/lab
                      • +
                      • Temple of Cayden Calien
                    • +
                    • The lands towards Stormheim

                    NPCs and Notable Characters

                    • Naynay, a pervert
                    • -
                    • Harvey, practicing side-kicks endlessly, waiting to be re-controlled by a player.
                    • +
                    • Sir Oliver Withatwist, “fae-priest” of Count Ranalc and the Twilight Court (Dan)
                    • +
                    • Hugo Lamb, an inhumanly attractive sojourner after other sojourners
                    • +
                    • Abheam, a ratfolk sojourner in the lands towards Stormheim

                    Other Notes

                      -
                    • SG, check-in on Green-guts
                    • +
                    • Stormheim is the palace and the city, Storm Guard is the fort which guards the entrance
                    • +
                    • Taliah ate magical mystery noodles
                    @@ -564,6 +536,8 @@ + + @@ -572,7 +546,7 @@ - Previous + Previous diff --git a/journals/seventh/life-and-death.html b/journals/seventh/life-and-death.html index c19a245..21fa681 100644 --- a/journals/seventh/life-and-death.html +++ b/journals/seventh/life-and-death.html @@ -28,6 +28,10 @@
                      +
                    • + Stormed Heims, S4E3 +
                    • +
                    • Stormed Heims, S4E2
                    • diff --git a/journals/seventh/lons_01.html b/journals/seventh/lons_01.html index 39a2e84..5e36b48 100644 --- a/journals/seventh/lons_01.html +++ b/journals/seventh/lons_01.html @@ -28,6 +28,10 @@
                        +
                      • + Stormed Heims, S4E3 +
                      • +
                      • Stormed Heims, S4E2
                      • @@ -402,6 +406,8 @@ + + diff --git a/journals/seventh/lons_02.html b/journals/seventh/lons_02.html index 0f58a4a..173a999 100644 --- a/journals/seventh/lons_02.html +++ b/journals/seventh/lons_02.html @@ -28,6 +28,10 @@
                          +
                        • + Stormed Heims, S4E3 +
                        • +
                        • Stormed Heims, S4E2
                        • @@ -367,6 +371,8 @@ + + diff --git a/journals/seventh/lons_03.html b/journals/seventh/lons_03.html index 07467ea..ebb772d 100644 --- a/journals/seventh/lons_03.html +++ b/journals/seventh/lons_03.html @@ -28,6 +28,10 @@
                            +
                          • + Stormed Heims, S4E3 +
                          • +
                          • Stormed Heims, S4E2
                          • @@ -473,6 +477,8 @@ + + diff --git a/journals/seventh/lons_04.html b/journals/seventh/lons_04.html index f8c1f70..ee17eeb 100644 --- a/journals/seventh/lons_04.html +++ b/journals/seventh/lons_04.html @@ -28,6 +28,10 @@
                              +
                            • + Stormed Heims, S4E3 +
                            • +
                            • Stormed Heims, S4E2
                            • @@ -386,6 +390,8 @@ + + diff --git a/journals/seventh/lore/3rd-army.html b/journals/seventh/lore/3rd-army.html index 1b56bb6..eb3e31d 100644 --- a/journals/seventh/lore/3rd-army.html +++ b/journals/seventh/lore/3rd-army.html @@ -28,6 +28,10 @@
                                +
                              • + Stormed Heims, S4E3 +
                              • +
                              • Stormed Heims, S4E2
                              • diff --git a/journals/seventh/lore/arconus-journal.html b/journals/seventh/lore/arconus-journal.html index 24e165c..7810f4f 100644 --- a/journals/seventh/lore/arconus-journal.html +++ b/journals/seventh/lore/arconus-journal.html @@ -28,6 +28,10 @@
                                  +
                                • + Stormed Heims, S4E3 +
                                • +
                                • Stormed Heims, S4E2
                                • diff --git a/journals/seventh/lore/bore_memories_question.html b/journals/seventh/lore/bore_memories_question.html index d7d69dc..85fd040 100644 --- a/journals/seventh/lore/bore_memories_question.html +++ b/journals/seventh/lore/bore_memories_question.html @@ -28,6 +28,10 @@
                                    +
                                  • + Stormed Heims, S4E3 +
                                  • +
                                  • Stormed Heims, S4E2
                                  • diff --git a/journals/seventh/lore/coming-invasion.html b/journals/seventh/lore/coming-invasion.html index cd55e03..6c043b1 100644 --- a/journals/seventh/lore/coming-invasion.html +++ b/journals/seventh/lore/coming-invasion.html @@ -28,6 +28,10 @@
                                      +
                                    • + Stormed Heims, S4E3 +
                                    • +
                                    • Stormed Heims, S4E2
                                    • diff --git a/journals/seventh/lore/dark-folk.html b/journals/seventh/lore/dark-folk.html index c2a6a2b..b39262d 100644 --- a/journals/seventh/lore/dark-folk.html +++ b/journals/seventh/lore/dark-folk.html @@ -28,6 +28,10 @@
                                        +
                                      • + Stormed Heims, S4E3 +
                                      • +
                                      • Stormed Heims, S4E2
                                      • diff --git a/journals/seventh/lore/disappearance-twin-cities.html b/journals/seventh/lore/disappearance-twin-cities.html index 139a95f..05db662 100644 --- a/journals/seventh/lore/disappearance-twin-cities.html +++ b/journals/seventh/lore/disappearance-twin-cities.html @@ -28,6 +28,10 @@
                                          +
                                        • + Stormed Heims, S4E3 +
                                        • +
                                        • Stormed Heims, S4E2
                                        • diff --git a/journals/seventh/lore/on-arconis-barri-traitors-noose.html b/journals/seventh/lore/on-arconis-barri-traitors-noose.html index a7f07de..bae83f5 100644 --- a/journals/seventh/lore/on-arconis-barri-traitors-noose.html +++ b/journals/seventh/lore/on-arconis-barri-traitors-noose.html @@ -28,6 +28,10 @@
                                            +
                                          • + Stormed Heims, S4E3 +
                                          • +
                                          • Stormed Heims, S4E2
                                          • diff --git a/journals/seventh/lore/sojourners.html b/journals/seventh/lore/sojourners.html index e562917..788eb6b 100644 --- a/journals/seventh/lore/sojourners.html +++ b/journals/seventh/lore/sojourners.html @@ -28,6 +28,10 @@
                                              +
                                            • + Stormed Heims, S4E3 +
                                            • +
                                            • Stormed Heims, S4E2
                                            • diff --git a/journals/seventh/stormheim-01.html b/journals/seventh/stormheim-01.html index 107ce37..6ed4afe 100644 --- a/journals/seventh/stormheim-01.html +++ b/journals/seventh/stormheim-01.html @@ -28,6 +28,10 @@
                                                +
                                              • + Stormed Heims, S4E3 +
                                              • +
                                              • Stormed Heims, S4E2
                                              • @@ -378,6 +382,8 @@ + + diff --git a/journals/seventh/stormheim-02.html b/journals/seventh/stormheim-02.html index f60d7ef..1022ed5 100644 --- a/journals/seventh/stormheim-02.html +++ b/journals/seventh/stormheim-02.html @@ -28,6 +28,10 @@
                                                  +
                                                • + Stormed Heims, S4E3 +
                                                • +
                                                • Stormed Heims, S4E2
                                                • @@ -403,6 +407,8 @@ + + @@ -418,6 +424,10 @@ Journal Index + + Next + + diff --git a/journals/seventh/stormheim-03.html b/journals/seventh/stormheim-03.html new file mode 100644 index 0000000..62df3f1 --- /dev/null +++ b/journals/seventh/stormheim-03.html @@ -0,0 +1,399 @@ + + + + Stormed Heims, S4E3 + + + + + + + + + + + +
                                                  +

                                                  Site Home

                                                  +
                                                  + + Ancillary Scribe + +
                                                  +
                                                  The (mis-) adventures of the 7th Ancillary of the Altasian Army
                                                  +
                                                  +
                                                  + +
                                                  +
                                                  +
                                                  +
                                                  +

                                                  Current Objectives

                                                  +
                                                    +
                                                  • Travel to the old Dwarf capital, north-east of Vuln, Stormheim!
                                                  • +
                                                  + +

                                                  Events

                                                  +
                                                    +
                                                  • +

                                                    Plan for next session is to teleport back to our previous location, studied by Boobons, and continue towards Stormheim.

                                                    +
                                                  • +
                                                  • Malonian Marg, and Biffin Marg, visit Taliah, to inquire about her sudden habitation of her former Master Crispin’s storefront. +
                                                      +
                                                    • Taliah “negotiates” residence, and verbally agrees to the same terms as Master Crispin, with a written agreement and payment due by the end of the month.
                                                    • +
                                                    • Taliah also remembers that Malonian Marg owned the property next to some of the Aldinach cultists.
                                                    • +
                                                    +
                                                  • +
                                                  • SG heals her insanity. Taliah makes Boobons a potion. The party then teleports back to the dragon’s territory to continue their expedition towards Stormheim. We appear above the ruined villiage of Gared’s Stand. +
                                                      +
                                                    • We travel through the ruined villiage, and while moving over a pond, are attacked by a verduant ooze! COMBAT!! +
                                                        +
                                                      • After combat, we heal up, and continue towards Stormheim.
                                                      • +
                                                      +
                                                    • +
                                                    • Continuing on, we come upon an elderly ratfolk, that wishes to speak with us. It introduces itself as Abheam, and invites us back to its camp. There, he tells us of a giant with a small keep nearby named Elrich Klume, which has amassed a horde of riches and wisdom. Abheam wishes us to remove the giant, so he can explore under the mountain upon which Elrich’s keep is. +
                                                        +
                                                      • Abheam reveals himself to be a sojourner, and offers to teach SG how to avoid Tindalos
                                                      • +
                                                      • Elrich has a brother, Aldrich.
                                                      • +
                                                      +
                                                    • +
                                                    • After considering Abheam’s offer, we decide to return to Rhyme and discuss with Harvey.
                                                    • +
                                                    +
                                                  • +
                                                  • Boobons teleports us back to SG’s Temple in Rhyme. The party regroups, to discuss Abheam’s proposal. +
                                                      +
                                                    • Hugo Lamb arrives with four bottles of sherry, and a giant wheel of brie. He has also become unnervingly beautiful since last we saw him.
                                                    • +
                                                    • Boobons visits his House, to gather some maps of the region, and of Stormheim.
                                                    • +
                                                    • We rest for the night in Rhyme, everyone at Taliah’s lab. +
                                                        +
                                                      • SG talked at my Graven Guardian.
                                                      • +
                                                      • Without any indication, cooked noodles were suddenly drying on some twine where some of my other reagents were. Taliah ate them.
                                                      • +
                                                      +
                                                    • +
                                                    +
                                                  • +
                                                  • The plan for next session is to teleport back to Elrich’s realm, and kill Elrich the Cloud Giant.
                                                  • +
                                                  + +

                                                  Player Characters

                                                  +
                                                    +
                                                  • Stackor/Boobahns, dwarven wizard (James)
                                                  • +
                                                  • Sheila G, cleric of Cayden Calien (Thans)
                                                  • +
                                                  • Nataliah, a tiefling alchemist (Bill)
                                                  • +
                                                  • Harvey, birdman monk of many styles (Mike)
                                                  • +
                                                  + +

                                                  Locations

                                                  +
                                                    +
                                                  • Rhyme +
                                                      +
                                                    • Taliah’s shop/lab
                                                    • +
                                                    • Temple of Cayden Calien
                                                    • +
                                                    +
                                                  • +
                                                  • The lands towards Stormheim
                                                  • +
                                                  + +

                                                  NPCs and Notable Characters

                                                  +
                                                    +
                                                  • Naynay, a pervert
                                                  • +
                                                  • Sir Oliver Withatwist, “fae-priest” of Count Ranalc and the Twilight Court (Dan)
                                                  • +
                                                  • Hugo Lamb, an inhumanly attractive sojourner after other sojourners
                                                  • +
                                                  • Abheam, a ratfolk sojourner in the lands towards Stormheim
                                                  • +
                                                  + +

                                                  Other Notes

                                                  +
                                                    +
                                                  • Stormheim is the palace and the city, Storm Guard is the fort which guards the entrance
                                                  • +
                                                  • Taliah ate magical mystery noodles
                                                  • +
                                                  + + + + + +
                                                  +
                                                  + + diff --git a/journals/seventh/taliah_1.html b/journals/seventh/taliah_1.html index a0d9983..59ee68f 100644 --- a/journals/seventh/taliah_1.html +++ b/journals/seventh/taliah_1.html @@ -28,6 +28,10 @@
                                                    +
                                                  • + Stormed Heims, S4E3 +
                                                  • +
                                                  • Stormed Heims, S4E2
                                                  • @@ -378,6 +382,8 @@ + + diff --git a/journals/seventh/taliah_2.html b/journals/seventh/taliah_2.html index 6686387..9e81ed2 100644 --- a/journals/seventh/taliah_2.html +++ b/journals/seventh/taliah_2.html @@ -28,6 +28,10 @@
                                                      +
                                                    • + Stormed Heims, S4E3 +
                                                    • +
                                                    • Stormed Heims, S4E2
                                                    • @@ -360,6 +364,8 @@ + + diff --git a/journals/seventh/taliah_3.html b/journals/seventh/taliah_3.html index 9ea3707..f0ebdda 100644 --- a/journals/seventh/taliah_3.html +++ b/journals/seventh/taliah_3.html @@ -28,6 +28,10 @@
                                                        +
                                                      • + Stormed Heims, S4E3 +
                                                      • +
                                                      • Stormed Heims, S4E2
                                                      • @@ -406,6 +410,8 @@ + + diff --git a/journals/seventh/taliah_4.html b/journals/seventh/taliah_4.html index a4ab1af..6f50e01 100644 --- a/journals/seventh/taliah_4.html +++ b/journals/seventh/taliah_4.html @@ -28,6 +28,10 @@
                                                          +
                                                        • + Stormed Heims, S4E3 +
                                                        • +
                                                        • Stormed Heims, S4E2
                                                        • @@ -496,6 +500,8 @@ + + diff --git a/journals/seventh/taliah_5.html b/journals/seventh/taliah_5.html index 105eb9e..307f4e3 100644 --- a/journals/seventh/taliah_5.html +++ b/journals/seventh/taliah_5.html @@ -28,6 +28,10 @@
                                                            +
                                                          • + Stormed Heims, S4E3 +
                                                          • +
                                                          • Stormed Heims, S4E2
                                                          • @@ -415,6 +419,8 @@ + + diff --git a/journals/seventh/taliah_6.html b/journals/seventh/taliah_6.html index f10497b..fadab68 100644 --- a/journals/seventh/taliah_6.html +++ b/journals/seventh/taliah_6.html @@ -28,6 +28,10 @@
                                                              +
                                                            • + Stormed Heims, S4E3 +
                                                            • +
                                                            • Stormed Heims, S4E2
                                                            • @@ -408,6 +412,8 @@ + + diff --git a/journals/seventh/tern_1.html b/journals/seventh/tern_1.html index e60ef93..ee1ada6 100644 --- a/journals/seventh/tern_1.html +++ b/journals/seventh/tern_1.html @@ -28,6 +28,10 @@
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                                                              • + Stormed Heims, S4E3 +
                                                              • +
                                                              • Stormed Heims, S4E2
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                                                                  +
                                                                • + Stormed Heims, S4E3 +
                                                                • +
                                                                • Stormed Heims, S4E2
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                                                                    +
                                                                  • + Stormed Heims, S4E3 +
                                                                  • +
                                                                  • Stormed Heims, S4E2
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                                                                      +
                                                                    • + Stormed Heims, S4E3 +
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