From 225fa9940bf3477aedf8c810f229cdcd4631a9b4 Mon Sep 17 00:00:00 2001 From: Bill Niblock Date: Tue, 18 Mar 2025 13:16:33 -0400 Subject: [PATCH] The Session When Dan Blocks Someone For Poor Grammar --- .../_posts/2025-03-17-gadafthree-05.md | 72 +++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 journals/seventh/_posts/2025-03-17-gadafthree-05.md diff --git a/journals/seventh/_posts/2025-03-17-gadafthree-05.md b/journals/seventh/_posts/2025-03-17-gadafthree-05.md new file mode 100644 index 0000000..21c7873 --- /dev/null +++ b/journals/seventh/_posts/2025-03-17-gadafthree-05.md @@ -0,0 +1,72 @@ +--- +title: Gadafthree's Company, Episode 5 +--- + +## Current Objectives +- **[COMPLETE]** Disrupt Calcifer's Orc Forces. +- Kill the inhabitants of Fort Rather + - [ ] Captain Skylan + - [ ] /(Optional/) Corrupted Ancillaries +- Set a trap on Torvock's Bridge + +## Events +On the last episode of this adventure, our heroes infiltrated Fort Rather, and +fell into a trap! They defeated their adversaries, and then slew some potential +allies, on suspicion of subterfuge and paranoia! We pick up in the hallways of +the slaughter. + +We _decompose corpse_ both Salami and Porkshank, and stuff their bones into +Gad'af Sree's Handy Haversack. We shove the remaining bodies into the broom +closet in the hallway. We all go _invisible_, and begin to make our way towards +the main keep, and Skylan. We navigate through the walls, and eventually make +our way on to the wall proper. Through our actions, we alert some guards, and +begin some of the enemy forces to look for us with magical assistance. We +_dimension door_ on to the keep towers, and quickly and silently subdue the +crossbow men. We make our way into the keep further, down the tower stairs, and +to the second floor. After some exploration, we decide to check a door, and +reveal an office with several soldiers and other fort members -- COMBAT!! + - OJ moves in and stabs one, then Wondermitch _icy fireballs_ the room, + killing the remaining troops. + +We lock the door we cam in through, and begin investigating the room. There are +two remaining doors out of this room; we discover they're locked with an _arcane +lock_. Checking the paperwork on one desk, we find they are reports about +supplies that have gone missing, and their likely location. Evidently, there are +renegade forces in the mountains. We check through a few more things, and then +investigate the remaining rooms on this floor. One appears to be a barracks, and +the other is an infirmiry; we leave both alone and head downstairs. As we move +forward, our group gets blasted from behind, downing OJ instantly. COMBAT!! + - Our group, severely hampered, _dimension doors_ out of there. + +We escape, and make our way back to the safe house. We heal up and consider our +next actions. Wondermitch _sends_ a message to Kaldur, who instructs us to +abandon this mission, and head to Tornach's Bridge, for the next mission. We +leave Fort Rather, and make our way East. + +## Player Characters +- Gad'af Sree, a mythic tengu summoner, bearer of the mantle of the caller of the + deep (Bill) +- Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born + (Thans) +- Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of + the velvet blade (Dan) +- Duke "Boss" Dukes, a River Kree fae rake (Mike) +- O'Shea Jackson, a Winter Court fae swashbuckler-thug (James) + +## Locations +- Fort Rather + +## NPCs and Notable Characters +- Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of + heroes + +## Other Notes +- Our fake names: + - Gad Green (Gad'af Sree) + - Private Murphy (OJ) + - Private Boss (Dukes) + - Private Poopy Corn (Twistfuck) + - Private Wandermuch (Wondermitch) + +## Upcoming Events +- Once we deal with Captain Skylan, we need to make haste to Torvock's Bridge!