diff --git a/journals/seventh/_posts/2025-08-25-dbasd-13.md b/journals/seventh/_posts/2025-08-25-dbasd-13.md new file mode 100644 index 0000000..7299067 --- /dev/null +++ b/journals/seventh/_posts/2025-08-25-dbasd-13.md @@ -0,0 +1,57 @@ +--- +title: Dead Boys and Ability Score Damage, Session 13 +--- + +## Current Objectives +- Proceed to the Far Territories, and reclaim Fort Rather. + - Kill an Ogre King + - [COMPLETE!] ~~Revive (the real) Syrup, and return him to command~~ + - [COMPLETE!] ~~Hunt-down the brother-in-law, Stanislaw, and bring him to justice~~ + +## Events +- With Johnson the light-emitting-skin-suit joining the group, the part moves + towards the Ogre King. We move through the halls, coming to a large doorway + constructed of logs, with an _Arcane Lock_ upon it. Before it are two ogres + with greatswords. COMBAT!! + - The ogres beat us down pretty damn hard, but we prevail! + +- Jonathan confirms we stand outside the Ogre King's chamber. There is a + protective ward within, restricting him from entering. The wards are runic in + design, in circles, of reflective materials. We fuck around a bit, before + Stackor _knocks_ the barred-door open. We eventually find our way inside, and + engage! Through the use of the anti-magic object we had from the Me-Go's, + copious amounts of _acid spray_, and some good stabbings, we manage to get the + Ogre King quite damaged. Stackor finishes him off with a mythic _cone of + cold_. + - We spend some time looting! + +- As we leave, making our way back to the injured men, we discover that an ogre + had made his way to them before us, and slaughtered them. We manage to + dispatch him, and feel very bad about the whole thing. + - Gabro finds a mine cart, and we load up the remaining injured men and book + it out of the mines. Ogres chase us, but never catch us. + - Outside, Pale Root and Little Plague greet us, and we plan our next steps. + +- Stackor constructs a _secure shelter_, then _teleports_ some of the injured + men back to Mine Town. He updates Sir Wallace (who's just surley), then + _teleports_ back to the group. We'll pick up from here next time! + + +## Player Characters +- Sir Beet, a human paladin of Iomedae (Thans) +- Sir Tern Ipswitch, a human paladin of Ragathiel (Bill) +- Oogie Houndstooth, a human cleric of Kelinahat (Mike) +- Brother Gabro, an oread monk (Dan) +- Stackor, a dwarven wizard (James) + + +## Locations +- Tinsel Town, and the associated mines +- Mine Town + + +## NPCs and Notable Characters +- Pale Root, a byakhee summoned unintentionally by Sir Tern under his will. +- Little Plague, a byakhee summoned intentionally by Stackor +- Jonathon, a being of light and a Sojourner +- Mook-Do, the Ogre King