<?xml version="1.0" encoding="utf-8"?><feedxmlns="http://www.w3.org/2005/Atom"><generatoruri="https://jekyllrb.com/"version="4.3.3">Jekyll</generator><linkhref="https://ttrpg.theinternetvagabond.com/feed.xml"rel="self"type="application/atom+xml"/><linkhref="https://ttrpg.theinternetvagabond.com/"rel="alternate"type="text/html"/><updated>2025-04-29T21:04:54-05:00</updated><id>https://ttrpg.theinternetvagabond.com/feed.xml</id><titletype="html">Vagabond’s TTRPG Site</title><subtitle>A collection of my tabletop roleplaying game writings.</subtitle><author><name>Bill Niblock</name></author><entry><titletype="html">Tales from the Crypt (Dragon), S5E12</title><linkhref="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-12.html"rel="alternate"type="text/html"title="Tales from the Crypt (Dragon), S5E12"/><published>2025-04-28T00:00:00-05:00</published><updated>2025-04-28T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-12</id><contenttype="html"xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-12.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
<li><del>Enter Stormheim</del></li>
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
<li><strong>[COMPLETE]</strong> Defeat the Dracolich to earn the Rune from Nuripites</li>
</ul>
<h2id="events">Events</h2>
<ul>
<li>The party stands in the Runebarrow, deliberating when and where to return
Cayden Caylien to the material plane. We decide, after a brief discussion and
brainstorming sesh, to keep to our plan, and return Cayden to Sheila G’s
temple. But then, we reconsider, and decide to return him somewhere, and then
<em>teleport</em> with him elsewhere if we so choose. Maurgim will protect Cayden
from being scryed upon once he is on the material plane, but returning him to
life will (likely) be very well known.
<ul>
<li>We finally decide to return Cayden to “the cube room” in Fort Ang. Sheila
G and Stackor will <em>teleport</em> to that location ahead of time, so SG knows
better of it.</li>
</ul>
</li>
<li>We rest for the night in the Runebarrow, then <em>plane shift</em> back to the
material plane, then <em>teleports</em> back to Rime. They sell their loot,
distribute the new wealth, and do some shopping.
<ul>
<li>Kaldur Black and Harvey have a mental chat, mostly about political
scheming and cult hunting.</li>
</ul>
</li>
</ul>
<h2id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
<li>Stackor, a dwarven wizard (James)</li>
<li>Harvey, a tengu-ish monk (Mike)</li>
<li>Randy Van Peoples, a human cleric of Gozreh (Dan)</li>
</ul>
<h2id="locations">Locations</h2>
<ul>
<li>A dead planet</li>
<li>The Boneyard
<ul>
<li>The barrow of Nuripites, a crypt dragon</li>
<li>The Runebarrow</li>
</ul>
</li>
<li>Rime</li>
</ul>
<h2id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Naynay, a human pervert with some martial arts training</li>
<li>Sir Beet, a human paladin of Iomedae (Thans)</li>
<li>Sir Tern Ipswitch, a human paladin of Ragathiel (Bill)</li>
<li>Jen Erica von Illamage, a human wizard (Mike)</li>
<li>Burren “Smokey” Blunt, aka Bat-Man, but in the bat language, so like a bunch of “eee eee” and stuff (Dan)</li>
<li>Ignatious “Geo” Joe, an oread shaman (Thans)</li>
<li>Stackor, a dwarven wizard (James)</li>
</ul>
<h2id="locations-1">Locations</h2>
<ul>
<li>Road from Flint to Ganth</li>
</ul>
<h2id="npcs-and-notable-characters-1">NPCs and Notable Characters</h2>
<ul>
<li>Colonel Syrup, commander of the Altasian forces</li>
</ul>
<h2id="other-notes">Other Notes</h2>
<ul>
<li>Stand Aside.</li>
</ul>
<h2id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><categoryterm="journals"/><categoryterm="seventh"/><summarytype="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><titletype="html">Tales from the Crypt (Dragon), S5E11</title><linkhref="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-11.html"rel="alternate"type="text/html"title="Tales from the Crypt (Dragon), S5E11"/><published>2025-04-23T00:00:00-05:00</published><updated>2025-04-23T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-11</id><contenttype="html"xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-11.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
<li><del>Enter Stormheim</del></li>
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
<li><strong>[COMPLETE]</strong> Defeat the Dracolich to earn the Rune from Nuripites</li>
</ul>
<h2id="events">Events</h2>
<ul>
<li>
<p>The party collects loot! There an immense amount of it, and we get some pretty
sweet stuff!</p>
</li>
<li>
<p>The party leaves, stopping at the library we found on the way in. After some
pittering about, we decide to take out the librarian and get the books we
wish. We make swift work of the weird book and it’s servants. We spend a few
hours gathering books relevant to the Dark Tapestry.</p>
</li>
<li>
<p>The party returns through the portal to the Boneyard. There, Telemachus greats
us, and makes his way through to the dead planet. A dust mephit eventually
catches up with us, and escorts us back to Nuripites. As per our agreement, we
are given the Rune from Nuripites, and we return to the Runebarrow.</p>
</li>
<li>
<p>At the Runebarrow, the party returns to Maugrim with the Rune. It imbues some
of us with an ability to guarantee a safe birth a limited number of touches
ever. Maugrim agrees this is sufficient for the bargain. After some
deliberation, we agree that Maugrim shall return the mortal Cayden Caylien to
Sheila G’s temple in Rime.</p>
</li>
</ul>
<h2id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
<li>Stackor, a dwarven wizard (James)</li>
<li>Harvey, a tengu-ish monk (Mike)</li>
<li>Randy Van Peoples, a human cleric of Gozreh (Dan)</li>
</ul>
<h2id="locations">Locations</h2>
<ul>
<li>A dead planet</li>
</ul>
<h2id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Nuripites, a crypt dragon in the Boneyard</li>
<li>Telemachus, a young crypt dragon, son of Nuripites</li>
<li>Naynay, a human pervert with some martial arts training</li>
<li>Rickvis, a bralini azata representing Crius</li>
<li>Porthos, a psychopomp guarding the portal back to the crypt dragon’s domain</li>
</ul>
<h2id="other-notes">Other Notes</h2>
<ul>
<li>Naynay has become a teenager</li>
</ul>
<h2id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><categoryterm="journals"/><categoryterm="seventh"/><summarytype="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><titletype="html">Tales from the Crypt (Dragon), S5E10</title><linkhref="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-10.html"rel="alternate"type="text/html"title="Tales from the Crypt (Dragon), S5E10"/><published>2025-04-14T00:00:00-05:00</published><updated>2025-04-14T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-10</id><contenttype="html"xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-10.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
<li><del>Enter Stormheim</del></li>
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
<li>Defeat the Dracolich to earn the Rune from Nuripites</li>
</ul>
<h2id="events">Events</h2>
<ul>
<li>The party stands in a large, elegant room with several large urns. Before us,
a room lined with mirrors, and a mirrored floor. It is lit from crystals in
the ceiling. Naynay cuddles up to Harvey for protection. We move in. From the
mirror, the reflection of Harvey pulls out it’s own skeleton, and attacks us!
COMBAT!!
<ul>
<li>We engage two Bloody Bones! They prove to be quite resilient! After several
rounds, we scatter them.</li>
</ul>
</li>
<li>
<p>We continue through this hall of mirrors, finding staircases going down to the
left and right, and a staircase going up before us. We go straight, getting to
a featureless square room. It has gotten darker. In the room is nothing,
except a small hole showing the crystal formation from the previous room’s
ceiling.</p>
</li>
<li>We head down the stairs, and go right. We arrive in a room with an elegant
sarcophogus in the center of it, and less nice sarcophogi in archways around
the room. The room is dimly lit by braziers of blue flames. A skeleton is
hiding near one of the arches. As we approach, it begins to pull out a gun!
COMBAT!!
<ul>
<li>The skeleton starts blastin’! The sarcophogus blasts open, and the mummy
Kartooshmagoosh rises. Sheila G and Naynay decide to strike up a
conversation with the skeleton, whose name is Clipper. Gartug pummels the
mummy to dust, and suplexes Clipper into shards.</li>
</ul>
</li>
<li>
<p>We decide to move towards the room with the golden pig that Clipper told us
was a red herring. Sheila G approaches the pig. It is sitting, with a slightly
cocked head, and a bit of a smile. Sheila G tries to dislodge and knocks the
pig off it’s pedastal with a thrown javelin. She relents, picks up the pig,
triggering a trap, but then <em>dimensional doors</em> back to the party.</p>
</li>
<li>We return and go down the remaining stairwell. There is a large room with an
urn on a pedastal, with one open archway, and one archway with a closed door.
The closed door has a motif of an alligator, missing the lower jaw.
Presumably, attaching the jaw will unlock door. Dan checks the urn, finding
some gold.
<ul>
<li>We move through the open archway, finding a library with some sort of
magical evil librarian book. Stackor talks with it, and the book insists
that this library of some great necromancer be taken back to our world.
Stackor makes no promises for now, and the book hacks up the missing lower
jaw. We return and move through the alligator door.</li>
</ul>
</li>
<li>We move down corridor, avoiding some traps, before emerging into a room with a
large treasure hoard, and upon it, a dracolich.
<ul>
<li>THERE WAS A DRAGONFIGHT!!!</li>
</ul>
</li>
</ul>
<p>Somehow, ~Palpatine returned~ we survived, and next session we loot!</p>
<h2id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
<li>Stackor, a dwarven wizard (James)</li>
<li>Harvey, a tengu-ish monk (Mike)</li>
<li>Randy Van Peoples, a human cleric of Gozreh (Dan)</li>
</ul>
<h2id="locations">Locations</h2>
<ul>
<li>A dead planet</li>
</ul>
<h2id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Nuripites, a crypt dragon in the Boneyard</li>
<li>Naynay, a human pervert with some martial arts training</li>
<li>Rickvis, a bralini azata representing Crius</li>
<li>Porthos, a psychopomp guarding the portal back to the crypt dragon’s domain</li>
<li>Runewl (spelled all cool), a skeletal champion hound archon in Dracotown</li>
<li>Kartooshmagoosh, a mummy</li>
</ul>
<h2id="other-notes">Other Notes</h2>
<ul>
<li>Incoherent Swedish Chef noises</li>
</ul>
<h2id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><categoryterm="journals"/><categoryterm="seventh"/><summarytype="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><titletype="html">Tales from the Crypt (Dragon), S5E09</title><linkhref="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-09.html"rel="alternate"type="text/html"title="Tales from the Crypt (Dragon), S5E09"/><published>2025-04-09T00:00:00-05:00</published><updated>2025-04-09T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-09</id><contenttype="html"xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-09.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<h2id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Nuripites, a crypt dragon in the Boneyard</li>
<li>Naynay, a human pervert with some martial arts training</li>
<li>Rickvis, a bralini azata representing Crius</li>
<li>Porthos, a psychopomp guarding the portal back to the crypt dragon’s domain</li>
<li>Runewl (spelled all cool), a skeletal champion hound archon in Dracotown</li>
</ul>
<h2id="other-notes">Other Notes</h2>
<ul>
<li>You know - Porthos!</li>
<li>This isn’t an amusement park, this is a house.</li>
</ul>
<h2id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><categoryterm="journals"/><categoryterm="seventh"/><summarytype="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><titletype="html">Tales from the Crypt (Dragon), S5E08</title><linkhref="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-08.html"rel="alternate"type="text/html"title="Tales from the Crypt (Dragon), S5E08"/><published>2025-04-02T00:00:00-05:00</published><updated>2025-04-02T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-08</id><contenttype="html"xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-08.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
<li><del>Enter Stormheim</del></li>
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
<li>Defeat the Dracolich to earn the Run from Nuripites</li>
</ul>
<h2id="events">Events</h2>
<p>The scribe was sick. The party finished up preparing for the adventure, and is
ready to jump through the literal and figurative portal to their objective!</p>
<h2id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
<li>Stackor, a dwarven wizard (James)</li>
<li>Harvey, a tengu-ish monk (Mike)</li>
<li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>
<h2id="locations">Locations</h2>
<ul>
<li>Rime</li>
</ul>
<h2id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Nuripites, a crypt dragon in the Boneyard</li>
</ul>
<h2id="other-notes">Other Notes</h2>
<h2id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><categoryterm="journals"/><categoryterm="seventh"/><summarytype="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><titletype="html">Tales from the Crypt (Dragon), S5E07</title><linkhref="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-07.html"rel="alternate"type="text/html"title="Tales from the Crypt (Dragon), S5E07"/><published>2025-03-24T00:00:00-05:00</published><updated>2025-03-24T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-07</id><contenttype="html"xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-07.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
<li><del>Enter Stormheim</del></li>
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
<li>Defeat the Dracolich to earn the Run from Nuripites</li>
</ul>
<h2id="events">Events</h2>
<ul>
<li>Back in Rime, we have some time to prepare:
<ul>
<li>Stackor crafts some stuff.</li>
<li>Gartug works as a sailor on the docks.</li>
<li>SG gets roped into dealing with some monsters in Greentown</li>
</ul>
</li>
<li>A few days into our preparation, SG gets notified by the Task Force of
monsters attacking the city, and specifically the Greentown Mob.
<ul>
<li>SG, Withatwist, and Taliah <em>teleport</em> to the brothel being attacked.
There, they find a bloodbath, including the castrated body of Clive hung
upside-down on a meat-hook. Investigating further, they hear shuffling
upstairs, and checking in they find a Dark Tapestry abomination – COMBAT!!
<ul>
<li>They swiftly deal with the threat.</li>
</ul>
</li>
<li>Investigating further, they find the office of Carmine, one of the leaders
of the Greentown Mob, and some further evidence. We also find multiple
prostitutes that evidently had the creatures burst from their abdomen.</li>
<li>Stackor and Harvey join the fun.</li>
<li>Taliah takes one of the prostitutes for an autopsy, and returns to her
lab.</li>
<li>Harvey and Stackor investigate, and Harvey finds symbols marked on the
beds. Specifically, they are symbols used to draw the attention of the
Mother of A Thousand Young, Shub’nigguroth. They also investigate
Carmine’s office, finding a hidden room under a trapdoor. Inside are many
more riches, and the body of Carmine, stabbed many times, with her face
cut off.</li>
<li>Withatwist takes Carmine’s body, intending to pay to have her resurrected.</li>
</ul>
</li>
<li>The following day:
<ul>
<li>Taliah finishes her autospy, determining that the creatures suddenly burst
from the body, and that the victims were otherwise not poisoned.</li>
<li>SG casts <em>blood biography</em> and then <em>speak with dead</em> on Clive</li>
<li>At the insistance of Withatwist, SG <em>raises</em> Carmine (Woman Name) from the
dead. She gives us some information, including the location of Clive’s
study.
<ul>
<li>Checking on the location, we find a warehouse burned down to cinders.</li>
</ul>
</li>
<li>SG updates the Task Force with everything we’ve learned.</li>
</ul>
</li>
</ul>
<p>There are two days remaining before the party heads off to fight the Dracolich.
We will decide what to do with those days next time!</p>
<h2id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler; and Taliah, a tiefling alchemist (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
<li>Stackor, a dwarven wizard (James)</li>
<li>Harvey, a tengu-ish monk (Mike)</li>
<li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>
<h2id="locations">Locations</h2>
<ul>
<li>Rime
<ul>
<li>Sheila G’s Temple of Cayden Calien</li>
</ul>
</li>
<li>The Boneyard
<ul>
<li>The Runebarrow, Domain of Maugrim</li>
<li>The barrow of Nuripites the Crypt Dragon</li>
</ul>
</li>
</ul>
<h2id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Nuripites, a crypt dragon in the Boneyard</li>
</ul>
<h2id="other-notes">Other Notes</h2>
<ul>
<li>Woman name.</li>
</ul>
<h2id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><categoryterm="journals"/><categoryterm="seventh"/><summarytype="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><titletype="html">Gadafthree’s Company, Episode 5</title><linkhref="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-05.html"rel="alternate"type="text/html"title="Gadafthree’s Company, Episode 5"/><published>2025-03-17T00:00:00-05:00</published><updated>2025-03-17T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-05</id><contenttype="html"xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-05.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<p>On the last episode of this adventure, our heroes infiltrated Fort Rather, and
fell into a trap! They defeated their adversaries, and then slew some potential
allies, on suspicion of subterfuge and paranoia! We pick up in the hallways of
the slaughter.</p>
<p>We <em>decompose corpse</em> both Salami and Porkshank, and stuff their bones into
Gad’af Sree’s Handy Haversack. We shove the remaining bodies into the broom
closet in the hallway. We all go <em>invisible</em>, and begin to make our way towards
the main keep, and Skylan. We navigate through the walls, and eventually make
our way on to the wall proper. Through our actions, we alert some guards, and
begin some of the enemy forces to look for us with magical assistance. We
<em>dimension door</em> on to the keep towers, and quickly and silently subdue the
crossbow men. We make our way into the keep further, down the tower stairs, and
to the second floor. After some exploration, we decide to check a door, and
reveal an office with several soldiers and other fort members – COMBAT!!
- OJ moves in and stabs one, then Wondermitch <em>icy fireballs</em> the room,
killing the remaining troops.</p>
<p>We lock the door we cam in through, and begin investigating the room. There are
two remaining doors out of this room; we discover they’re locked with an <em>arcane
lock</em>. Checking the paperwork on one desk, we find they are reports about
supplies that have gone missing, and their likely location. Evidently, there are
renegade forces in the mountains. We check through a few more things, and then
investigate the remaining rooms on this floor. One appears to be a barracks, and
the other is an infirmiry; we leave both alone and head downstairs. As we move
forward, our group gets blasted from behind, downing OJ instantly. COMBAT!!
- Our group, severely hampered, <em>dimension doors</em> out of there.</p>
<p>We escape, and make our way back to the safe house. We heal up and consider our
next actions. Wondermitch <em>sends</em> a message to Kaldur, who instructs us to
abandon this mission, and head to Tornach’s Bridge, for the next mission. We
leave Fort Rather, and make our way East.</p>
<h2id="player-characters">Player Characters</h2>
<ul>
<li>Gad’af Sree, a mythic tengu summoner, bearer of the mantle of the caller of the
deep (Bill)</li>
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
(Thans)</li>
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
the velvet blade (Dan)</li>
<li>Duke “Boss” Dukes, a River Kree fae rake (Mike)</li>
<li>O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
</ul>
<h2id="locations">Locations</h2>
<ul>
<li>Fort Rather</li>
</ul>
<h2id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
heroes</li>
</ul>
<h2id="other-notes">Other Notes</h2>
<ul>
<li>Our fake names:
<ul>
<li>Gad Green (Gad’af Sree)</li>
<li>Private Murphy (OJ)</li>
<li>Private Boss (Dukes)</li>
<li>Private Poopy Corn (Twistfuck)</li>
<li>Private Wandermuch (Wondermitch)</li>
</ul>
</li>
</ul>
<h2id="upcoming-events">Upcoming Events</h2>
<ul>
<li>Once we deal with Captain Skylan, we need to make haste to Torvock’s Bridge!</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><categoryterm="journals"/><categoryterm="seventh"/><summarytype="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><titletype="html">Gadafthree’s Company, Episode 4</title><linkhref="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-04.html"rel="alternate"type="text/html"title="Gadafthree’s Company, Episode 4"/><published>2025-03-10T00:00:00-05:00</published><updated>2025-03-10T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-04</id><contenttype="html"xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-04.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<p>Last time, we met with Private Mayonayse and enacted a plan to infiltrate Fort
Rather: we bribed the guards of a grain shipment, and assumed their place. We
travel for a bit, and prepare to enact our plan. We give ourselves various
mundane disguises, we have uniforms, we have falsified papers, and we have a
cart of horse feed with a donkey. Boss Dukes will be our face, with OJ and
Twistfuck as our backups.</p>
<p>We get to the town outside the fort, and get to the inner gate without trouble.
We cross a drawbridge and porticulus, and approach 4 guards. Boss Dukes hands
over our papers. One of the guards calls out a sergeant, who is obviously some
kind of corrupted figure, with massive devilish horns. He questions us a bit,
calls over some other troops to handle the grain, and then directs us to the
officer of the watch for a debriefing. We follow his directions to a small
office.</p>
<p>We meet a Lieutenant Flapjack, who is obviously corrupted with various daemonic
parts on him. He asks Boss and Twistfuck to go get him some ink, and grab some
drinks, as he wants to debrief the remaining three of us. He asks us some
preliminary questions, and betrays his intentions plainly enough to OJ: he wants
to murder us and bring our bodies to the pool of Al’Jazeer to be resurrected as
daemonic forces. He strikes at OJ – COMBAT!!
- Flapjack lunges at OJ with his arm full of snakes, biting him a bunch. OJ
retaliates. As the rest of the group catches up, Wondermitch unleashes a
devestating icy fireball, slaying Flapjack and a soldier. As Gad’af Sree
is preparing to enter the fray, a cloaked figure kicks open the door, and
shoots the remaining soldier.
- Meanwhile, down the hall, Boss and Twistfuck get to the supply closet,
opening it to find a large angry daemonic snake monster – COMBAT!!
- Boss gets rekt by the snake monster, while Twistfuck fucks with some
archers in the hallway.
- Combat catches up, and the entire group is now in initiative. After a
challenging fight, we escape without fatalities!</p>
<p>After the combat, we briefly discuss with our inside supporters: Sergeant Salami
and soldier Porkshank. Salami is frustrated at this attack, and has forces
inside the fort which are primed to help Syrup take the fort. The party is
rather adamant to continue their mission. Wondermitch <em>sends</em> a message to
Kaldur, who urges us to kill and burn Salami and Porkshank. We follow-through
with that decision; Salami and Porkshank are no more.</p>
<p>We call it here for the evening. Take note: we need to dispose completely of the
bodies we slay, or they will be brought back in the pool!</p>
<h2id="player-characters">Player Characters</h2>
<ul>
<li>Gad’af Sree, a mythic tengu summoner, bearer of the mantle of the caller of the
deep (Bill)</li>
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
(Thans)</li>
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
the velvet blade (Dan)</li>
<li>Duke “Boss” Dukes, a River Kree fae rake (Mike)</li>
<li>O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
</ul>
<h2id="locations">Locations</h2>
<ul>
<li>Baron Black’s Castle</li>
</ul>
<h2id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
heroes</li>
</ul>
<h2id="other-notes">Other Notes</h2>
<ul>
<li>Our fake names:
<ul>
<li>Gad Green (Gad’af Sree)</li>
<li>Private Murphy (OJ)</li>
<li>Private Boss (Dukes)</li>
<li>Private Poopy Corn (Twistfuck)</li>
<li>Private Wandermuch (Wondermitch)</li>
</ul>
</li>
</ul>
<h2id="upcoming-events">Upcoming Events</h2>
<ul>
<li>Once we deal with Captain Skylan, we need to make haste to Torvock’s Bridge!</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><categoryterm="journals"/><categoryterm="seventh"/><summarytype="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><titletype="html">Gadafthree’s Company, Episode 3</title><linkhref="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-03.html"rel="alternate"type="text/html"title="Gadafthree’s Company, Episode 3"/><published>2025-02-24T00:00:00-06:00</published><updated>2025-02-24T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-03</id><contenttype="html"xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-03.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<li>The party, plus Kaldur, reunite at Castle Black, and discuss the next steps:
<ul>
<li>Forces at Fort Rather are corrupted by Calcifer, and must be purged.
Doing so will significantly reduce Calcifer’s influence over the region,
and will make taking the Fort easier for the incoming Altasian forces.
<ul>
<li>The plan is to infiltrate the fort, kill Captain Skylan, and use
another incineration shroud on him. Wizard Major Bridges should be in
charge when the Altasian force moves in; if he is slain, he will
hopefully be revived. Many ancillaries are also in the fort, and
should be dealt with.</li>
</ul>
</li>
<li>Setting a trap on Torvock’s Bridge will make killing General Van DeMere
easier.
<ul>
<li>The plan is to negotiate with the river giants at the bridge to setup
an ambush. Both the third army of Altae, led by several members turned
by Calcifer, and The Horde are converging on the spot.</li>
</ul>
</li>
</ul>
</li>
<li>We decide to go after the fort! Kaldur gives us some resources and
information: an address for gear to infiltrate the fort with, and a
description of the contact he has in the town, Private Mayonayse; and a fire
shroud for incinerating Captain Skylan’s body.
<ul>
<li>We travel by <em>phantom steed</em> to Fort Rather. We disguise ourselves to get
into the town, and make our way to the address for our infiltration gear.</li>
<li>After grabbing the uniforms, Sir Oliver has a side-quest to do, and we all
head to the Arcane Brotherhood Tower. Sir Oliver does what he needs to do,
and we all head back to the address.</li>
<li>We decide to track down Private Mayo. Sir Oliver and Wondermitch head out
to town, while the rest of us remain at the address. Wondermitch does
eventually spot him, and makes contact.</li>
<li>Mayo stops by the address, and discusses our options: replace the
soldiers responsible for a horse feed shipment; alternatively, forge entry
papers. We decide on option. We will head south, find the soldiers
responsible, bribe them, and take over responsibilities. They would likely
assume we’re trying to smuggle something in.
<ul>
<li>A reasonable bribe is 30 gp per head</li>
<li>Holy water is a common item to smuggle in; it’s used by some of the
guards to bless themselves at night.</li>
<li>We will approach them in uniform; there are enough guards at the fort
that none of them know everyone.</li>
</ul>
</li>
<li>We leave at first light, heading south. We disguise ourselves, and
eventually come across 3 tieflings leading a pack mule. We bribe them,
take the papers and the mule, and make to the feed store. The farmer takes
our names, loads the feed, and we depart back for the fort.</li>
</ul>
</li>
<li>Next time, we pick up with infiltration and combat at Fort Rather!</li>
</ul>
<h2id="player-characters">Player Characters</h2>
<ul>
<li>Gadafthree, a mythic tengu summoner, bearer of the mantle of the caller of the
deep (Bill)</li>
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
(Thans)</li>
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
the velvet blade (Dan)</li>
<li>Duke “Boss” Dukes, a water fae rake (Mike)</li>
<li>O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
</ul>
<h2id="locations">Locations</h2>
<ul>
<li>Baron Black’s Castle</li>
</ul>
<h2id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
heroes</li>
</ul>
<h2id="other-notes">Other Notes</h2>
<ul>
<li>Our fake names:
<ul>
<li>Gad Green (Gad’af Sree)</li>
<li>Private Murphy (OJ)</li>
<li>Private Boss (Dukes)</li>
<li>Private Poopy Corn (Twistfuck)</li>
<li>Private Wandermuch (Wondermitch)</li>
</ul>
</li>
</ul>
<h2id="upcoming-events">Upcoming Events</h2>
<ul>
<li>Once we deal with Captain Skylan, we need to make haste to Torvock’s Bridge!</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><categoryterm="journals"/><categoryterm="seventh"/><summarytype="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><titletype="html">Gadafthree’s Company, Episode 2</title><linkhref="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02.html"rel="alternate"type="text/html"title="Gadafthree’s Company, Episode 2"/><published>2025-02-17T00:00:00-06:00</published><updated>2025-02-17T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02</id><contenttype="html"xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<h2id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><categoryterm="journals"/><categoryterm="seventh"/><summarytype="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry></feed>