73 lines
3.5 KiB
Markdown
73 lines
3.5 KiB
Markdown
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---
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layout: journal
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no-footer: True
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tags: seventh-lore
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title: The Journal of an Arconis
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---
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# {{ page.title }}
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### The Sun in Rags
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A deity that resides within the Pathways of the Raven King. Its rights are the
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ones the alternate Kaldur / Arconis uses to hide from other outer gods and to
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make the pathways safer. The Sun in Rags glories in the decay of the physical
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and the enlightenment of the mind. It either is, lives in, or is just strongly
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associated with the sun that shines between worlds.
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At Tier 3 you'd get:
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- Sojourner Magic: -6 saves vs conjuration, +3 saves vs illusion, +3 saves vs
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necromancy
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- Sun's Casting: Necromancy spells are cast 1 level higher, spells with the
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\[Light\] descriptor are cast 2 levels higher. Undead you create that would
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normally be vulnerable to light are not. These bonuses double if you are
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standing in area of bright light.
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- Flesh is Rags (Su): Anytime you take 10 or more physical damage from a single
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attack, you may, as an immediate action raise the light level around you by 1
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step. The radius of this effect is 40 ft. If you take 20 more physical damage
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while standing on solid ground, you may do the same targeting your blood and
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flesh that falls to your feet.
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- Light is Being (Su): As a swift action, you may take one point of Con damage
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and teleport to any space in your line of sight that is lit by bright light.
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Forming a connection with the Sun in Rags requires that you have seen the sun
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between worlds with your own eyes and the completion of a ritual that requires a
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mirror portal to the Paths and the corpse of a creature that had an Int score of
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12 or higher. The ritual takes 3 hrs to complete and a Knowledge (Arcana) test
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DC 15 and a Knowledge (Planes) test DC 20.
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### The Chiliarch
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A deity that lives on The Manse demi-plane (another interstitial plane, but one
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you are mostly unfamiliar with). The Chiliarch typically appears as a humanoid
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covered with wounds, with bleeding eye sockets and an empty mouth. He is blind
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and mute, but sees and communicates in other ways. The Chiliarch understands
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suffering, but endures.
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If you embrace his teachings, at Tier 3 you would get:
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- Sojurner Magic: -6 saves vs Conjuration, +3 saves vs evocation, +3 saves vs
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enchantment
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- Fading eyes: Your natural sight range ends at 30 ft and you receive -4 to
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sight based Perception tests. You are immune to sight based attacks that
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originate from over 30 ft away. You gain tremorsense with a range of 90 ft.
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- Colonel's Endurance (Su): For every active point of bleed you receive DR 5/-
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this stacks with every point of bleed. As a standard action you can give
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yourself the bleed condition up to your Sojourner Tier, so long as you carry a
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broken bladed weapon.
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To form a connection with the Chiliarch, you must have been brought below 0 hp
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and stabilized without outside healing. You must perform a ritual which requires
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an iron door frame gilded with silvered symbols (100 gp), and ritualized self
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mutilation of walking on broken glass and cutting yourself with a broken weapon
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12d4 damage. You must pass a Knowledge (Planes) DC 20 test, but the DC is 4
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lower for each 5 ranks you have in Profession (soldier). If you have ever lead
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other intelligent beings to their death in combat, this DC is 4 lower.
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### The Lost Hour
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The book also contains a brief description of a deity called The Lost Hour, a
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being that wanders at will between worlds with a magic map of time, but does not
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have enough information for rites. It also suggests that the fey have a method
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of hiding from outer gods, but not what it is.
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