## Site Home

The (mis-) adventures of the 7th Ancillary of the Altasian Army

# Yamson’s Journal, 2022-10-31

#### Events

- Hunting the Pink Chapel
  - Snell mentioned a specific brothel that could give us more information
    - A madame there has had some girls go missing; could be related
- Hunting the Green Tunnel
  - Greenly turf in the city, on the docks; home to many tunnels
  - Drainage for the aqua farms, on the west bank between the second and first bank of the city
    - First entrance, find door with broken lock. Mend lock after entering
    - Take left at first T-junction, being stealthy and hunting for secrets/people
    - Find several tunnels back to the city, two stairwells going down, one stairwell going up.
      - Coughing from person on one of downwards stairwell
      - Choke the dude out
      - Continuing down, find an iron piling (bit pipe thing), that is probably a sewage drain
    - Head back, check next downwards stairwell
      - Come to knee-deep gross water; decide to pass
    - Head back, check upwards stairwell
      - Stone tunnel, sneaking along, see two people sharpening knives, with a sack in between, and masks on the ground
      - Find a third mask, a third knife, and some vials
        - The knives have a symbol of Aldinach
        - The masks are wooden masks painted yellow
      - Continuing, vertical shafts with smoke, pumping outside
      - Wake up remaining dude, learn they’re a cultist of Aldinach, planning to kill some “crawlies” (potentially Nyarlethotep). Learn of the “embers” (unknown cult).
      - We take the last dude to the temple, return to the rest of the group, and with the whole party head back to the hotel
    - SHEILA G SIDEBAR!
- Stackor, Twistfuck, and Gavin head to meet Sheila G at the Cathedral of Nemes. They don’t need to be there immediately so they came back here.

#### Locations

- Docks

#### NPCs and Notable Characters

- Kromer, Sheila G’s attorney. Has stuff and info for her. I have his address of his office

#### Other Notes

- Spooky Spookleween!
- Five Houses of Rhyme
  - Houses establish power based on how many taxes they pay to the city
  - Each house has their own militia
  - Houses:
    - Gormon
      - trade up-river; steamboats
      - international commerce, lots of merchants and scholars
    - Petraud
      - adventuring, armorsmiths, soldiers
      - large number in the upper-ranks of the guards
      - step-brother and step-father of harlo heath, head priest of gorum
    - Kelbore (first last year)
      - Owns the aqua farms, many fishing vessels
      - “shady”, may be involved with smuggling
    - Tylet
      - lawyers, judges, priests, etc..
      - high priest of torag is of this house
    - Marg
      - craftsmans guilds, primarily