## Site Home

The (mis-) adventures of the 7th Ancillary of the Altasian Army

## Current Objectives

- Travel to the old Dwarf capital, north-east of Vuln, Stormheim!

## Events

- Taliah decides to focus on some improvements to her construct. Gartug tags in!

- The party teleports back to the lands of Elrich. There, they see Abheam, once again, and immediately Boobons summons phantom steeds, and we head off up the mountain. We notice and avoid some snow-disguised oozes (snoozes?). We get to the wall surrounding the cloud giants estate, and find some heads on posts. A brief review by Harvey shows that the heads are all animals that have in some way been corrupted by the Dark Tapestry. Despite an opportunity for diplomacy, we opt to definitely fight the giant.
  - At the estate, we first come across a smoke stack. The door is 15-feet tall, and we hear noises inside. Outside there are elk hides being stretched.
  - At the keep itself, we see massive front doors, and smaller side doors. We opt to enter through the side doors.
    - We find an elderly female bugbear making soup. We inform her we’re the new staff. She proceeds to headbutt the soup cauldron trying to win. Gartug subdues her. Her elderly husband wanders in, and attacks Gartug. Gartug subdues him too.
  - Continuing in, we continue through the largest-option doors, coming to a wine cellar, a hallway, and eventually a hall. Of note, there is no mist, and we can see the entirety of the hall. Moving forward, we are ambushed by mist monsters! COMBAT!
    - We beat them up.
  - Continuing on, we come upon a big ol’ door. How big? About 25 feet tall. Opening it, we find within a large feast hall, the giant, and a young cloud dragon. The giant and the dragon are playing a memory game of sort. After some brief delay, we recognize that maybe we shouldn’t kill this dude and the dragon, and we decide instead to speak with him. Because of course we do.
    - We inform the giant of the ratfolk’s ambition to have the giant killed. The giant replies by arming himself, and heading out to hunt the rat folk. He departs, informing us he’ll be back in a day or so. We enjoy a feast.
  - After some discussions with Ryson, the young dragon, we convince him to show us the cave into the tunnels under the mountain. We fly down to the entrance.
- Entering the dark cave, we find a spiral going down, down down. Oddly, the spiral is a perfect geometric spiral. We descend for close to an hour, eventually coming to a spherical room. The spiral and this room both look mostly natural.
  - In the spherical room, we find a glowing green ball bouncing between the stalagmites and stalagtites. When it comes close, it looks like a glowing green ball of plasma. Harvey and Boobons additionally notice that, at the very bottom of the room, are portions of the stone which look semi-translucent with something murkey beneath it. Looking more closely, they see something moving down there, and after further investigation, Boobons determines there is a pendulum spinning underneath with a different gravity.
  - There is an unusually high amount of activity on the ethereal plane in this area, which is causing the light. It is more focused in the center of the room than the outskirts.
  - In the room, all the stalagmites and stalagtites are also focused in the center of the room.
  - We decide to head out. We meet up briefly again with Ryson before dimension dooring back to the feast hall.
- Back in the feast hall, Ryson invites Harvey and Gartug to a game: a goal-based challenge within a reasonable time frame. We decide upon a month to complete the following:
  - Ryson challenges Harvey to complete a successful trade of magnificent pelts on his boat.
  - Ryson challenges Gartug to make a new orc friend, because he is racist.
  - Gartug challenges Ryson to delve into a cave, find cave mushrooms, and produce a beer/alcohol from them.
  - Harvey challenges Ryson, the young dragon with no hands, to journal everything it sees while in the cave.
  - Gartug challenges Harvey to craft a stone amulet of the sigil of Rhyme and gift it to the master of his dojo.
  - Harvey challenges Gartug to climb to the top of a mountain, find mushrooms, and produce a beer/alcohol from them.

- Boobons teleports us back to Rhyme into SG’s temple. There are a bunch of folks there. We learn some updates about Greenguts. We rest for the evening in SG’s temple, and the next morning SG goes out to buy some charged ectoplasm for her plane shifting adventures.

- The plan for next session is to teleport back to Elrich’s domain, and continue to Stormheim.

## Player Characters

- Stackor/Boobahns, dwarven wizard (James)
- Sheila G, cleric of Cayden Calien (Thans)
- Gartug “Tugger” Ironfist, a dwarven brawler (Bill)
- Harvey, birdman monk of many styles (Mike)

## Locations

- Rhyme
  - Taliah’s shop/lab
  - Temple of Cayden Calien
- The lands towards Stormheim

## NPCs and Notable Characters

- Naynay, a pervert
- Sir Oliver Withatwist, “fae-priest” of Count Ranalc and the Twilight Court (Dan)
- Hugo Lamb, an inhumanly attractive sojourner after other sojourners
- Abheam, a ratfolk sojourner in the lands towards Stormheim
- Elrich, an elderly cloud giant
- Ryson, a young cloud dragon hanging out with Elrich

## Other Notes

- SG is determined to help Greenguts.