# Mitches & Mantles, S5E01
Journal of the 7th Ancillary Squad
Author: Ancillary Scribe

## Site Home

The (mis-) adventures of the 7th Ancillary of the Altasian Army

## Current Objectives

- Investigate the ethereal plane room at the Giant’s keep
- Enter Stormheim
- Join Kaldur and seek the Mantles of the Heroes
- Aid the merfolk in attacking the Cthulu cults

## Events

- Stackor teleports us, but we arrive off-target. He tries again, and we arrive properly. Briefly after, Kaldur and Withatwist arrive. We enter the Haunted Keep.
  - We enter the main keep. We move forward down the hall. Moving forward in, we find a large hole in the floor, with a rope-ladder attached to the lip. At the bottom, is the seal upon which we will perform the ritual. Harvey jumps down, and discovers two undead knights. We engage in combat!
    - Stackor launches magic missiles from the upper-level. Wondermich attempts some magic missiles, then begins guarding the back. Gadafthree summons an ankylosaurus, which begins wailing on the undead. Harvey does the punches.
    - After some challenges, we defeat the enemies!
  - We perform the ritual, ascending to mythic characters! (Or increasing our already mythic tier!)
- With the sudden increase in power, and character sheet complexity, we call it here for the night!

## Player Characters

- Gadafthree, a tengu summoner (Bill)
- Wondermich, a human void-touched sorcerer (Thans)
- Stackor, a dwarven wizard (James)
- Harvey, a tengu-ish monk (Mike)
- Oliver Withatwist, a fey-sworn warpriest (Dan)

## Locations

- Castle Black, and surrounding lands

## NPCs and Notable Characters

- Baron Kaldur Black, a servant of the Shadow Court
- Jasper, oracle and servant of Baron Black

## Upcoming Events

- 6 days remain until the meeting with the crypt dragon
- 1 days until we telport to help the dwarves and merfolk fight the cult of Cthulu

## Other Notes

- Be couth.