<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.3.3">Jekyll</generator><link href="https://ttrpg.theinternetvagabond.com/feed.xml" rel="self" type="application/atom+xml" /><link href="https://ttrpg.theinternetvagabond.com/" rel="alternate" type="text/html" /><updated>2025-02-24T18:53:05-06:00</updated><id>https://ttrpg.theinternetvagabond.com/feed.xml</id><title type="html">Vagabond’s TTRPG Site</title><subtitle>A collection of my tabletop roleplaying game writings.</subtitle><author><name>Bill Niblock</name></author><entry><title type="html">Gadafthree’s Company, Episode 2</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02.html" rel="alternate" type="text/html" title="Gadafthree’s Company, Episode 2" /><published>2025-02-17T00:00:00-06:00</published><updated>2025-02-17T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
  <li>Disrupt Calcifer’s Orc Forces
    <ol>
      <li>Obtain identifying objects from two chiefs of rival orcish tribes.
        <ul>
          <li>Sub-Chief Ury</li>
          <li>Sub-Chief Dury</li>
        </ul>
      </li>
      <li>Murder the leader of several orc tribes, Kunite the Strange</li>
      <li>Plant the objects.
        <ul>
          <li>Ensure no witnesses</li>
          <li>Use Kaldur’s Murder-Shroud to incinerate the leader’s body, so it cannot
be regenerated.</li>
        </ul>
      </li>
    </ol>
  </li>
</ul>

<h2 id="events">Events</h2>
<ul>
  <li>
    <p>We traveled to a tower and found some mean dudes. COMBAT!! After a grueling
combat, we succeed! We rest for the evening.</p>
  </li>
  <li>The next day, we discuss our next steps.
    <ul>
      <li>Kaldur can move the group(s) from the Shadow Plane to the Material Plane
with perfect precision, but it will be a one-way trip.</li>
      <li>Kaldur has an inside man in one of the sub-chief’s camp, who will be
planting beacons (magical lights which can only be seen from the Shadow
Plane) to provide targets</li>
      <li>Kaldur has a way to view the Material Plane from the Shadow Plane, in
order to gather intel.</li>
    </ul>
  </li>
  <li>Our plan:
    <ul>
      <li>2 teams, all invisible, some disguised as orcs if desired, steal the
items, and converge on the chief’s tent for murder</li>
    </ul>
  </li>
  <li>We travel to the camp location, in a valley between some hills. We see two
glowing balls (the beacons).
    <ul>
      <li>At the first beacon is Ury, sleeping alone. There are two orcs standing
guard outside, clearly corrupted by an abyssal bloodline of a sort. There
are many other orcs sleeping nearby.</li>
      <li>At the second beacon is our assassination target, Kunite the Strange,
sleeping in a ring of trees outside. The treant is there, too.</li>
      <li>The last sub-chief camp is unknown.</li>
    </ul>
  </li>
  <li>We adjust our plan:
    <ul>
      <li>Steal 1 item, plant it at the murder scene. Act fast, stay unseen.</li>
    </ul>
  </li>
  <li>We enact our plan!
    <ul>
      <li>Gadafthree and Duke transport into Ury’s tent from the Shadow Plane.
        <ul>
          <li>Boss Dukes sees some solid targets: a pair of decorative bracers, and
a javelin. As he nabs the bracers, a small orcish voice calls out for
him to put them down. Gadafthree clumsily finds his <em>dimension door</em>
target through the tent wall.</li>
          <li>As Boss Dukes moves back towards Gadafthree, a quasit dressed in robes
with a small crown throws a tiny knife at him. Boss gets to
Gadafthree, and the two <em>dimension door</em> away.</li>
        </ul>
      </li>
      <li>Wondermitch, OJ, Twistfuck, and Kaldur transport into the tree ring around
Kunite.
        <ul>
          <li>OJ performs a coup de grace on Kunite, slicing off his scalp in a
single strike.</li>
          <li>Kaldur and Twistfuck assault the treant, and Wondermitch hits it with
a <em>magic missile</em></li>
          <li>Gadafthree and Dukes pop up</li>
          <li>OJ joins in the fray againt the trees, and Kaldur finishes it off</li>
          <li>Kaldur moves to Kunite</li>
          <li>Twistfuck <em>shadow walks</em> back to Castle Black.</li>
          <li>Duke plants the evidence.</li>
          <li>Kaldur incinerates Kunite’s body using the shroud.</li>
          <li>Wondermitch <em>shadow walks</em> himself, Duke, OJ, and Gadafthree back to
Castle Black.</li>
        </ul>
      </li>
    </ul>
  </li>
  <li>The party, plus Kaldur, reunite at Castle Black.</li>
</ul>

<h2 id="player-characters">Player Characters</h2>
<ul>
  <li>Gadafthree, a mythic tengu summoner, bearer of the mantle of the caller of the
deep (Bill)</li>
  <li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
(Thans)</li>
  <li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
the velvet blade (Dan)</li>
  <li>Duke “Boss” Dukes, a water fae rake (Mike)</li>
  <li>O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
</ul>

<h2 id="locations">Locations</h2>
<ul>
  <li>Baron Black’s Castle</li>
</ul>

<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
  <li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
heroes</li>
</ul>

<h2 id="other-notes">Other Notes</h2>

<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthree’s Company, Episode 1</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-01.html" rel="alternate" type="text/html" title="Gadafthree’s Company, Episode 1" /><published>2025-02-12T00:00:00-06:00</published><updated>2025-02-12T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-01</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-01.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
  <li>Disrupt Calcifer’s Orc Forces
    <ol>
      <li>Obtain identifying objects from two chiefs of rival orcish tribes.</li>
      <li>Murder the leader of several orc tribes.</li>
      <li>Plant the objects.
        <ul>
          <li>Ensure no witnesses</li>
          <li>Use Kaldur’s Murder-Shroud to incinerate the leader’s body, so it cannot
be regenerated.</li>
        </ul>
      </li>
    </ol>
  </li>
</ul>

<h2 id="events">Events</h2>
<ul>
  <li>
    <p>Kaldur lays out the plan. He gives us some supplies, and we prepare for our
journey.</p>
  </li>
  <li>We travel to a quarry, roughly 2 days away. We will be taking a portal owned
by the Fetchling Nation to travel to the Shadow Plane.
    <ul>
      <li>While ascending the tower, the party just completely fucks up, and has to
kill some fetchling guards. Womp womp.
        <ul>
          <li>After: Kaldur, Wondermitch, Sir Oliver, and Gadafthree head through
the portal to the Shadow Plane. Kaldur instructs OJ and Boss to kill
the reinforcements and frame it on the Winter Court, and then meet
group. They do so.</li>
          <li>On the Shadow Plane, the group heads into the tower. As we meet with
the single fetchling guard, Kaldur sets up Sir Oliver to eliminate
him, as they planned to do.</li>
        </ul>
      </li>
    </ul>
  </li>
  <li>
    <p>We travel to a tower. We find some dudes, at least one of whom is a kyton. We
engage in COMBAT!</p>
  </li>
  <li>We call the session mid-combat.</li>
</ul>

<h2 id="player-characters">Player Characters</h2>
<ul>
  <li>Gadafthree, a mythic tengu summoner, bearer of the mantle of the caller of the
deep (Bill)</li>
  <li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
(Thans)</li>
  <li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
the velvet blade (Dan)</li>
  <li>Duke “Boss” Dukes, a water fae rake (Mike)</li>
  <li>O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
</ul>

<h2 id="locations">Locations</h2>
<ul>
  <li>Baron Black’s Castle</li>
</ul>

<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
  <li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
heroes</li>
</ul>

<h2 id="other-notes">Other Notes</h2>

<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Tales from the Crypt (dragon), S5E06</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-06.html" rel="alternate" type="text/html" title="Tales from the Crypt (dragon), S5E06" /><published>2025-02-04T00:00:00-06:00</published><updated>2025-02-04T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-06</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-06.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
  <li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
  <li><del>Enter Stormheim</del></li>
  <li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
  <li>Aid the merfolk in attacking the Cthulu cults</li>
</ul>

<h2 id="events">Events</h2>
<ul>
  <li>
    <p>Harvey successfully escorted all the hobgoblins and orcs to shore. His heroic
actions inspired a new paladin follower.</p>
  </li>
  <li>
    <p>Mummrah stayed behind to help out the wounded on the boats.</p>
  </li>
  <li>
    <p>The rest of the party <em>teleported</em> back to Rime. Gartug went home to rest (and
get some important alone time). Taliah returned to her lab. Sheila G and Chuck
get ready for an exciting slumber party at her temple.</p>
  </li>
  <li>
    <p>Withatwist was hanging out in the collective hotel room, and is attacked by a
dark tapestry-corrupted deep badger. He manages to defeat it, and drags its
corpse around town showing it off.</p>
  </li>
  <li>
    <p>Taliah got some mail from the Guild of Alchemists, inquiring about her selling
alchemical items while not in the guild.</p>
  </li>
  <li>
    <p>Harvey <em>teleports</em> back to Rime.</p>
  </li>
  <li>SG and Co. have their sleep over. We meet with the crypt dragon tomorrow. We
decide to return to the Boneyard now, which will make us an hour early. SG
<em>plane shifts</em> us to the Runebarrow, the domain of Maugrim.
    <ul>
      <li>A reminder of our deal: A contract, signed both by Maugrim and SG, is:
Maugrim will return the shade of Cayden Calien to mortal life in as hidden
of a way as possible (so as to avoid any unnecessary attention), in
exchange for a magic rune that eases childbirth, increases fertility, and
safety of birth for the entire dwarf species.
        <ul>
          <li>The rune is currently at the barrow of the crypt dragon Nuripites.</li>
        </ul>
      </li>
      <li>Stackor nee Boobons <em>teleports</em> us to the antechamber of the crypt dragon.
SG buffs us with <em>remove fear</em>. We meet again with the mephit butler, and
are shown in to speak with Nuripites.
        <ul>
          <li>The dragon’s chambers are tidy and organized – gold bars are stacked,
weapons are in racks. The dragon sits upon a rectangular dias, with
geometric carvings. The walls are a mausoleum, with murals and
depictions of creatures. Behind the dragon, stacks of coffins and
treasure line the wall.</li>
          <li>The dragon is gargatuan and old. Her white skin is taut, she is wiry
and sinewy, and her eyes are pink.</li>
          <li>We approach, and introduce ourselves. SG steps forward to speak, first
thanking the dragon for the space laser plans. She then transitions to
discussing the agreement with Magrym: trading the rune taken in
exchange for Cayden Calien’s shade.</li>
          <li>Nuripites offers a counter deal: travel to a world overrun with
undead, to the lair of a draco-lich. Purge the lair of undead, destroy
the draco-lich, and Nuripites will agree to let Magrym have the rune
for 100 Boneyard-years. A brief <em>sending</em> later, and Magrym agrees to
the deal. Nuripites will be prepared to send us to this world in 8
boneyard-hours, or at any point after that.</li>
          <li>We exit the barrow the mundane way.</li>
        </ul>
      </li>
    </ul>
  </li>
  <li>SG <em>plane shifts</em> us back to the material plane, and Stackor <em>teleports</em> us
back to Rime.</li>
</ul>

<h2 id="player-characters">Player Characters</h2>
<ul>
  <li>Gartug Ironfist, a dwarven brawler (Bill)</li>
  <li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
  <li>Stackor, a dwarven wizard (James)</li>
  <li>Harvey, a tengu-ish monk (Mike)</li>
  <li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>

<h2 id="locations">Locations</h2>
<ul>
  <li>Rime
    <ul>
      <li>Sheila G’s Temple of Cayden Calien</li>
    </ul>
  </li>
  <li>The Boneyard
    <ul>
      <li>The Runebarrow, Domain of Maugrim</li>
      <li>The barrow of Nuripites the Crypt Dragon</li>
    </ul>
  </li>
</ul>

<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
  <li>Nuripites, a crypt dragon in the Boneyard</li>
</ul>

<h2 id="other-notes">Other Notes</h2>
<ul>
  <li>Rock Drama: there’s a lover’s quarrel between Guy and Francine (formerly
Francis). It’s causing quite the ruckus in the rocksack.</li>
</ul>

<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Mer-folktales, S5E05</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-05.html" rel="alternate" type="text/html" title="Mer-folktales, S5E05" /><published>2025-01-29T00:00:00-06:00</published><updated>2025-01-29T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-05</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-05.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
  <li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
  <li><del>Enter Stormheim</del></li>
  <li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
  <li>Aid the merfolk in attacking the Cthulu cults</li>
</ul>

<h2 id="events">Events</h2>
<ul>
  <li>
    <p>Our struggle against the giant squid wolf tentacle lady continues! After some more punches and lightning bolts, we win!</p>
  </li>
  <li>The merfeekle leader informs us that the battle is won, but a remnant of cultists, including the head priest, have barricaded themselves in an unfinished zigguraut. At location, there are two barricaded entrances, and two unbarricaded entrances; we move through one of the unbarricaded.
    <ul>
      <li>As we move in, we come across several magic symbol traps. Sheila G uses her super magic sword to deal with them.</li>
      <li>We get to the center. There’s an altar carved from basalt with tentacles and such, plus many deep-ones swimming around in a panic. There’s one larger deep-one, that’s obviously the leader. He has a big stick, and also a staff. We engage, and win!
        <ul>
          <li>His big stick is the “Dire Dominating Driftwood”, with <em>Dominate Monster</em> at caster level 14. Taliah hands it to Stackor.</li>
        </ul>
      </li>
    </ul>
  </li>
  <li>After combat (and loot), we survey. There are several caged aboleth, and a collection of humanoid slaves. Among them, there are many orcs and hobgoblins whom the dwarves are not inclined to take with them. All of the slaves are under the effect of an <em>Aboleth’s Lung</em> spell.
    <ul>
      <li>The party thinks leaving the orcs and hobgoblins behind to drown is wrong. After some negotiation, we convince the dwarves to leave the orcs/hobgoblins a dingy with some supplies, and they’ll be left to swim to the nearest shore, 5 hours away. Harvey agrees to stay and help them out.</li>
    </ul>
  </li>
  <li>Our next plans: <em>teleport</em> back to Rime, stock up, and then <em>plane shift</em> to the Boneyard in anticipation of meeting with the crypt dragon.</li>
</ul>

<h2 id="player-characters">Player Characters</h2>
<ul>
  <li>Gartug Ironfist, a dwarven brawler; Taliah, a tiefling alchemist (Bill)</li>
  <li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
  <li>Stackor, a dwarven wizard; Chuck, a dwarven hammer-thrower (James)</li>
  <li>Harvey, a tengu-ish monk; Mummrah, a dwarven cleric (Mike)</li>
  <li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>

<h2 id="locations">Locations</h2>
<ul>
  <li>Ships</li>
</ul>

<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
  <li>Killy Kelbore, the dwarf in charge</li>
</ul>

<h2 id="other-notes">Other Notes</h2>
<ul>
  <li>Merfeekle. Technical term.</li>
</ul>

<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
  <li>3 days remain until the meeting with the crypt dragon</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Mer-folktales, S5E04</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-04.html" rel="alternate" type="text/html" title="Mer-folktales, S5E04" /><published>2025-01-22T00:00:00-06:00</published><updated>2025-01-22T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-04</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-04.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
  <li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
  <li><del>Enter Stormheim</del></li>
  <li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
  <li>Aid the merfolk in attacking the Cthulu cults</li>
</ul>

<h2 id="events">Events</h2>
<ul>
  <li>We engage with the underwater cult! First, we buff. Then, we dive! We find a battlefield of war-dolphins and dwarven marines fighting fish-people, dire sharks, and a giant lady with tentacles with wolf heads on them. We engage!
    <ul>
      <li>We make moves towards the big tentacle-wolf lady, but are waylayed by dire sharks and must defend ourselves!</li>
      <li>We take them out, and move to attack the giant squid wolf lady thing.</li>
    </ul>
  </li>
  <li>Our struggle against the giant squid wolf tentacle lady persists! We pick up next time!</li>
</ul>

<h2 id="player-characters">Player Characters</h2>
<ul>
  <li>Gartug Ironfist, a dwarven brawler; Taliah, a tiefling alchemist (Bill)</li>
  <li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
  <li>Stackor, a dwarven wizard; Chuck, a dwarven hammer-thrower (James)</li>
  <li>Harvey, a tengu-ish monk; Mummrah, a dwarven cleric (Mike)</li>
  <li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>

<h2 id="locations">Locations</h2>
<ul>
  <li>Ships</li>
</ul>

<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>

<h2 id="other-notes">Other Notes</h2>
<ul>
  <li>Beautiful, intelligent dolphins are dying.</li>
</ul>

<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
  <li>4 days remain until the meeting with the crypt dragon</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Mer-folktales, S5E03</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-03.html" rel="alternate" type="text/html" title="Mer-folktales, S5E03" /><published>2025-01-06T00:00:00-06:00</published><updated>2025-01-06T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-03</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-03.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
  <li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
  <li><del>Enter Stormheim</del></li>
  <li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
  <li>Aid the merfolk in attacking the Cthulu cults</li>
</ul>

<h2 id="events">Events</h2>
<ul>
  <li>
    <p>Stackor, Harvey, and Oliver <em>teleport</em> back to Rime, to aid the merfolk with the Cthulu cults!</p>
  </li>
  <li>
    <p>Stackor <em>sends</em> with Sheila G, about the boat plans.</p>
  </li>
  <li>The next day, Stackor <em>teleports</em> to the flagship, and learns that we will arrive at the Cthulu cult location tomorrow. He <em>sends</em> a message to SG, updating her. He then reads some books.
    <ul>
      <li>Meanwhile, SG and co. muck about in her new tower. Chuck talks to his rock friends.</li>
    </ul>
  </li>
  <li>
    <p>The next day, SG <em>teleports</em> to the flagship. We discuss the plan of action with the captain: there are 3 boats, modified whalers with harpoons and armed sailors. They will drop chains into the water, each of which will have dwarves with underwater crossbows and an excessive number of daggers. Additionally, there are merfolk forces hiding in a school of dolphins, with water elementals. The plan is for us to focus on any of the big scary things, and let the merfolk and dwarves handle the standard cultists. All boats will approach, and we will assault.</p>
  </li>
  <li>Next time: the assault!</li>
</ul>

<h2 id="player-characters">Player Characters</h2>
<ul>
  <li>Gartug Ironfist, a dwarven brawler; Taliah, a tiefling alchemist (Bill)</li>
  <li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
  <li>Stackor, a dwarven wizard; Chuck, a dwarven hammer-thrower (James)</li>
  <li>Harvey, a tengu-ish monk; Mummrah, a dwarven cleric (Mike)</li>
  <li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>

<h2 id="locations">Locations</h2>
<ul>
  <li>Rime, dwarven city</li>
  <li>Ships</li>
</ul>

<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>

<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
  <li>4 days remain until the meeting with the crypt dragon</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Mitches &amp;amp; Mantles, S5E02</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/mantles-02.html" rel="alternate" type="text/html" title="Mitches &amp;amp; Mantles, S5E02" /><published>2024-12-23T00:00:00-06:00</published><updated>2024-12-23T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/mantles-02</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/mantles-02.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
  <li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
  <li><del>Enter Stormheim</del></li>
  <li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
  <li><del>Aid the merfolk in attacking the Cthulu cults</del></li>
</ul>

<h2 id="events">Events</h2>
<ul>
  <li>
    <p>We have an EPIC MYTHIC COMBAT! We win!</p>
  </li>
  <li>After some bickering, we arrive back at Castle Black. Kaldur invites us in to discuss the next steps in the war room. Along the way there are some secretive actions. At the war room, Kaldur updates us on the state of the conflict with Calcifer. Currently, much of the territory is under Calcifer’s control. He promises eternal life to his followers through the Pool of Al’Jazeer. Calcifer himself is often not on the material plane, and leaves much of his coordination to his liuetenants. Many of these lieutenants are beginning to in-fight; causing disarray within the ranks could help to disrupt the troops. Kaldur proposes destroying the pool, possibly through an earthquake or other significant disaster, and then dimensionally disrupting the area to restrict teleportation. If the pool can be destroyed without the information leaking, it’s possible the lieutenants will still feel emboldened by the pool’s resurrection powers, and will be less cautious in their in-fighting squabbles.
    <ul>
      <li>Kaldur informs us that much of Calcifer’s forces are heading to Tornak’s Bridge, to resist the oncoming Khan’s forces. The expected time of invasion is within 10-30 days.</li>
    </ul>
  </li>
  <li>
    <p>Gadafthree wanders back to the Order of Barred Doors to catch-up.</p>
  </li>
  <li>
    <p>Kaldur and Oliver step to Kaldur’s office, where Kaldur informs him that, due to the previous actions of Oliver, their patron obtained the Deck of Many Things. In thanks, Oliver is being given a Shadow Deck of Many Things. Kaldur also informs Oliver of one of Calcifer’s weaknesses: his soul is embedded within his daemonic body. There are a handful of weapons that target souls; doing this to Calcifer will end him.</p>
  </li>
  <li>Stackor, Harvey, and Oliver <em>teleport</em> back to Rime, to aid the merfolk with the Cthulu cults!</li>
</ul>

<h2 id="player-characters">Player Characters</h2>
<ul>
  <li>Gadafthree, a tengu summoner (Bill)</li>
  <li>Wondermich, a human void-touched sorcerer (Thans)</li>
  <li>Stackor, a dwarven wizard (James)</li>
  <li>Harvey, a tengu-ish monk (Mike)</li>
  <li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>

<h2 id="locations">Locations</h2>
<ul>
  <li>The Haunted Castle</li>
  <li>Castle Black, and surrounding lands</li>
</ul>

<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
  <li>Baron Kaldur Black, a servant of the Shadow Court</li>
  <li>Jasper, oracle and servant of Baron Black</li>
</ul>

<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
  <li>6 days remain until the meeting with the crypt dragon</li>
  <li>1 days until we telport to help the dwarves and merfolk fight the cult of Cthulu</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Mitches &amp;amp; Mantles, S5E01</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/mantles-01.html" rel="alternate" type="text/html" title="Mitches &amp;amp; Mantles, S5E01" /><published>2024-12-16T00:00:00-06:00</published><updated>2024-12-16T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/mantles-01</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/mantles-01.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
  <li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
  <li><del>Enter Stormheim</del></li>
  <li>Join Kaldur and seek the Mantles of the Heroes</li>
  <li><del>Aid the merfolk in attacking the Cthulu cults</del></li>
</ul>

<h2 id="events">Events</h2>
<ul>
  <li>Stackor <em>teleports</em> us, but we arrive off-target. He tries again, and we arrive properly. Briefly after, Kaldur and Withatwist arrive. We enter the Haunted Keep.
    <ul>
      <li>We enter the main keep. We move forward down the hall. Moving forward in, we find a large hole in the floor, with a rope-ladder attached to the lip. At the bottom, is the seal upon which we will perform the ritual. Harvey jumps down, and discovers two undead knights. We engage in combat!
        <ul>
          <li>Stackor launches <em>magic missiles</em> from the upper-level. Wondermich attempts some <em>magic missiles</em>, then begins guarding the back. Gadafthree summons an ankylosaurus, which begins wailing on the undead. Harvey does the punches.</li>
          <li>After some challenges, we defeat the enemies!</li>
        </ul>
      </li>
      <li>We perform the ritual, ascending to mythic characters! (Or increasing our already mythic tier!)</li>
    </ul>
  </li>
  <li>With the sudden increase in power, and character sheet complexity, we call it here for the night!</li>
</ul>

<h2 id="player-characters">Player Characters</h2>
<ul>
  <li>Gadafthree, a tengu summoner (Bill)</li>
  <li>Wondermich, a human void-touched sorcerer (Thans)</li>
  <li>Stackor, a dwarven wizard (James)</li>
  <li>Harvey, a tengu-ish monk (Mike)</li>
  <li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>

<h2 id="locations">Locations</h2>
<ul>
  <li>Castle Black, and surrounding lands</li>
</ul>

<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
  <li>Baron Kaldur Black, a servant of the Shadow Court</li>
  <li>Jasper, oracle and servant of Baron Black</li>
</ul>

<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
  <li>6 days remain until the meeting with the crypt dragon</li>
  <li>1 days until we telport to help the dwarves and merfolk fight the cult of Cthulu</li>
</ul>

<h2 id="other-notes">Other Notes</h2>
<ul>
  <li>Be couth.</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Stormed Heims, S4E23</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/stormheim-23.html" rel="alternate" type="text/html" title="Stormed Heims, S4E23" /><published>2024-12-09T00:00:00-06:00</published><updated>2024-12-09T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/stormheim-23</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/stormheim-23.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
  <li>Investigate the ethereal plane room at the Giant’s keep</li>
  <li>Enter Stormheim</li>
  <li>Join Kaldur and seek the Mantles of the Heroes</li>
  <li>Aid the merfolk in attacking the Cthulu cults</li>
</ul>

<h2 id="events">Events</h2>
<ul>
  <li>Sheila G prepares to move forward with her Test of Heritage. Our procession of misfits heads to Rivethane. We are led into the test chambers, where SG sits in a spot-light chair.
    <ul>
      <li>SG introduces herself, and states her purpose.</li>
      <li>The council asks SG why she wants to assume leadership of the house, and asks to confirm she understands the responsibilities. SG replies that she totally does, and that the responsibilities are to do good stuff and stop the bad stuff, and that sorta stuff.</li>
      <li>The council provides SG with a rod to hold during the session; it starts flashing lights.</li>
      <li>Another councilor asks about SG’s religious tendencies. They discuss the current status of Cayden Calien, the quest with Maugrim, and the shard of divinity within her. They ask if she knows what it does; she says she doesn’t know. They make noises basically complaining about SG not assuming a more “appropriate” deity. SG makes arguments in favor of CC.</li>
      <li>The council reiteratees the necessity of SG to maintain her house. SG makes noises.</li>
      <li>The council asks about SG’s “misfortune in no longer inhabiting her original body.” SG recalls that she changed her body as a result of timey-wimey events. SG mentions it involves no blood magic. The council asks her opinion of blood magic. SG says she has none, and also that her opinion is the council’s opinion. The council feels this is good enough.</li>
      <li>The council asks is SG has ever intentionally created undead. SG says she doesn’t recall ever doing so, but also says she doesn’t think she unintentionally did so.</li>
      <li>A councilor asks about SG’s sword. SG explains how she got it.</li>
      <li>Another councilor approaches, lays out a blanked with items upon it, and instructs SG to examine each and then select one. SG picked a shard of broken glass.</li>
      <li>Another councilor asks SG a question about her changing her name from Greyshel; SG seems significantly distracted. The councilor rephrases, asking about SG’s interest in Lon’s Thicket. SG talks about the recent Lon’s Thicket expedition.</li>
      <li>The council then asks each of the dwarves for their character testimonial. The dwarves give them.</li>
      <li>The council then welcomes Trustonious to give a character testimonial. It is rather scathing.</li>
      <li>Falinious then manages to find the test, and gives his testimony in support of SG.</li>
      <li>The council steps aside, and concludes that SG is unfit to assume leadership of her house.
        <ul>
          <li>At that point, one of the councilors suddenly freezes, and begins bleeding from an ear. An entourage of arcitc elves enters, congratulates SG on succeeding, hands her a key and magical scroll case, and proceeds to mind-wipe everyone in the council chambers. As most of us will remember: SG was deemed worthy of assuming the legacy of her house.</li>
        </ul>
      </li>
    </ul>
  </li>
  <li>
    <p>While the rest of us are held in psychic stupors, SG and Falinious head to her new towers. They get to the tower, explore a bit, and discover that there are many layers of contingent magical effects that, like, respond to the proper household members. They seem to be malfunctioning currently.</p>
  </li>
  <li>Meanwhile, down in the courtyard, the leader of the arctic elves gives Chuck a very nice rock, which they agree is named Philip. They then go to meet with SG. Eventually, they gather the remaining dwarves, and return to SG’s new tower. There’s plenty of discussions, and eventually Gartug and Mummrah wander off to go drinking. In the morning, Marmaduke gives Gartug some stuff for SG, but he can’t return to the tower. This group goes on hold!</li>
</ul>

<p><strong>PARTY SHIFT!</strong></p>

<ul>
  <li>Stackor, Harvey, and Oliver are preparing to seek the Mantles of Heroes. They travel first to Altae, and speak with the king’s advisors. Then they travel to the Order of Barred Doors. There, they meet their remaining 2 allies: a rather egocentric sorcerer, and a member of the Order of Barred Doors. Finally, they meet with Kaldur and the Graven Knight to discuss the ritual and their upcoming tasks.
    <ul>
      <li>They learn about a rival group of sojourners also heading for the Haunted Keep.</li>
      <li>They learn of the mantles for which they will be striving:
        <ul>
          <li>Stackor: <em>The Mantle of the Radiant Wizard</em>, requiring a lit candle</li>
          <li>Oliver: <em>The Mantle of the Velvet Blade</em>, requiring a stitch of silken cloth in the shape of a dagger</li>
          <li>Harvey: <em>The Mantle of the Twin Handed</em>, bound by a balance between the hand of light, and the hand of death, requiring a token displaying 5 points, of 2 sides - one white, and one black.</li>
          <li>Gadafthree: <em>The Mantle of the Caller of the Deep</em>, reaching out to the forces of Limbo and protean lords, requiring an insect or other vermin frozen in ice beginning to melt.</li>
          <li>Wondermich (working title): <em>The Mantle of the Starborn</em>, wielding the power of the Dark Tapestry against itself, requiring a broken cup.</li>
          <li>Kaldur: <em>The Mantle of the Shadow Child</em></li>
        </ul>
      </li>
    </ul>
  </li>
</ul>

<h2 id="player-characters">Player Characters</h2>
<ul>
  <li>Gartug “Tugger” Ironfist, a dwarven brawler; Gadafthree, a tengu summoner (Bill)</li>
  <li>Sheila G, drunken “half-elf” priest of Cayden Calien; Wondermich, a human void-touched sorcerer (Thans)</li>
  <li>Chuck Dorfus, a dwarven hammer-thrower; Stackor, a dwarven wizard (James)</li>
  <li>Mummrah, a dwarven cleric of Folgrit; Harvey, a tengu-ish monk (Mike)</li>
  <li>Randy Van Peeples, a human cleric of Gozreh; Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>

<h2 id="locations">Locations</h2>
<ul>
  <li>Lower Thane</li>
  <li>Rivethane</li>
</ul>

<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
  <li>Marmaduke, a human investigator/knowledge-broker in Lower Thane</li>
  <li>Falinious Falnore, an elvish prissy-boy with golden boots</li>
</ul>

<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
  <li>6 days remain until the meeting with the crypt dragon</li>
  <li>1 days until we telport to help the dwarves and merfolk fight the cult of Cthulu</li>
</ul>

<h2 id="other-notes">Other Notes</h2>
<ul>
  <li>Be couth.</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Stormed Heims, S4E22</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/stormheim-22.html" rel="alternate" type="text/html" title="Stormed Heims, S4E22" /><published>2024-12-04T00:00:00-06:00</published><updated>2024-12-04T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/stormheim-22</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/stormheim-22.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
  <li>Investigate the ethereal plane room at the Giant’s keep</li>
  <li>Enter Stormheim</li>
  <li>Join Kaldur and seek the Mantles of the Heroes</li>
  <li>Aid the merfolk in attacking the Cthulu cults</li>
</ul>

<h2 id="events">Events</h2>
<ul>
  <li>
    <p>We decide to pursue the Mantles of the Heroes, next time on SEVENTH ANCILLARY Z!</p>
  </li>
  <li>Stackor gots some letters and celebrates mail time
    <ul>
      <li>Updates on the space laser</li>
      <li>One of the Altasian kingsman is in town: Bonlan Cranlaw</li>
    </ul>
  </li>
  <li>SG talks with some people, including Crius
    <ul>
      <li>Crius encourages SG to go on the Mantle of Heroes quest.</li>
    </ul>
  </li>
  <li>
    <p>SG meets up with Stackor, and discusses some next steps. SG is insistent that Kaldur Black be stopped from getting a Mantle. Stackor is seemingly indifferent. They consult Harvey. Harvey “agrees” to stop Kaldur from getting power. More discussion happens; Stackor tries to convince SG to join the Mantle quest and postpone her inheritance quest. More debate ensues.</p>
  </li>
  <li>We decide on delaying the Mantle of the Heroes quest, to give time for character creation, and shift gears to Sheila G’s Inheritance quest. The new group gathers, and we <em>teleport</em> to Rivethane, at the coffee shop where Marmaduke is expecting us. We meet with Marmaduke, who informs us that he found Wilco’s notes, and confirmed that Wilco learned of the Greyshell lineage from Lon’s Thicket. Evidently, the town was abandoned due to a political uprising, during which the young Greyshell heir was slain. Marmaduke offers to set things up to get SG her inheritance. This includes, most notably, permanently changing SG’s skin from decidedly pink to a normal skin tone. Eventually, Marmaduke returns, with generally good news, and tells SG about some of the checks/challenges awaiting her for confirming and claiming her inheritance.
    <ul>
      <li>We join Marmaduke through the alleys and streets of Lower Thane, making our way to a transmuter to change SG’s appearance. After some back-and-forth, <strong>Sheila G is no longer bubblegum pink.</strong> The transmuter than gives SG a little test. Finally, SG <em>sends</em> a message to Falinious Falnore, asking him to join us for her character interview. He says he’ll wear his golden boots.</li>
    </ul>
  </li>
</ul>

<h2 id="player-characters">Player Characters</h2>
<ul>
  <li>Gartug “Tugger” Ironfist, a dwarven brawler (Bill)</li>
  <li>Sheila G, drunken “half-elf” priest of Cayden Calien (Thans)</li>
  <li>Chuck Dorfus, a dwarven hammer-thrower (James)</li>
  <li>Mummrah, a dwarven cleric of Folgrit (Mike)</li>
  <li>Randy Van Peeples, a human cleric of Gozreh (Dan)</li>
</ul>

<h2 id="locations">Locations</h2>
<ul>
  <li>Rime</li>
  <li>Rivethane</li>
</ul>

<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
  <li>Captain Carl of The Stalwart</li>
  <li>Titan Crius, Surrogate of Cayden Calien</li>
</ul>

<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
  <li>6 days remain until the meeting with the crypt dragon</li>
  <li>1 days until SG has to meet Marmaduke in Rivethane</li>
  <li>1 days until we telport to help the dwarves and merfolk fight the cult of Cthulu</li>
</ul>

<h2 id="other-notes">Other Notes</h2>
<ul>
  <li>Be couth.</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry></feed>