---
title: Stormed Heims, S4E14
---

## Current Objectives
- ~~Investigate the ethereal plane room~~
- Travel to the old Dwarf capital, north-east of Vuln, Stormheim!

## Events
- We start in Rime. This day, Sheila G returns from her side-quest. There are 12 days remaining until our meeting with the Crypt Dragon in the Boneyard.

- Stackor has a dream. I miss most of it, but it sounds bonkers.

- Sheila G proposes that Green Guts be given land to establish his own barony.

- Mummrah and Randy awake. Mummrah heads straight to the graveyard; Randy heads to Stackor, with intention of getting them to the graveyard.

- Sheila G returns, and is informed by Celia about the graveyard. The warriors of Gorum were mobilized to deal with the large amounts of undead at the graveyard in Rime. They have been generally successful. SG "refuses to play into their hand"; Harvey and Gartug boogie on down to the tomb; Withatwist and SG head to Boobons to talk with him.

- Randy meets up with Stackor, and they begin leaving for the graveyard. On the way, they run into SG and Withatwist. SG catches Stackor up on her adventures in Flint. Green Guts gets a snail.

- Harvey arrives at the crypt, and learns that the head priests of Gorum and Gozreh are keeping a powerful undead force trapped inside a tomb. Mummrah arrives shortly thereafter. After a bit, Randy, Oliver, SG, Stackor, and Gartug arrive. We learn that this particular beasty seems to have similar abilities to the previous non-Euclidian beasties we fought (the Fungal Queen and the giant beetle).
    - We prepare, and then enter in order: Harvey, Gartug, Van Peoples, Stackor, SG
    - Upon entering, Harvey is immediately assaulted. He gets nauseated by the weirdness. He finishes moving, and Gartug moves in trying to trip it, but he gets tripped by the silly non-Euclidian defenses of this corrupted dwarf undead. Van Peoples uses his boots to _urban step_ out of the tomb inside the room. Stackor moves in and _magic missiles_ it. SG moves in and buffs everyone with a _blessing of fervor_.
    - The corrupted dwarven general yells at us asking why he's awake, and wails on Gartug. Harvey is sick. Gartug stands up and attacks a bunch, but misses everything. Van Peoples channels. Stackor drops another _magic missile_. SG gives Gartug a fat heal.
    - The corrupted dwarven general continues to yell, and continues to wail on Gartug, this time dealing massive damage and seriously damaging his stats. Harvey gets his nasuea suppressed by Van Peoples, and then punches the general a bit. Stackor shifts and send an _acidic spray_ at the general. SG _dimensional hops_ herself and Gartug out of immediate harm, then attacks the dwarven general. Gartug is sick.
    - The general tries hitting Harvey, and misses a bunch, and Harvey smacks him back. Van Peoples channels, disintegrating the skeleton. COMBAT OVER!

- Leaving, the party rediscovers Green Guts. At the inform of the party, he returns a dwarven rib-bone to the dwarf he took it from. Later, he asks Harvey if taking a hat from someone that has two hats is wrong. Upon learning it is, he follows-up asking if, after taking it, if he gives the hat to someone, it's still wrong. Harvey says yes, but that it's a nice thing. Green Guts hands him a dwarven helmet. Green Guts then redistributes one of Stackor's books to SG; it's the diary of the dead necromancer's apprentice from Flint.

- We call it there for the night. Some options are: continue exploring the ruins of Fort Ang; going to the Haunted Mansion with Kaldur Black to fulfill our destiny.


## Player Characters
- Nataliah, a tiefling alchemist _and_ Gartug, the dwarven brawler (Bill)
- Randy Van Peoples, a human cleric of Gozreh _and_ Oliver Withatwist, the fetchling fey-priest (Dan)
- Stackor "Definitely Not Boobons" Goreman, a dwarven wizard _and_ Chuck, the dwarven fighter (James)
- ~~Miningra~~ Mummrah Tybal, a dwarven cleric of Folgrit _and_ Harvey, the kind-of tengu monk (Mike)
- Larg Marg, a dwarven ranger, and Smarf! his dracoweasle _and_ Sheila G, the half-elf cleric of Cayden Calien (Thans)

## Locations
- Rime

## NPCs and Notable Characters
- "Macho Man" Gliff, the freed svirfneblin
- Green Guts, a goblin rogue
- Hebro Heath, head priest of the church of Gorum
- Linus Conch-caller, head priest of the church of Gozreh

## Other Notes
- It is **actually** 12 days to the Crypt Dragon Boneyard meeting.