From cb3b6e1e26c37927403a3ea34cc0cb07ff592d89 Mon Sep 17 00:00:00 2001 From: Bill Niblock Date: Thu, 1 Aug 2024 11:03:22 -0400 Subject: [PATCH] Update, plus todo list! --- nightgolf.tic | Bin 33847 -> 33977 bytes todo.md | 18 ++++++++++++++++++ 2 files changed, 18 insertions(+) create mode 100644 todo.md diff --git a/nightgolf.tic b/nightgolf.tic index 3b433289b36947a5f1d050e3eafb3df01d491fc2..33e75642e7e6d30d00c89a89e8ff1df9a3cfdb80 100644 GIT binary patch delta 332 zcmdnq!L+lJX#*dlwm@iTsDL0E28snhF^~ev3I+o4WJgBri3>P3=P)i}RDJL+G!%qk z>X2wwhR{$3hJa93hKUm;H~TOPYBGvWj?;P1B*wVeUpJ0(vTqdM=G|tCST_6Gyk*?% zWqX)u^Ir!b>z5;twbpen^W-Xz&y0+l^E}tHOy>3fvsu!A3-jb&3+~M~f|jyO&b8v% z+!?-vWwNav-)8HWYvRmIY>blwS=UTHP;#6}pMP^_sS6{API0cSp`MB9=CfsnoHBly z$*Bs(8TloO3QBr&vWi;9x(r}BBOQS%qK&wEn hI9GGBVUsVbp@E*c@#Ll^4Jd0}lL~~j`C3yVBLI`%ZuS5G delta 245 zcmdnl$+W$LX#*dlaVTqOC~h1GloSjU4HOg<3>6d%1hPXz12;P|o@HcXWdO=COq?hI zW&})}D81Q-Sx}Rab#k1}dnQq_&HlP^oQ#~C*O{$nVdUBzXAP$K9Kh5*7ciCQ38v)y zz|^@QFjW^0q&PO~#XJ^gW@BTV9LTz6@_~}$Ol$czcb2*^ZoXP($T``rg>7Hog0sxMUN*w?I diff --git a/todo.md b/todo.md new file mode 100644 index 0000000..4837aed --- /dev/null +++ b/todo.md @@ -0,0 +1,18 @@ +1. Add an indicator for where the hole is, when the hole is off-screen. +2. Make shooting from different angles possible. + - currently only can shoot up, need to shoot down/left/right + - use location of hole compared to location of player + - should player be able to choose angle/direction more? To me, this will + just cause trouble, with players hitting all over the map. Then + again, isn't that part of the freedom of golfing? Over-shooting + could be addressed through different mechanisms (shot limits, + spooky-scary events ending the game, etc..). +3. Make finishing a hole a thing + - basically: if the ball "collides" with the hole, victory +4. Make selecting different clubs a thing +5. Make the scorecard, and replace the pause screen with it +6. Make a start screen +7. Events +8. Lighting effects +9. Sound effects +10. Music