# Otherworldly Merchant Dialog The "Otherworldly Merchant" (`vbnd_OtherworldlyMerchant`) is the "personalized" merchant assigned to the player character once they've risen high enough in rank. The merchant is a permanent NPC in the world, residing at the Trade House, and called/teleported to the player when summoned by the Otherworldly Ledger. Unlike the somewhat bland Inventory, the Otherworldly Merchant responds to the cell the player is in with some additional commentary and perhaps small lore dumps. Initially this is a limited list, potentially to be expanded in time. **Variables:** - `^VBND_MerchantNumber` is a randomly-generated Short stored in a global variable representing the player character's membership number in the organization. - `^PCRank` the PC's faction rank in the speaker's faction ## Greetings ## About Me ## About the Otherworldly Trade Caravan ## Locations ### Ald'Ruhn ### Balmora "The few times I've seen Balmora it has always felt like home. Comfortable, somewhat familiar, despite this unfamiliar realm. Nice little river. Hard to complain about living in such a place." ### Dwemer Ruins "Our organization has records of trading with those you call the Dwemer. Big into technology. Very innovative. If you find any, pass along our interest in speaking with them about some debts." ### Ebonhawk ### Ghostgate ### Saeda Neen ### Tel Mora ### Tel Vos ### Vivec "So this is a city of a god? I suppose it's impressive. Does this god enforce trade as they do worship? Would they threaten annihilation by large rocks from the sky if deals went ary?"