diff --git a/DaedricMerchant.omwaddon b/DaedricMerchant.omwaddon index a1eb55f..de60456 100644 Binary files a/DaedricMerchant.omwaddon and b/DaedricMerchant.omwaddon differ diff --git a/Docs/todo.md b/Docs/todo.md new file mode 100644 index 0000000..4604dcc --- /dev/null +++ b/Docs/todo.md @@ -0,0 +1,38 @@ +# To Do + +- [ ] Ledger + - [ ] Add general information + - [ ] Add specific information - Otherworldly Trade Caravan + - [ ] Add specific information - Clerks + - [ ] Add specific information - Personalized Merchants + - [ ] Add specific information - Trade Houses + - [ ] Add specific information - Trade Contracts + - How does the player get this?? + - What happens if they lose it?? + +- [ ] Clerk + - [ ] Add logic for enabling/disabling on rank-up + - [ ] Setup counter at Trade House + - BLOCKED: Awaiting Trade House implementation + - [ ] Quests and Rank Mechanics + - [ ] Some way to track barter interactions + - Tracking how much gold the player exchanges (in either direction) + with the Clerk goes to a counter. After a certain amount, it ranks + up the player. Like an alternate way to level up, through pure + money, instead of doing quests? + - [ ] Fetch/Delivery Quests + - The Clerk asks the player, on behalf of the Otherworldly Trade + Caravan, to fetch/deliver items from existing merchants around + Tamriel. Could be neat to somehow randomize the merchant? + - Need more quest ideas!! + +- [ ] Merchant + - [ ] Merchant Quests + - [ ] One extended/side quest is to get the Merchant a full set of + daedric armor. This is a significant ask, due to the extreme rarity of + the pieces, and so the reward must be great!! + - Need more quest ideas! + +- [ ] Trade House + - Actually design the thing + - Trade Contracts