56 lines
1.6 KiB
Markdown
56 lines
1.6 KiB
Markdown
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# Otherworldly Merchant Dialog
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The "Otherworldly Merchant" (`vbnd_OtherworldlyMerchant`) is the "personalized"
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merchant assigned to the player character once they've risen high enough in
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rank. The merchant is a permanent NPC in the world, residing at the Trade House,
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and called/teleported to the player when summoned by the Otherworldly Ledger.
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Unlike the somewhat bland Inventory, the Otherworldly Merchant responds to the
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cell the player is in with some additional commentary and perhaps small lore
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dumps. Initially this is a limited list, potentially to be expanded in time.
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**Variables:**
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- `^VBND_MerchantNumber` is a randomly-generated Short stored in a global
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variable representing the player character's membership number in the
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organization.
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- `^PCRank` the PC's faction rank in the speaker's faction
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## Greetings
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## About Me
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## About the Otherworldly Trade Caravan
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## Locations
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### Ald'Ruhn
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### Balmora
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"The few times I've seen Balmora it has always felt like home. Comfortable,
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somewhat familiar, despite this unfamiliar realm. Nice little river. Hard to
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complain about living in such a place."
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### Dwemer Ruins
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"Our organization has records of trading with those you call the Dwemer. Big
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into technology. Very innovative. If you find any, pass along our interest in
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speaking with them about some debts."
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### Ebonhawk
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### Ghostgate
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### Saeda Neen
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### Tel Mora
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### Tel Vos
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### Vivec
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"So this is a city of a god? I suppose it's impressive. Does this god enforce
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trade as they do worship? Would they threaten annihilation by large rocks from
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the sky if deals went ary?"
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