lispjam-autumn-2024/test.fnl
2024-10-29 19:44:41 -04:00

49 lines
1.5 KiB
Fennel

; Cell Stuff
; This will result in a "2x2" cell, of [0 1 1 1], with 0 representing an empty
; space, and 1 representing a wall.
(var (hall-width wall-width) (values 2 2))
; This sets the "map width". This means 10 cells across and down. With each cell
; being 2x2, this results in a 20x20 square map. All maps will be square (for
; now).
(var cell-num 10)
; Explicitly setting cell-size for convenience. All cells are squares
(var cell-size (+ hall-width wall-width))
; Initialize the cell table
(var cells [])
(print (length cells))
(for [c 1 (* cell-num cell-num)]
(var cell [])
(for [i 1 cell-size]
(for [j 1 cell-size]
(var cell-index (+ j (* (- i 1) cell-size)))
(if (and (< i (+ hall-width 1)) (< j (+ hall-width 1)))
(tset cell cell-index 0)
(tset cell cell-index 1))))
(print (length cell))
(table.insert cells cell))
(fn map-row [i] (+ 1 (// (- i 1) cell-num)))
(fn map-index [i] (+ (- (* i cell-size) 1) (* cell-size cell-num (- (map-row i) 1))))
(fn generate_cell_map [cells]
(var cell_map [])
(for [c 1 (length cells)]
(var (mi ci) (values (map-index c) 1))
(for [i 1 cell-size]
(for [j 1 cell-size]
(var new-map-index (+ mi (+ (- i 1) (* (- j 1) (* cell-num cell-size)))))
(var new-cell-index (+ ci (+ (- i 1) (* (- j 1) cell-size))))
(tset cell_map new-map-index (. cells c new-cell-index)))))
cell_map)
(print (length cells))
(print (length (generate_cell_map cells)))
(var output "")
(var ctp (. cells 51))
(for [i 1 (length ctp)]
(set output (.. output " " (. ctp i))))
(print output)