Use state more, start on menus
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(local state (require :state))
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; Cell Stuff
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; The "cell-num" is the number of cells across; it is then squared to make the
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; grid. Each cell has a "cell-size" of walls ("wall-width") and hallways
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; ("hall-width").
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(var cell-num 20)
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(var (hall-width wall-width) (values 2 4))
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(var map-meta (state.getMap))
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(var cell-num (. map-meta :n))
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(var (hall-width wall-width) (values (. map-meta :h) (. map-meta :w)))
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(var cell-size (+ hall-width wall-width))
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; (fn wall-seg [] (+ 10 (math.random 1 3)))
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(fn wall-seg [] (math.random 11 13))
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