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Support for animation blending, though for some reason it doesn't work. Don't enable animation transitions by default for many reaosons Object property to store individual bone positions. LUA can specify a bone name followed by a bone position. No functionality yet. Bone rotation to be added in the following commit Same system for bone rotation, plus a few other things I missed |
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.. | ||
gpl-2.0.txt | ||
lua_api.txt | ||
mapformat.txt | ||
minetest.6 | ||
minetestserver.6 | ||
protocol.txt |