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oss
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luanti
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f2cccf8da7
luanti
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client
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shaders
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object_shader
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Dmitry Kostenko
f2cccf8da7
Improve self-shadowing based on light/normal angle
...
Add compatibility with colored shadows.
2022-03-07 23:45:26 +01:00
..
opengl_fragment.glsl
Improve self-shadowing based on light/normal angle
2022-03-07 23:45:26 +01:00
opengl_vertex.glsl
Copy shadow mapping shader from nodes to objects
2022-03-07 23:45:26 +01:00