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luanti
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e9080f91f2
luanti
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client
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shaders
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extract_bloom
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lhofhansl
8c56434bd3
Clamp pre-bloom color to valid range (
#15453
)
...
That avoids flashing artifacts when combining MSAA and bloom.
2024-11-25 11:56:32 -08:00
..
opengl_fragment.glsl
Clamp pre-bloom color to valid range (
#15453
)
2024-11-25 11:56:32 -08:00
opengl_vertex.glsl
Fix no color values on bloom texture (
#13197
)
2023-02-10 21:04:37 +01:00