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inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
2011-12-03 11:47:37 +02:00
..
bucket
Change naming convention to be modname:* instead of modname_* (sorry modders!)
2011-12-03 11:41:52 +02:00
default
inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
2011-12-03 11:47:37 +02:00
experimental
inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
2011-12-03 11:47:37 +02:00
give_initial_stuff
Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"
2011-12-02 12:12:07 +02:00