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luanti/src/script/lua_api
sfan5 d95e916a42 Defer to read_from_map in VoxelManip ctor
concrete problem: the getEmergeThread safety check was missing there
2024-10-12 22:37:17 +02:00
..
CMakeLists.txt Add generic IPC mechanism between Lua envs 2024-10-11 12:00:59 +02:00
l_areastore.cpp Introduce proper error handling for file streams 2024-05-14 18:33:08 +02:00
l_areastore.h Fix typos and en_US/en_GB inconsistency in various files (#12902) 2022-11-09 11:57:19 -05:00
l_auth.cpp Auth API: Error when accessed prior to ServerEnv init (#11398) 2021-06-30 20:42:26 +02:00
l_auth.h Replace auth.txt with SQLite auth database (#7279) 2018-08-05 13:13:38 +02:00
l_base.cpp Refactor how script api reads current mod name 2024-02-15 11:06:21 +01:00
l_base.h Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
l_camera.cpp Delete clang-format files and comments (#14079) 2023-12-15 10:23:44 +01:00
l_camera.h Consolidate API object code (#12728) 2022-10-04 08:31:36 -04:00
l_client.cpp Dehardcode the death formspec (#15155) 2024-09-24 22:37:44 +02:00
l_client.h Dehardcode the death formspec (#15155) 2024-09-24 22:37:44 +02:00
l_client_sound.cpp Sound refactor and improvements (#12764) 2023-06-16 20:15:21 +02:00
l_client_sound.h Sound refactor and improvements (#12764) 2023-06-16 20:15:21 +02:00
l_craft.cpp Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
l_craft.h Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
l_env.cpp Encapsulate envlock 2024-09-26 17:31:49 +02:00
l_env.h Add minetest.bulk_swap_node (#15043) 2024-09-24 22:25:34 +02:00
l_http.cpp Allow sync HTTP fetches to be interrupted to fix hanging (#14412) 2024-03-12 20:09:43 +01:00
l_http.h Fix broken server startup if curl is disabled (#12046) 2022-02-04 20:29:28 +01:00
l_internal.h Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
l_inventory.cpp Fix InvRef bugs and add unit tests (#14591) 2024-04-28 00:13:44 +02:00
l_inventory.h Consolidate API object code (#12728) 2022-10-04 08:31:36 -04:00
l_ipc.cpp Implement minetest.ipc_poll() 2024-10-11 12:00:59 +02:00
l_ipc.h Implement minetest.ipc_poll() 2024-10-11 12:00:59 +02:00
l_item.cpp Introduce std::string_view into wider use (#14368) 2024-02-17 15:35:33 +01:00
l_item.h Add wear bar color API (#13328) 2024-02-02 21:21:00 +01:00
l_itemstackmeta.cpp Minor improvements to metadata handling 2024-09-27 21:35:27 +02:00
l_itemstackmeta.h Add wear bar color API (#13328) 2024-02-02 21:21:00 +01:00
l_localplayer.cpp Expose analog joystick input to the Lua API (#14348) 2024-10-01 17:21:42 +02:00
l_localplayer.h Add function to get all HUD elements (#14042) 2024-01-14 17:46:29 +01:00
l_mainmenu.cpp ContentDB redesign: Add package dialog 2024-10-05 18:40:26 +01:00
l_mainmenu.h ContentDB redesign: Add package dialog 2024-10-05 18:40:26 +01:00
l_mainmenu_sound.cpp Sound refactor and improvements (#12764) 2023-06-16 20:15:21 +02:00
l_mainmenu_sound.h Sound refactor and improvements (#12764) 2023-06-16 20:15:21 +02:00
l_mapgen.cpp Log node/ore name when detecting deprecated fields (#14794) 2024-07-01 17:26:15 +02:00
l_mapgen.h Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
l_metadata.cpp MetaData: restore undocumented set_string behaviour (#14396) 2024-02-25 16:03:05 +01:00
l_metadata.h Add MetaDataRef:get_keys (#12841) 2022-11-15 16:45:12 +01:00
l_minimap.cpp Fix compiler warnings 2024-02-24 12:39:12 +01:00
l_minimap.h Consolidate API object code (#12728) 2022-10-04 08:31:36 -04:00
l_modchannels.cpp Delete clang-format files and comments (#14079) 2023-12-15 10:23:44 +01:00
l_modchannels.h Consolidate API object code (#12728) 2022-10-04 08:31:36 -04:00
l_nodemeta.cpp Minor improvements to metadata handling 2024-09-27 21:35:27 +02:00
l_nodemeta.h Consolidate API object code (#12728) 2022-10-04 08:31:36 -04:00
l_nodetimer.cpp Consolidate API object code (#12728) 2022-10-04 08:31:36 -04:00
l_nodetimer.h Consolidate API object code (#12728) 2022-10-04 08:31:36 -04:00
l_noise.cpp Make SecureRandom non-failable 2024-08-20 11:49:15 +02:00
l_noise.h Add API for restoring PseudoRandom and PcgRandom state (#14123) 2024-01-16 23:20:52 +01:00
l_object.cpp Keep PlayerMetaRef via name not pointer 2024-10-12 22:37:17 +02:00
l_object.h Increase safety checks around ObjectRefs 2024-10-12 22:37:17 +02:00
l_particleparams.h Consolidate API object code (#12728) 2022-10-04 08:31:36 -04:00
l_particles.cpp Implement vector and node conversion in Lua (#12609) 2022-10-18 18:01:44 -04:00
l_particles.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
l_particles_local.cpp Implement vector and node conversion in Lua (#12609) 2022-10-18 18:01:44 -04:00
l_particles_local.h Modernize include guards and add missing ones (#9898) 2020-05-23 13:23:05 +02:00
l_playermeta.cpp Keep PlayerMetaRef via name not pointer 2024-10-12 22:37:17 +02:00
l_playermeta.h Keep PlayerMetaRef via name not pointer 2024-10-12 22:37:17 +02:00
l_rollback.cpp SAPI: Mark all Lua API functions requiring envlock 2015-10-25 23:06:48 -04:00
l_rollback.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
l_server.cpp Allow requesting reconnect when mods kick player (#14971) 2024-09-12 23:42:46 +02:00
l_server.h Allow requesting reconnect when mods kick player (#14971) 2024-09-12 23:42:46 +02:00
l_settings.cpp Remove a misleading MutexAutoLock in l_to_table 2023-06-05 12:01:08 +02:00
l_settings.h Settings menu improvements regarding default values (#13489) 2023-05-18 20:32:26 +02:00
l_storage.cpp Rename "mod metadata" to "mod storage" everywhere 2022-11-24 17:58:25 -05:00
l_storage.h Rename "mod metadata" to "mod storage" everywhere 2022-11-24 17:58:25 -05:00
l_util.cpp Split log.h to speed up compilation (#15258) 2024-10-09 16:24:44 +02:00
l_util.h Add time_to_day_night_ratio to the Lua API 2024-09-14 12:13:11 +02:00
l_vmanip.cpp Defer to read_from_map in VoxelManip ctor 2024-10-12 22:37:17 +02:00
l_vmanip.h Defer to read_from_map in VoxelManip ctor 2024-10-12 22:37:17 +02:00