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luanti/irr/src/OpenGL3
sfan5 4aae31ad5e Add support for ECF_D24 texture format
and prefer it over D32 for our depth buffer, this can have performance benefits
2024-11-16 16:54:22 +01:00
..
Driver.cpp Add support for ECF_D24 texture format 2024-11-16 16:54:22 +01:00
Driver.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00