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meshgen
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
render
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GL: fix and clean up some code
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2024-12-04 18:20:34 +01:00 |
shadows
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Dynamic shadows: whitelist the 'opengl3' driver
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2024-11-15 12:18:48 +01:00 |
sound
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Make Luanti buildable for macOS 10.15 also. (#15352)
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2024-10-28 19:40:28 +01:00 |
activeobjectmgr.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
activeobjectmgr.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
camera.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
camera.h
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Remove unused and rarely used irrlicht color functions (#15442)
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2024-11-18 00:02:53 +01:00 |
client.cpp
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Network: Fix serialization version checks (#15477)
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2024-11-27 18:39:57 +01:00 |
client.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clientenvironment.cpp
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Remove unused pos_max_d
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2024-11-12 10:52:46 +01:00 |
clientenvironment.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clientevent.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clientlauncher.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clientlauncher.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clientmap.cpp
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Move SMaterial std::hash impl to its header
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2024-12-04 18:20:34 +01:00 |
clientmap.h
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Add a setting to group transparency sorted triangles by buffer (#15115)
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2024-11-28 14:22:53 +01:00 |
clientmedia.cpp
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Use openssl's sha1 and sha256, optionally (#15472)
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2024-12-10 22:00:43 +01:00 |
clientmedia.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clientobject.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clientobject.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clientsimpleobject.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clouds.cpp
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
clouds.h
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
CMakeLists.txt
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Use CMake list directives where appropriate
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2024-12-03 16:52:15 +01:00 |
content_cao.cpp
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
content_cao.h
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
content_cso.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
content_cso.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
content_mapblock.cpp
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Rotate meshnode normals correctly instead of recalculating
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2024-12-10 22:00:18 +01:00 |
content_mapblock.h
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
event_manager.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
filecache.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
filecache.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
fontengine.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
fontengine.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
game.cpp
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Implement an editor to customize the touchscreen controls (#14933)
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2024-11-24 11:33:39 +01:00 |
game.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
gameui.cpp
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Remove unused and rarely used irrlicht color functions (#15442)
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2024-11-18 00:02:53 +01:00 |
gameui.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
guiscalingfilter.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
guiscalingfilter.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
hud.cpp
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Make string to v3f parsing consistent, replace core.setting_get_pos() by core.settings:get_pos() (#15438)
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2024-12-04 18:19:46 +01:00 |
hud.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
imagefilters.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
imagefilters.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
imagesource.cpp
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Remove unused and rarely used irrlicht color functions (#15442)
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2024-11-18 00:02:53 +01:00 |
imagesource.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
inputhandler.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
inputhandler.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
joystick_controller.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
joystick_controller.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
keycode.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
keycode.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
keys.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
localplayer.cpp
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Remove unused pos_max_d
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2024-11-12 10:52:46 +01:00 |
localplayer.h
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Remove unused pos_max_d
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2024-11-12 10:52:46 +01:00 |
mapblock_mesh.cpp
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Add a setting to group transparency sorted triangles by buffer (#15115)
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2024-11-28 14:22:53 +01:00 |
mapblock_mesh.h
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Add a setting to group transparency sorted triangles by buffer (#15115)
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2024-11-28 14:22:53 +01:00 |
mesh.cpp
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Rotate meshnode normals correctly instead of recalculating
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2024-12-10 22:00:18 +01:00 |
mesh.h
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Don't recalculate meshnode normals unnecessarily
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2024-12-10 22:00:18 +01:00 |
mesh_generator_thread.cpp
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
mesh_generator_thread.h
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
minimap.cpp
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Fix some smaller issues with texture/image handling
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2024-11-16 16:54:22 +01:00 |
minimap.h
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
mtevent.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
particles.cpp
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Sanitize invalid particle spawner time (#15465)
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2024-11-24 19:23:53 +01:00 |
particles.h
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Add particle blend mode "clip" (#15444)
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2024-11-19 13:30:17 +01:00 |
renderingengine.cpp
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Implement support for FSAA in combination with post-processing (#15392)
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2024-11-18 14:06:48 +01:00 |
renderingengine.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
shader.cpp
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
shader.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
sky.cpp
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Fix distorted Sun, Moon and Star visuals based on Orbit Tilt (#15459)
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2024-12-06 22:00:06 +01:00 |
sky.h
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Fix some smaller issues with texture/image handling
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2024-11-16 16:54:22 +01:00 |
sound.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
sound.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
texturepaths.cpp
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Remove BMP image support (#15434)
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2024-11-15 12:21:30 +01:00 |
texturepaths.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
texturesource.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
texturesource.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
tile.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
tile.h
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
wieldmesh.cpp
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |
wieldmesh.h
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Drop fixed pipeline support code (#15421)
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2024-11-13 14:24:01 +01:00 |