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luanti/src
Giuseppe Bilotta b55d7cd45a Fix worldaligned textures
As reported in #12197, b0b9732359
introduces a regression in worldalign textures.

The specific change that seems to be responsible for this issue is the
change in order between the computation of the cuboid texture
coordinates and the box edge correction.

Fix #12197 by moving the box edge correction back to before the cuboid
texture coordinates, as it used to be.
2022-04-24 21:11:24 +02:00
..
client Fix worldaligned textures 2022-04-24 21:11:24 +02:00
content
database
gui
irrlicht_changes
mapgen
network
script
server
threading
unittest
util
activeobject.h
activeobjectmgr.h
ban.cpp
ban.h
chat.cpp
chat.h
chat_interface.h
chatmessage.h
clientiface.cpp
clientiface.h
cmake_config.h.in
cmake_config_githash.h.in
CMakeLists.txt
collision.cpp
collision.h
config.h
constants.h
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp
content_nodemeta.h
convert_json.cpp
convert_json.h
craftdef.cpp
craftdef.h
daynightratio.h
debug.cpp
debug.h
defaultsettings.cpp
defaultsettings.h
emerge.cpp
emerge.h
environment.cpp
environment.h
exceptions.h
face_position_cache.cpp
face_position_cache.h
filesys.cpp
filesys.h
gamedef.h
gameparams.h
gettext.cpp
gettext.h
gettime.h
httpfetch.cpp
httpfetch.h
hud.cpp
hud.h
inventory.cpp
inventory.h
inventorymanager.cpp
inventorymanager.h
irr_aabb3d.h
irr_ptr.h
irr_v2d.h
irr_v3d.h
irrlichttypes.h
irrlichttypes_bloated.h
irrlichttypes_extrabloated.h
itemdef.cpp
itemdef.h
itemgroup.h
itemstackmetadata.cpp
itemstackmetadata.h
light.cpp
light.h
lighting.h
log.cpp
log.h
main.cpp
map.cpp
map.h
map_settings_manager.cpp
map_settings_manager.h
mapblock.cpp
mapblock.h
mapnode.cpp
mapnode.h
mapsector.cpp
mapsector.h
metadata.cpp
metadata.h
modchannels.cpp
modchannels.h
modifiedstate.h
mtevent.h
nameidmapping.cpp
nameidmapping.h
nodedef.cpp Fix some textures not being sent correctly to older clients 2022-04-24 21:10:23 +02:00
nodedef.h
nodemetadata.cpp
nodemetadata.h
nodetimer.cpp
nodetimer.h
noise.cpp
noise.h
objdef.cpp
objdef.h
object_properties.cpp
object_properties.h
particles.cpp
particles.h
pathfinder.cpp
pathfinder.h
player.cpp
player.h
porting.cpp
porting.h
porting_android.cpp
porting_android.h
profiler.cpp
profiler.h
raycast.cpp
raycast.h
reflowscan.cpp
reflowscan.h
remoteplayer.cpp
remoteplayer.h
rollback.cpp
rollback.h
rollback_interface.cpp
rollback_interface.h
serialization.cpp
serialization.h
server.cpp
server.h
serverenvironment.cpp
serverenvironment.h
serverlist.cpp
serverlist.h
settings.cpp
settings.h
settings_translation_file.cpp
skyparams.h
sound.h
staticobject.cpp
staticobject.h
terminal_chat_console.cpp
terminal_chat_console.h
texture_override.cpp
texture_override.h
tileanimation.cpp
tileanimation.h
tool.cpp
tool.h
translation.cpp
translation.h
version.cpp
version.h
voxel.cpp
voxel.h
voxelalgorithms.cpp
voxelalgorithms.h