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luanti/src/client/render
2025-08-06 23:17:34 +02:00
..
anaglyph.cpp Delete irrlichttypes_extrabloated.h (#15723) 2025-02-01 13:41:51 +01:00
anaglyph.h Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
core.cpp Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
core.h Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
factory.cpp Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
factory.h Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
interlaced.cpp Initial refactoring on shader usage and generation 2024-12-20 15:04:08 +01:00
interlaced.h Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
pipeline.cpp Fix bloom with post_processing_texture_bits < 16 2024-12-20 15:04:08 +01:00
pipeline.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
plain.cpp Delete irrlichttypes_extrabloated.h (#15723) 2025-02-01 13:41:51 +01:00
plain.h Get rid of depth buffer workaround in the render pipeline code (#15407) 2024-11-15 11:38:56 +01:00
secondstage.cpp Delete irrlichttypes_extrabloated.h (#15723) 2025-02-01 13:41:51 +01:00
secondstage.h Implement support for FSAA in combination with post-processing (#15392) 2024-11-18 14:06:48 +01:00
sidebyside.cpp Delete irrlichttypes_extrabloated.h (#15723) 2025-02-01 13:41:51 +01:00
sidebyside.h Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
stereo.cpp Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
stereo.h Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00