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luanti/src/gui/guiItemImage.cpp

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1.1 KiB
C++

// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
#include "guiItemImage.h"
#include "client/client.h"
#include "drawItemStack.h"
#include "inventory.h"
#include <IGUIFont.h>
GUIItemImage::GUIItemImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
s32 id, const core::rect<s32> &rectangle, const std::string &item_name,
gui::IGUIFont *font, Client *client) :
gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
m_item_name(item_name), m_font(font), m_client(client), m_label(core::stringw())
{
}
void GUIItemImage::draw()
{
if (!IsVisible)
return;
if (!m_client) {
IGUIElement::draw();
return;
}
IItemDefManager *idef = m_client->idef();
ItemStack item;
item.deSerialize(m_item_name, idef);
// Viewport rectangle on screen
core::rect<s32> rect = core::rect<s32>(AbsoluteRect);
drawItemStack(Environment->getVideoDriver(), m_font, item, rect,
&AbsoluteClippingRect, m_client, IT_ROT_NONE);
video::SColor color(255, 255, 255, 255);
m_font->draw(m_label, rect, color, true, true, &AbsoluteClippingRect);
IGUIElement::draw();
}