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40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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#include "guiItemImage.h"
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#include "client/client.h"
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#include "drawItemStack.h"
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#include "inventory.h"
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#include <IGUIFont.h>
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GUIItemImage::GUIItemImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
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s32 id, const core::rect<s32> &rectangle, const std::string &item_name,
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gui::IGUIFont *font, Client *client) :
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gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
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m_item_name(item_name), m_font(font), m_client(client), m_label(core::stringw())
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{
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}
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void GUIItemImage::draw()
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{
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if (!IsVisible)
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return;
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if (!m_client) {
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IGUIElement::draw();
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return;
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}
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IItemDefManager *idef = m_client->idef();
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ItemStack item;
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item.deSerialize(m_item_name, idef);
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// Viewport rectangle on screen
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core::rect<s32> rect = core::rect<s32>(AbsoluteRect);
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drawItemStack(Environment->getVideoDriver(), m_font, item, rect,
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&AbsoluteClippingRect, m_client, IT_ROT_NONE);
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video::SColor color(255, 255, 255, 255);
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m_font->draw(m_label, rect, color, true, true, &AbsoluteClippingRect);
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IGUIElement::draw();
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}
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