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luanti/client/shaders
2025-01-24 16:50:39 +01:00
..
3d_interlaced_merge
bloom_downsample
bloom_upsample
blur_h Support OpenGL 3 (#13321) 2024-01-16 21:09:18 +01:00
blur_v Support OpenGL 3 (#13321) 2024-01-16 21:09:18 +01:00
cloud_shader Fix vertex color on OpenGL 3 2024-09-28 12:09:58 +02:00
extract_bloom Fix MSAA and bloom flashing artifacts (#15610) 2025-01-01 14:18:05 -08:00
fxaa Fix whitespaces 2024-08-17 21:02:54 +02:00
Irrlicht IrrlichtMt: Move OpenGL 3+ transformation matrix to shaders (#15591) 2024-12-28 22:04:05 +01:00
minimap_shader Fix vertex color on OpenGL 3 2024-09-28 12:09:58 +02:00
nodes_shader Fix always waving semitransparent liquid regression 2025-01-13 09:39:20 +01:00
object_shader Fix vertex color on OpenGL 3 2024-09-28 12:09:58 +02:00
second_stage Update github URL references (#15705) 2025-01-24 16:50:39 +01:00
selection_shader Fix vertex color on OpenGL 3 2024-09-28 12:09:58 +02:00
shadow_shaders
stars_shader Drop fixed pipeline lighting stuff (#15165) 2024-09-18 12:18:28 +02:00
update_exposure
volumetric_light Visual Effects Vol. 1 (#14610) 2024-09-24 11:14:27 -07:00