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luanti/src/client/render
x2048 6d45c243f8
Add dynamic exposure correction (#12959)
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
..
anaglyph.cpp Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
anaglyph.h Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
core.cpp Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
core.h Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
factory.cpp Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
factory.h Modernize include guards and add missing ones (#9898) 2020-05-23 13:23:05 +02:00
interlaced.cpp Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
interlaced.h Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
pipeline.cpp Add dynamic exposure correction (#12959) 2023-01-06 22:33:25 +01:00
pipeline.h Add dynamic exposure correction (#12959) 2023-01-06 22:33:25 +01:00
plain.cpp Resize hotbar immediately before drawing (#12930) 2022-11-09 11:57:55 -05:00
plain.h Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
secondstage.cpp Add dynamic exposure correction (#12959) 2023-01-06 22:33:25 +01:00
secondstage.h Bloom (#12791) 2022-09-29 20:34:05 +02:00
sidebyside.cpp Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
sidebyside.h Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
stereo.cpp Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
stereo.h Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00