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luanti/client/shaders/nodes_shader
2025-09-22 19:19:18 +02:00
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opengl_fragment.glsl Fix always waving semitransparent liquid regression 2025-01-13 09:39:20 +01:00
opengl_vertex.glsl Clip posteffect color to respective nodes 2025-09-22 19:19:18 +02:00