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luanti/src/gui/guiChatConsole.h

126 lines
3.5 KiB
C++

// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
#pragma once
#include "irrlichttypes_extrabloated.h"
#include "modalMenu.h"
#include "chat.h"
#include "config.h"
class Client;
class GUIChatConsole : public gui::IGUIElement
{
public:
GUIChatConsole(gui::IGUIEnvironment* env,
gui::IGUIElement* parent,
s32 id,
ChatBackend* backend,
Client* client,
IMenuManager* menumgr);
virtual ~GUIChatConsole();
// Open the console (height = desired fraction of screen size)
// This doesn't open immediately but initiates an animation.
// You should call isOpenInhibited() before this.
void openConsole(f32 scale);
bool isOpen() const;
// Check if the console should not be opened at the moment
// This is to avoid reopening the console immediately after closing
bool isOpenInhibited() const;
// Close the console, equivalent to openConsole(0).
// This doesn't close immediately but initiates an animation.
void closeConsole();
// Close the console immediately, without animation.
void closeConsoleAtOnce();
// Set whether to close the console after the user presses enter.
void setCloseOnEnter(bool close) { m_close_on_enter = close; }
// Replace actual line when adding the actual to the history (if there is any)
void replaceAndAddToHistory(const std::wstring &line);
// Change how the cursor looks
void setCursor(
bool visible,
bool blinking = false,
f32 blink_speed = 1.0,
f32 relative_height = 1.0);
// Irrlicht draw method
virtual void draw();
virtual bool OnEvent(const SEvent& event);
virtual void setVisible(bool visible);
virtual bool acceptsIME() { return true; }
private:
void reformatConsole();
void recalculateConsolePosition();
// These methods are called by draw
void animate(u32 msec);
void drawBackground();
void drawText();
void drawPrompt();
// If clicked fragment has a web url, send it to the system default web browser.
// Returns true if, and only if a web url was pressed.
bool weblinkClick(s32 col, s32 row);
// If the selected text changed, we need to update the (X11) primary selection.
void updatePrimarySelection();
private:
ChatBackend* m_chat_backend;
Client* m_client;
IMenuManager* m_menumgr;
// current screen size
v2u32 m_screensize;
// used to compute how much time passed since last animate()
u64 m_animate_time_old;
// should the console be opened or closed?
bool m_open = false;
// should it close after you press enter?
bool m_close_on_enter = false;
// current console height [pixels]
s32 m_height = 0;
// desired height [pixels]
f32 m_desired_height = 0.0f;
// desired height [screen height fraction]
f32 m_desired_height_fraction = 0.0f;
// console open/close animation speed [screen height fraction / second]
f32 m_height_speed = 5.0f;
// if nonzero, opening the console is inhibited [milliseconds]
u32 m_open_inhibited = 0;
// cursor blink frame (16-bit value)
// cursor is off during [0,32767] and on during [32768,65535]
u32 m_cursor_blink = 0;
// cursor blink speed [on/off toggles / second]
f32 m_cursor_blink_speed = 0.0f;
// cursor height [line height]
f32 m_cursor_height = 0.0f;
// background texture
video::ITexture *m_background = nullptr;
// background color (including alpha)
video::SColor m_background_color = video::SColor(255, 0, 0, 0);
// font
gui::IGUIFont *m_font = nullptr;
v2u32 m_fontsize;
// Enable clickable chat weblinks
bool m_cache_clickable_chat_weblinks;
// Track if a ctrl key is currently held down
bool m_is_ctrl_down;
};