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luanti/src/client/imagefilters.h
sfan5 f37f9a6f0b Optimize getImageAverageColor
also fixes a bug with non-square handling

before:
  getImageAverageColor [us] _____________________  804x  11.253

after:
  imageAverageColorInline [us] __________________  804x   0.557
2024-12-31 14:47:46 +01:00

49 lines
1.8 KiB
C++

// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2015 Aaron Suen <warr1024@gmail.com>
#pragma once
#include "irrlichttypes.h"
#include <rect.h>
#include <SColor.h>
namespace irr::video
{
class IVideoDriver;
class IImage;
}
/* Fill in RGB values for transparent pixels, to correct for odd colors
* appearing at borders when blending. This is because many PNG optimizers
* like to discard RGB values of transparent pixels, but when blending then
* with non-transparent neighbors, their RGB values will show up nonetheless.
*
* This function modifies the original image in-place.
*
* Parameter "threshold" is the alpha level below which pixels are considered
* transparent. Should be 127 when the texture is used with ALPHA_CHANNEL_REF,
* 0 when alpha blending is used.
*/
void imageCleanTransparent(video::IImage *src, u32 threshold);
/* Returns the gamma-correct average color of the image, with transparent pixels
* ignored. */
video::SColor imageAverageColor(const video::IImage *img);
/* Scale a region of an image into another image, using nearest-neighbor with
* anti-aliasing; treat pixels as crisp rectangles, but blend them at boundaries
* to prevent non-integer scaling ratio artifacts. Note that this may cause
* some blending at the edges where pixels don't line up perfectly, but this
* filter is designed to produce the most accurate results for both upscaling
* and downscaling.
*/
void imageScaleNNAA(video::IImage *src, const core::rect<s32> &srcrect, video::IImage *dest);
/* Check and align image to npot2 if required by hardware
* @param image image to check for npot2 alignment
* @param driver driver to use for image operations
* @return image or copy of image aligned to npot2
*/
video::IImage *Align2Npot2(video::IImage *image, video::IVideoDriver *driver);