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48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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// Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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#pragma once
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#include "cpp_api/s_base.h"
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#include "mapnode.h"
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#include "util/string.h"
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#include "util/pointedthing.h"
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#ifdef _CRT_MSVCP_CURRENT
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#include <cstdint>
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#endif
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class ClientEnvironment;
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struct ItemStack;
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class Inventory;
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struct ItemDefinition;
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class ScriptApiClient : virtual public ScriptApiBase
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{
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public:
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// Calls when mods are loaded
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void on_mods_loaded();
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// Calls on_shutdown handlers
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void on_shutdown();
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// Chat message handlers
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bool on_sending_message(const std::string &message);
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bool on_receiving_message(const std::string &message);
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void on_damage_taken(int32_t damage_amount);
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void on_hp_modification(int32_t newhp);
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void environment_step(float dtime);
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void on_formspec_input(const std::string &formname, const StringMap &fields);
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bool on_dignode(v3s16 p, MapNode node);
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bool on_punchnode(v3s16 p, MapNode node);
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bool on_placenode(const PointedThing &pointed, const ItemDefinition &item);
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bool on_item_use(const ItemStack &item, const PointedThing &pointed);
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bool on_inventory_open(Inventory *inventory);
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void setEnv(ClientEnvironment *env);
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};
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