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luanti/src/script/scripting_emerge.cpp

80 lines
2 KiB
C++

// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2022 sfan5 <sfan5@live.de>
#include "scripting_emerge.h"
#include "emerge_internal.h"
#include "server.h"
#include "settings.h"
#include "cpp_api/s_internal.h"
#include "common/c_packer.h"
#include "lua_api/l_areastore.h"
#include "lua_api/l_base.h"
#include "lua_api/l_craft.h"
#include "lua_api/l_env.h"
#include "lua_api/l_item.h"
#include "lua_api/l_itemstackmeta.h"
#include "lua_api/l_mapgen.h"
#include "lua_api/l_noise.h"
#include "lua_api/l_server.h"
#include "lua_api/l_util.h"
#include "lua_api/l_vmanip.h"
#include "lua_api/l_settings.h"
#include "lua_api/l_ipc.h"
extern "C" {
#include <lualib.h>
}
EmergeScripting::EmergeScripting(EmergeThread *parent):
ScriptApiBase(ScriptingType::Emerge)
{
setGameDef(parent->m_server);
setEmergeThread(parent);
SCRIPTAPI_PRECHECKHEADER
if (g_settings->getBool("secure.enable_security"))
initializeSecurity();
lua_getglobal(L, "core");
int top = lua_gettop(L);
InitializeModApi(L, top);
auto *data = ModApiBase::getServer(L)->m_lua_globals_data.get();
assert(data);
script_unpack(L, data);
lua_setfield(L, top, "transferred_globals");
lua_pop(L, 1);
// Push builtin initialization type
lua_pushstring(L, "emerge");
lua_setglobal(L, "INIT");
}
void EmergeScripting::InitializeModApi(lua_State *L, int top)
{
// Register reference classes (userdata)
ItemStackMetaRef::Register(L);
LuaAreaStore::Register(L);
LuaItemStack::Register(L);
LuaPerlinNoise::Register(L);
LuaPerlinNoiseMap::Register(L);
LuaPseudoRandom::Register(L);
LuaPcgRandom::Register(L);
LuaSecureRandom::Register(L);
LuaVoxelManip::Register(L);
LuaSettings::Register(L);
// Initialize mod api modules
ModApiCraft::InitializeAsync(L, top);
ModApiEnvVM::InitializeEmerge(L, top);
ModApiItem::InitializeAsync(L, top);
ModApiMapgen::InitializeEmerge(L, top);
ModApiServer::InitializeAsync(L, top);
ModApiUtil::InitializeAsync(L, top);
ModApiIPC::Initialize(L, top);
// TODO ^ these should also be renamed to InitializeRO or such
}