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luanti/src/content/content.cpp

111 lines
2.9 KiB
C++

/*
Minetest
Copyright (C) 2018 rubenwardy <rw@rubenwardy.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <fstream>
#include "content/content.h"
#include "content/subgames.h"
#include "content/mods.h"
#include "filesys.h"
#include "settings.h"
ContentType getContentType(const std::string &path)
{
if (fs::IsFile(path + DIR_DELIM "modpack.txt") || fs::IsFile(path + DIR_DELIM "modpack.conf"))
return ContentType::MODPACK;
if (fs::IsFile(path + DIR_DELIM "init.lua"))
return ContentType::MOD;
if (fs::IsFile(path + DIR_DELIM "game.conf"))
return ContentType::GAME;
if (fs::IsFile(path + DIR_DELIM "texture_pack.conf"))
return ContentType::TXP;
return ContentType::UNKNOWN;
}
void parseContentInfo(ContentSpec &spec)
{
std::string conf_path;
switch (getContentType(spec.path)) {
case ContentType::MOD:
spec.type = "mod";
conf_path = spec.path + DIR_DELIM "mod.conf";
break;
case ContentType::MODPACK:
spec.type = "modpack";
conf_path = spec.path + DIR_DELIM "modpack.conf";
break;
case ContentType::GAME:
spec.type = "game";
conf_path = spec.path + DIR_DELIM "game.conf";
break;
case ContentType::TXP:
spec.type = "txp";
conf_path = spec.path + DIR_DELIM "texture_pack.conf";
break;
default:
spec.type = "unknown";
break;
}
Settings conf;
if (!conf_path.empty() && conf.readConfigFile(conf_path.c_str())) {
if (conf.exists("title"))
spec.title = conf.get("title");
else if (spec.type == "game" && conf.exists("name"))
spec.title = conf.get("name");
if (spec.type != "game" && conf.exists("name"))
spec.name = conf.get("name");
if (conf.exists("title"))
spec.title = conf.get("title");
if (spec.type == "game") {
if (spec.title.empty())
spec.title = spec.name;
spec.name = "";
}
if (conf.exists("description"))
spec.desc = conf.get("description");
if (conf.exists("author"))
spec.author = conf.get("author");
if (conf.exists("release"))
spec.release = conf.getS32("release");
if (conf.exists("textdomain"))
spec.textdomain = conf.get("textdomain");
}
if (spec.name.empty())
spec.name = fs::GetFilenameFromPath(spec.path.c_str());
if (spec.textdomain.empty())
spec.textdomain = spec.name;
if (spec.desc.empty()) {
fs::ReadFile(spec.path + DIR_DELIM + "description.txt", spec.desc);
}
}