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CMakeLists.txt
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Lua on each mapgen thread (#13092)
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2024-02-13 22:47:30 +01:00 |
s_async.cpp
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Add generic IPC mechanism between Lua envs
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2024-10-11 12:00:59 +02:00 |
s_async.h
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Async environment for mods to do concurrent tasks (#11131)
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2022-05-02 20:56:06 +02:00 |
s_base.cpp
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Change the preprocessor macro that differs server/client builds
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2024-10-16 19:39:59 +02:00 |
s_base.h
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Change the preprocessor macro that differs server/client builds
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2024-10-16 19:39:59 +02:00 |
s_client.cpp
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Dehardcode the death formspec (#15155)
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2024-09-24 22:37:44 +02:00 |
s_client.h
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Dehardcode the death formspec (#15155)
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2024-09-24 22:37:44 +02:00 |
s_entity.cpp
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Allow nil puncher in object:punch (#14319)
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2024-04-28 17:55:04 +02:00 |
s_entity.h
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Add warning for initial properties directly inside definition (#9650)
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2023-08-13 00:19:03 +01:00 |
s_env.cpp
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ABM without_neighbors (#14116)
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2024-09-26 17:32:55 +02:00 |
s_env.h
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Bulk LBMs (#14954)
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2024-09-20 15:05:26 +02:00 |
s_internal.h
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Optimize headers (part 2) (#6272)
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2017-08-18 19:25:07 +02:00 |
s_inventory.cpp
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_inventory.h
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_item.cpp
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Replace PP with direct printing
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2023-06-26 22:51:32 +02:00 |
s_item.h
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Rename ModApiEnvMod and ModApiItemMod
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2023-06-23 09:05:26 +02:00 |
s_mainmenu.cpp
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Address some clang-tidy warnings
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2023-12-25 10:07:28 +01:00 |
s_mainmenu.h
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Address some clang-tidy warnings
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2023-12-25 10:07:28 +01:00 |
s_mapgen.cpp
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Fix blockseed for on_generated in mapgen env
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2024-07-22 16:31:46 +02:00 |
s_mapgen.h
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Fix blockseed for on_generated in mapgen env
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2024-07-22 16:31:46 +02:00 |
s_modchannels.cpp
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Reduce number of recursively included headers
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2023-04-27 18:50:33 +02:00 |
s_modchannels.h
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Reduce number of recursively included headers
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2023-04-27 18:50:33 +02:00 |
s_node.cpp
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Implement vector and node conversion in Lua (#12609)
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2022-10-18 18:01:44 -04:00 |
s_node.h
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Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
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2021-10-01 16:21:24 +02:00 |
s_nodemeta.cpp
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Clean up/improve some scriptapi error handling code
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2021-09-10 23:16:46 +02:00 |
s_nodemeta.h
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_player.cpp
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Allow nil puncher in object:punch (#14319)
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2024-04-28 17:55:04 +02:00 |
s_player.h
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Fix damage wraparound if very high damage (#11872)
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2022-01-06 21:16:35 +01:00 |
s_security.cpp
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Change the preprocessor macro that differs server/client builds
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2024-10-16 19:39:59 +02:00 |
s_security.h
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Deprecate writing to mod directories (#14486)
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2024-03-27 18:32:05 +00:00 |
s_server.cpp
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Switch player names to std::string
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2024-08-16 22:13:16 +02:00 |
s_server.h
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Switch player names to std::string
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2024-08-16 22:13:16 +02:00 |