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luanti/src/script/cpp_api
2024-10-16 19:39:59 +02:00
..
CMakeLists.txt Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
s_async.cpp Add generic IPC mechanism between Lua envs 2024-10-11 12:00:59 +02:00
s_async.h Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
s_base.cpp Change the preprocessor macro that differs server/client builds 2024-10-16 19:39:59 +02:00
s_base.h Change the preprocessor macro that differs server/client builds 2024-10-16 19:39:59 +02:00
s_client.cpp Dehardcode the death formspec (#15155) 2024-09-24 22:37:44 +02:00
s_client.h Dehardcode the death formspec (#15155) 2024-09-24 22:37:44 +02:00
s_entity.cpp Allow nil puncher in object:punch (#14319) 2024-04-28 17:55:04 +02:00
s_entity.h Add warning for initial properties directly inside definition (#9650) 2023-08-13 00:19:03 +01:00
s_env.cpp ABM without_neighbors (#14116) 2024-09-26 17:32:55 +02:00
s_env.h Bulk LBMs (#14954) 2024-09-20 15:05:26 +02:00
s_internal.h Optimize headers (part 2) (#6272) 2017-08-18 19:25:07 +02:00
s_inventory.cpp Run callback in IDropAction, refactor function arguments 2018-04-02 17:18:48 +02:00
s_inventory.h Run callback in IDropAction, refactor function arguments 2018-04-02 17:18:48 +02:00
s_item.cpp Replace PP with direct printing 2023-06-26 22:51:32 +02:00
s_item.h Rename ModApiEnvMod and ModApiItemMod 2023-06-23 09:05:26 +02:00
s_mainmenu.cpp Address some clang-tidy warnings 2023-12-25 10:07:28 +01:00
s_mainmenu.h Address some clang-tidy warnings 2023-12-25 10:07:28 +01:00
s_mapgen.cpp Fix blockseed for on_generated in mapgen env 2024-07-22 16:31:46 +02:00
s_mapgen.h Fix blockseed for on_generated in mapgen env 2024-07-22 16:31:46 +02:00
s_modchannels.cpp Reduce number of recursively included headers 2023-04-27 18:50:33 +02:00
s_modchannels.h Reduce number of recursively included headers 2023-04-27 18:50:33 +02:00
s_node.cpp Implement vector and node conversion in Lua (#12609) 2022-10-18 18:01:44 -04:00
s_node.h Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
s_nodemeta.cpp Clean up/improve some scriptapi error handling code 2021-09-10 23:16:46 +02:00
s_nodemeta.h Run callback in IDropAction, refactor function arguments 2018-04-02 17:18:48 +02:00
s_player.cpp Allow nil puncher in object:punch (#14319) 2024-04-28 17:55:04 +02:00
s_player.h Fix damage wraparound if very high damage (#11872) 2022-01-06 21:16:35 +01:00
s_security.cpp Change the preprocessor macro that differs server/client builds 2024-10-16 19:39:59 +02:00
s_security.h Deprecate writing to mod directories (#14486) 2024-03-27 18:32:05 +00:00
s_server.cpp Switch player names to std::string 2024-08-16 22:13:16 +02:00
s_server.h Switch player names to std::string 2024-08-16 22:13:16 +02:00