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luanti/builtin
Cora de la Mouche fc6bef7de6
Extend core.generate_decorations to generate biomes respecting the biome map (#16397)
Large structures which are generated in on_generated callbacks
independently by Lua cannot influence decoration placement. This
change enables such a callback to assume responsibility for generating
decorations itself, presumably after structures are placed, by
disabling decorations in mg_flags and executing
core.generate_decorations.

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Co-authored-by: Po Lu <luangruo@yahoo.com>
2025-09-20 13:44:19 +02:00
..
async ContentDB: Add reviews tab (#15254) 2025-04-13 16:07:01 +01:00
client In-game settings menu using separate Lua environment (#15614) 2025-01-19 13:07:04 -05:00
common Add core.strip_escapes() (#16485) 2025-09-14 23:01:43 +02:00
emerge Rename perlin noise to value noise (#15858) 2025-04-10 14:39:40 +02:00
fstk Don't break when multiple dialogs are shown on startup (#16204) 2025-06-01 15:24:14 +02:00
game Extend core.generate_decorations to generate biomes respecting the biome map (#16397) 2025-09-20 13:44:19 +02:00
locale Update builtin locale files (#16372) 2025-08-06 23:17:01 +02:00
mainmenu Fix world buttons not appearing (#16480) 2025-09-14 23:02:01 +02:00
pause_menu Move keybinding settings to (Lua-based) setting menu (#15791) 2025-04-20 20:20:49 +02:00
profiler Add core.strip_escapes() (#16485) 2025-09-14 23:01:43 +02:00
init.lua In-game settings menu using separate Lua environment (#15614) 2025-01-19 13:07:04 -05:00
settingtypes.txt Builtin profiler: Capture Tracy zones; And small improvements (#16479) 2025-09-08 18:27:26 +02:00