..
meshgen
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
render
Implement support for FSAA in combination with post-processing ( #15392 )
2024-11-18 14:06:48 +01:00
shadows
Dynamic shadows: whitelist the 'opengl3' driver
2024-11-15 12:18:48 +01:00
sound
Make Luanti buildable for macOS 10.15 also. ( #15352 )
2024-10-28 19:40:28 +01:00
activeobjectmgr.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
activeobjectmgr.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
camera.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
camera.h
Remove unused and rarely used irrlicht color functions ( #15442 )
2024-11-18 00:02:53 +01:00
client.cpp
Remove BMP image support ( #15434 )
2024-11-15 12:21:30 +01:00
client.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientenvironment.cpp
Remove unused pos_max_d
2024-11-12 10:52:46 +01:00
clientenvironment.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientevent.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientlauncher.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientlauncher.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientmap.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientmap.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientmedia.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientmedia.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientobject.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientobject.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientsimpleobject.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clouds.cpp
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
clouds.h
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
CMakeLists.txt
Extract image generation/cache from texturesource.cpp
2024-03-30 11:06:44 +01:00
content_cao.cpp
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
content_cao.h
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
content_cso.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
content_cso.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
content_mapblock.cpp
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
content_mapblock.h
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
event_manager.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
filecache.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
filecache.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
fontengine.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
fontengine.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
game.cpp
MainMenuManager: fix FIXME ( #15414 )
2024-11-12 10:52:37 +01:00
game.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
gameui.cpp
Remove unused and rarely used irrlicht color functions ( #15442 )
2024-11-18 00:02:53 +01:00
gameui.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
guiscalingfilter.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
guiscalingfilter.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
hud.cpp
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
hud.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
imagefilters.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
imagefilters.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
imagesource.cpp
Remove unused and rarely used irrlicht color functions ( #15442 )
2024-11-18 00:02:53 +01:00
imagesource.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
inputhandler.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
inputhandler.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
joystick_controller.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
joystick_controller.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
keycode.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
keycode.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
keys.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
localplayer.cpp
Remove unused pos_max_d
2024-11-12 10:52:46 +01:00
localplayer.h
Remove unused pos_max_d
2024-11-12 10:52:46 +01:00
mapblock_mesh.cpp
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
mapblock_mesh.h
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
mesh.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
mesh.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
mesh_generator_thread.cpp
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
mesh_generator_thread.h
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
minimap.cpp
Fix some smaller issues with texture/image handling
2024-11-16 16:54:22 +01:00
minimap.h
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
mtevent.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
particles.cpp
Add particle blend mode "clip" ( #15444 )
2024-11-19 13:30:17 +01:00
particles.h
Add particle blend mode "clip" ( #15444 )
2024-11-19 13:30:17 +01:00
renderingengine.cpp
Implement support for FSAA in combination with post-processing ( #15392 )
2024-11-18 14:06:48 +01:00
renderingengine.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
shader.cpp
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
shader.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
sky.cpp
Fix some smaller issues with texture/image handling
2024-11-16 16:54:22 +01:00
sky.h
Fix some smaller issues with texture/image handling
2024-11-16 16:54:22 +01:00
sound.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
sound.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
texturepaths.cpp
Remove BMP image support ( #15434 )
2024-11-15 12:21:30 +01:00
texturepaths.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
texturesource.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
texturesource.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
tile.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
tile.h
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
wieldmesh.cpp
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00
wieldmesh.h
Drop fixed pipeline support code ( #15421 )
2024-11-13 14:24:01 +01:00