..
OpenGL
Fix operator[] for vector2d and vector3d being potentially UB ( #15977 )
2025-04-08 22:25:45 +02:00
OpenGL3
Implement support for array textures in GL driver
2025-04-08 22:24:37 +02:00
OpenGLES2
Implement support for array textures in GL driver
2025-04-08 22:24:37 +02:00
vendor
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
BuiltInFont.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
builtInFont.png
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CAnimatedMeshSceneNode.cpp
Use matrix4::getRotationRadians
2025-02-27 12:31:04 +01:00
CAnimatedMeshSceneNode.h
Fix situation around aabbox3d default constructor ( #15586 )
2024-12-29 14:36:30 +01:00
CAttributeImpl.h
Irrlicht cleanups (mostly getting rid of core::array
)
2024-08-17 19:49:11 +02:00
CAttributes.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CAttributes.h
Irrlicht cleanups (mostly getting rid of core::array
)
2024-08-17 19:49:11 +02:00
CB3DMeshFileLoader.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CB3DMeshFileLoader.h
Refactor SkinnedMesh
( #15522 )
2024-12-12 15:33:08 +01:00
CBillboardSceneNode.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CBillboardSceneNode.h
Fix situation around aabbox3d default constructor ( #15586 )
2024-12-29 14:36:30 +01:00
CBlit.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CBoneSceneNode.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CBoneSceneNode.h
Fix situation around aabbox3d default constructor ( #15586 )
2024-12-29 14:36:30 +01:00
CCameraSceneNode.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CCameraSceneNode.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CColorConverter.cpp
Fix rendering regression with TGA type 1 files with BGRA8 color ( #15402 )
2024-11-19 13:37:05 +01:00
CColorConverter.h
Fix rendering regression with TGA type 1 files with BGRA8 color ( #15402 )
2024-11-19 13:37:05 +01:00
CDummyTransformationSceneNode.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CDummyTransformationSceneNode.h
Fix situation around aabbox3d default constructor ( #15586 )
2024-12-29 14:36:30 +01:00
CEGLManager.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CEGLManager.h
Revert "Use EGL over GLX" ( #15315 )
2024-10-24 17:52:06 +02:00
CEmptySceneNode.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CEmptySceneNode.h
Fix situation around aabbox3d default constructor ( #15586 )
2024-12-29 14:36:30 +01:00
CFileList.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CFileList.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CFileSystem.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CFileSystem.h
Fix CFileSystem::FileSystemType related UB ( #15669 )
2025-01-11 16:42:36 +01:00
CFPSCounter.cpp
Keep stats on hw buffer uploads
2024-08-28 15:38:02 +02:00
CFPSCounter.h
Keep stats on hw buffer uploads
2024-08-28 15:38:02 +02:00
CGLTFMeshFileLoader.cpp
Fix & improve glTF loader matrix decomposition
2025-02-27 12:31:04 +01:00
CGLTFMeshFileLoader.h
Refactor SkinnedMesh
( #15522 )
2024-12-12 15:33:08 +01:00
CGLXManager.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGLXManager.h
Revert "Use EGL over GLX" ( #15315 )
2024-10-24 17:52:06 +02:00
CGUIButton.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIButton.h
Make button sprites (scrollbar arrows) DPI-aware ( #14772 )
2024-06-26 15:25:27 +02:00
CGUICheckBox.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUICheckBox.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIComboBox.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIComboBox.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIEditBox.cpp
IGUIFont / CGUITTFont code cleanups ( #15581 )
2024-12-23 12:49:47 +01:00
CGUIEditBox.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIEnvironment.cpp
Eliminate superfluous null check in CGUIEnvironment::getNextElement
2025-01-04 12:38:38 +01:00
CGUIEnvironment.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIFileOpenDialog.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIFileOpenDialog.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIFont.cpp
Some minor code cleanups
2025-04-08 22:24:37 +02:00
CGUIFont.h
IGUIFont / CGUITTFont code cleanups ( #15581 )
2024-12-23 12:49:47 +01:00
CGUIImage.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIImage.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIImageList.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIImageList.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIListBox.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIListBox.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIScrollBar.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIScrollBar.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUISkin.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUISkin.h
Move Minetest GUISkin -> Irrlicht CGUISkin
2024-09-08 13:53:33 +02:00
CGUISpriteBank.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUISpriteBank.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIStaticText.cpp
IGUIFont / CGUITTFont code cleanups ( #15581 )
2024-12-23 12:49:47 +01:00
CGUIStaticText.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUITabControl.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUITabControl.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CImage.cpp
Prefer immutable texture storage when available
2025-04-08 22:24:37 +02:00
CImage.h
Mark a bunch of classes as final
2024-09-02 21:50:13 +02:00
CImageLoaderJPG.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CImageLoaderJPG.h
Cleanup headers in irr/include/ ( #15181 )
2024-10-18 10:58:32 +02:00
CImageLoaderPNG.cpp
Cleanup headers in irr/include/ ( #15181 )
2024-10-18 10:58:32 +02:00
CImageLoaderPNG.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CImageLoaderTGA.cpp
Fix rendering regression with TGA type 1 files with BGRA8 color ( #15402 )
2024-11-19 13:37:05 +01:00
CImageLoaderTGA.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CImageWriterJPG.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CImageWriterJPG.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CImageWriterPNG.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CImageWriterPNG.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CIrrDeviceLinux.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CIrrDeviceLinux.h
Better UX when touch events aren't supported by Irrlicht device ( #15288 )
2024-10-16 21:37:00 +02:00
CIrrDeviceOSX.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CIrrDeviceOSX.mm
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CIrrDeviceSDL.cpp
SDL: Use scancodes for keybindings ( #14964 )
2025-03-16 20:35:34 +01:00
CIrrDeviceSDL.h
SDL: Use scancodes for keybindings ( #14964 )
2025-03-16 20:35:34 +01:00
CIrrDeviceStub.cpp
Non-SDL: Add opengl3 support
2024-11-15 12:18:48 +01:00
CIrrDeviceStub.h
Non-SDL: Add opengl3 support
2024-11-15 12:18:48 +01:00
CIrrDeviceWin32.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CIrrDeviceWin32.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CLimitReadFile.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CLimitReadFile.h
Mark a bunch of classes as final
2024-09-02 21:50:13 +02:00
CLogger.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CLogger.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CMakeLists.txt
Various random code cleanups
2025-03-04 19:53:01 +01:00
CMemoryFile.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CMemoryFile.h
Mark a bunch of classes as final
2024-09-02 21:50:13 +02:00
CMeshCache.cpp
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CMeshCache.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CMeshManipulator.cpp
Refactor: Merge [IC]SkinnedMesh
into SkinnedMesh
( #15511 )
2024-12-06 18:03:44 +01:00
CMeshManipulator.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CMeshSceneNode.cpp
Change material sharing for CMeshSceneNode
2025-02-22 16:19:04 +01:00
CMeshSceneNode.h
Change material sharing for CMeshSceneNode
2025-02-22 16:19:04 +01:00
CNSOGLManager.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CNSOGLManager.mm
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CNullDriver.cpp
Implement support for array textures in GL driver
2025-04-08 22:24:37 +02:00
CNullDriver.h
Implement support for array textures in GL driver
2025-04-08 22:24:37 +02:00
COBJMeshFileLoader.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
COBJMeshFileLoader.h
Drop fixed pipeline lighting stuff ( #15165 )
2024-09-18 12:18:28 +02:00
COGLESCoreExtensionHandler.h
Implement support for array textures in GL driver
2025-04-08 22:24:37 +02:00
COpenGLCacheHandler.cpp
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
COpenGLCacheHandler.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
COpenGLCommon.h
Try to fix macro definition order problem with OpenGL code
2024-04-15 19:27:05 +02:00
COpenGLCoreCacheHandler.h
Improve robustness of GL object handling
2025-03-14 11:52:52 +01:00
COpenGLCoreFeature.h
Prefer immutable texture storage when available
2025-04-08 22:24:37 +02:00
COpenGLCoreRenderTarget.h
Improve robustness of GL object handling
2025-03-14 11:52:52 +01:00
COpenGLCoreTexture.h
Implement support for array textures in GL driver
2025-04-08 22:24:37 +02:00
COpenGLDriver.cpp
Implement support for array textures in GL driver
2025-04-08 22:24:37 +02:00
COpenGLDriver.h
Implement support for array textures in GL driver
2025-04-08 22:24:37 +02:00
COpenGLExtensionHandler.cpp
GL: fix and clean up some code
2024-12-04 18:20:34 +01:00
COpenGLExtensionHandler.h
Add support for glObjectLabel to aid debugging
2025-01-04 12:40:14 +01:00
COpenGLMaterialRenderer.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
COpenGLSLMaterialRenderer.cpp
Clean up Irrlicht shader API
2024-12-31 14:47:46 +01:00
COpenGLSLMaterialRenderer.h
Clean up Irrlicht shader API
2024-12-31 14:47:46 +01:00
COSOperator.cpp
COSOperator: Use NSPasteboardTypeString instead of NSStringPboardType
2025-02-01 13:41:17 +01:00
COSOperator.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CReadFile.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CReadFile.h
Mark a bunch of classes as final
2024-09-02 21:50:13 +02:00
CSceneCollisionManager.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CSceneCollisionManager.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CSceneManager.cpp
Add debug mode that shows mesh buffer bounding boxes
2025-01-04 12:40:14 +01:00
CSceneManager.h
Add debug mode that shows mesh buffer bounding boxes
2025-01-04 12:40:14 +01:00
CSDLManager.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CSDLManager.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CTimer.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CWGLManager.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CWGLManager.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CWriteFile.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CWriteFile.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CXMeshFileLoader.cpp
Use matrix4::getRotationRadians
2025-02-27 12:31:04 +01:00
CXMeshFileLoader.h
Refactor SkinnedMesh
( #15522 )
2024-12-12 15:33:08 +01:00
CZipReader.cpp
Drop gzip support from CZipReader
2025-03-30 18:17:19 +02:00
CZipReader.h
Drop gzip support from CZipReader
2025-03-30 18:17:19 +02:00
IAttribute.h
Irrlicht cleanups (mostly getting rid of core::array
)
2024-08-17 19:49:11 +02:00
Irrlicht.cpp
Make Irrlicht identity material const
2025-03-04 19:53:01 +01:00
mt_opengl_loader.cpp
Fix some issues with mt_opengl
2024-12-04 18:20:34 +01:00
os.cpp
Fix some compiler warnings ( #15596 )
2024-12-26 11:29:00 +01:00
os.h
Fix operator[] for vector2d and vector3d being potentially UB ( #15977 )
2025-04-08 22:25:45 +02:00
SB3DStructs.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
SkinnedMesh.cpp
Fix situation around aabbox3d default constructor ( #15586 )
2024-12-29 14:36:30 +01:00
SoftwareDriver2_helper.h
Prefer immutable texture storage when available
2025-04-08 22:24:37 +02:00