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luanti/irr/src/CXMeshFileLoader.cpp
Lars Müller 7ac5502fdf
Fix handling of skinned meshes for nodes
Second try after the revert in 8a28339 due to an unexpected regression.

- Rigidly animated models (e.g. the glTF frog node) were not working correctly,
  since cloning the mesh ignored the transformation matrices.
  Note that scaling the mesh needs to occur *after* transforming the vertices.
- Visual scale did not apply to skinned models,
  as resetting the animation overwrote scaled vertex data with static positions & normals.
  For backwards compatibility, we now apply a 10x scale to static, non-glTF models.

We now do scale static meshes, as the bug that caused meshes not to be scaled was limited to skeletally animated meshes,
hence we ought not to reproduce it for skinned meshes that do not take advantage of skeletal animations (e.g. current MTG doors).

However, glTF models (e.g. Wuzzy's eyeballs) up until recently were always affected due to technical reasons
(using skeletal animation for rigid animation).

Thus, to preserve behavior, we:

1. Do not apply 10x scale to glTF models.
2. Apply 10x scale to obj models.
3. Apply 10x scale to static x or b3d models, but not to animated ones.

See also: #16141
2025-05-20 18:37:33 +02:00

2009 lines
54 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "CXMeshFileLoader.h"
#include "SkinnedMesh.h"
#include "os.h"
#include "fast_atof.h"
#include "coreutil.h"
#include "ISceneManager.h"
#include "IVideoDriver.h"
#include "IReadFile.h"
#ifdef _DEBUG
#define _XREADER_DEBUG
#endif
// #define BETTER_MESHBUFFER_SPLITTING_FOR_X
#define SET_ERR_AND_RETURN() \
do { \
ErrorState = true; \
return false; \
} while (0)
namespace irr
{
namespace scene
{
//! Constructor
CXMeshFileLoader::CXMeshFileLoader(scene::ISceneManager *smgr) :
AnimatedMesh(0), Buffer(0), P(0), End(0), BinaryNumCount(0), Line(0), ErrorState(false),
CurFrame(0), MajorVersion(0), MinorVersion(0), BinaryFormat(false), FloatSize(0)
{}
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".bsp")
bool CXMeshFileLoader::isALoadableFileExtension(const io::path &filename) const
{
return core::hasFileExtension(filename, "x");
}
//! creates/loads an animated mesh from the file.
//! \return Pointer to the created mesh. Returns 0 if loading failed.
//! If you no longer need the mesh, you should call IAnimatedMesh::drop().
//! See IReferenceCounted::drop() for more information.
IAnimatedMesh *CXMeshFileLoader::createMesh(io::IReadFile *file)
{
if (!file)
return 0;
#ifdef _XREADER_DEBUG
u32 time = os::Timer::getRealTime();
#endif
AnimatedMesh = new SkinnedMeshBuilder(SkinnedMesh::SourceFormat::X);
SkinnedMesh *res = nullptr;
if (load(file)) {
res = AnimatedMesh->finalize();
} else {
AnimatedMesh->drop();
AnimatedMesh = 0;
}
#ifdef _XREADER_DEBUG
time = os::Timer::getRealTime() - time;
core::stringc tmpString = "Time to load ";
tmpString += BinaryFormat ? "binary" : "ascii";
tmpString += " X file: ";
tmpString += time;
tmpString += "ms";
os::Printer::log(tmpString.c_str());
#endif
// Clear up
MajorVersion = 0;
MinorVersion = 0;
BinaryFormat = 0;
BinaryNumCount = 0;
FloatSize = 0;
P = 0;
End = 0;
CurFrame = 0;
delete[] Buffer;
Buffer = 0;
for (u32 i = 0; i < Meshes.size(); ++i)
delete Meshes[i];
Meshes.clear();
return res;
}
bool CXMeshFileLoader::load(io::IReadFile *file)
{
if (!readFileIntoMemory(file))
return false;
if (!parseFile())
return false;
for (u32 n = 0; n < Meshes.size(); ++n) {
SXMesh *mesh = Meshes[n];
// default material if nothing loaded
if (!mesh->Materials.size()) {
mesh->Materials.push_back(video::SMaterial());
}
u32 i;
mesh->Buffers.reallocate(mesh->Materials.size());
#ifndef BETTER_MESHBUFFER_SPLITTING_FOR_X
const u32 bufferOffset = AnimatedMesh->getMeshBufferCount();
#endif
for (i = 0; i < mesh->Materials.size(); ++i) {
mesh->Buffers.push_back(AnimatedMesh->addMeshBuffer());
mesh->Buffers.getLast()->Material = mesh->Materials[i];
if (!mesh->HasSkinning) {
// Set up rigid animation
if (mesh->AttachedJointID != -1) {
AnimatedMesh->getAllJoints()[mesh->AttachedJointID]->AttachedMeshes.push_back(AnimatedMesh->getMeshBufferCount() - 1);
}
}
}
if (!mesh->FaceMaterialIndices.size()) {
mesh->FaceMaterialIndices.set_used(mesh->Indices.size() / 3);
for (i = 0; i < mesh->FaceMaterialIndices.size(); ++i)
mesh->FaceMaterialIndices[i] = 0;
}
if (!mesh->HasVertexColors) {
for (u32 j = 0; j < mesh->FaceMaterialIndices.size(); ++j) {
for (u32 id = j * 3 + 0; id <= j * 3 + 2; ++id) {
mesh->Vertices[mesh->Indices[id]].Color = 0xff777777;
}
}
}
#ifdef BETTER_MESHBUFFER_SPLITTING_FOR_X
{
// the same vertex can be used in many different meshbuffers, but it's slow to work out
core::array<core::array<u32>> verticesLinkIndex;
verticesLinkIndex.reallocate(mesh->Vertices.size());
core::array<core::array<u16>> verticesLinkBuffer;
verticesLinkBuffer.reallocate(mesh->Vertices.size());
for (i = 0; i < mesh->Vertices.size(); ++i) {
verticesLinkIndex.push_back(core::array<u32>());
verticesLinkBuffer.push_back(core::array<u16>());
}
for (i = 0; i < mesh->FaceMaterialIndices.size(); ++i) {
for (u32 id = i * 3 + 0; id <= i * 3 + 2; ++id) {
core::array<u16> &Array = verticesLinkBuffer[mesh->Indices[id]];
bool found = false;
for (u32 j = 0; j < Array.size(); ++j) {
if (Array[j] == mesh->FaceMaterialIndices[i]) {
found = true;
break;
}
}
if (!found)
Array.push_back(mesh->FaceMaterialIndices[i]);
}
}
for (i = 0; i < verticesLinkBuffer.size(); ++i) {
if (!verticesLinkBuffer[i].size())
verticesLinkBuffer[i].push_back(0);
}
for (i = 0; i < mesh->Vertices.size(); ++i) {
core::array<u16> &Array = verticesLinkBuffer[i];
verticesLinkIndex[i].reallocate(Array.size());
for (u32 j = 0; j < Array.size(); ++j) {
scene::SSkinMeshBuffer *buffer = mesh->Buffers[Array[j]];
verticesLinkIndex[i].push_back(buffer->Vertices_Standard.size());
buffer->Vertices_Standard.push_back(mesh->Vertices[i]);
}
}
for (i = 0; i < mesh->FaceMaterialIndices.size(); ++i) {
scene::SSkinMeshBuffer *buffer = mesh->Buffers[mesh->FaceMaterialIndices[i]];
for (u32 id = i * 3 + 0; id <= i * 3 + 2; ++id) {
core::array<u16> &Array = verticesLinkBuffer[mesh->Indices[id]];
for (u32 j = 0; j < Array.size(); ++j) {
if (Array[j] == mesh->FaceMaterialIndices[i])
buffer->Indices.push_back(verticesLinkIndex[mesh->Indices[id]][j]);
}
}
}
for (u32 j = 0; j < mesh->WeightJoint.size(); ++j) {
SkinnedMesh::SJoint *joint = AnimatedMesh->getAllJoints()[mesh->WeightJoint[j]];
SkinnedMesh::SWeight &weight = joint->Weights[mesh->WeightNum[j]];
u32 id = weight.vertex_id;
if (id >= verticesLinkIndex.size()) {
os::Printer::log("X loader: Weight id out of range", ELL_WARNING);
id = 0;
weight.strength = 0.f;
}
if (verticesLinkBuffer[id].size() == 1) {
weight.vertex_id = verticesLinkIndex[id][0];
weight.buffer_id = verticesLinkBuffer[id][0];
} else if (verticesLinkBuffer[id].size() != 0) {
for (u32 k = 1; k < verticesLinkBuffer[id].size(); ++k) {
SkinnedMesh::SWeight *WeightClone = AnimatedMesh->addWeight(joint);
WeightClone->strength = weight.strength;
WeightClone->vertex_id = verticesLinkIndex[id][k];
WeightClone->buffer_id = verticesLinkBuffer[id][k];
}
}
}
}
#else
{
core::array<u32> verticesLinkIndex;
core::array<s16> verticesLinkBuffer;
verticesLinkBuffer.set_used(mesh->Vertices.size());
// init with 0
for (i = 0; i < mesh->Vertices.size(); ++i) {
// watch out for vertices which are not part of the mesh
// they will keep the -1 and can lead to out-of-bounds access
verticesLinkBuffer[i] = -1;
}
bool warned = false;
// store meshbuffer number per vertex
for (i = 0; i < mesh->FaceMaterialIndices.size(); ++i) {
for (u32 id = i * 3 + 0; id <= i * 3 + 2; ++id) {
if ((verticesLinkBuffer[mesh->Indices[id]] != -1) && (verticesLinkBuffer[mesh->Indices[id]] != (s16)mesh->FaceMaterialIndices[i])) {
if (!warned) {
os::Printer::log("X loader", "Duplicated vertex, animation might be corrupted.", ELL_WARNING);
warned = true;
}
const u32 tmp = mesh->Vertices.size();
mesh->Vertices.push_back(mesh->Vertices[mesh->Indices[id]]);
mesh->Indices[id] = tmp;
verticesLinkBuffer.set_used(mesh->Vertices.size());
}
verticesLinkBuffer[mesh->Indices[id]] = mesh->FaceMaterialIndices[i];
}
}
if (mesh->FaceMaterialIndices.size() != 0) {
// store vertices in buffers and remember relation in verticesLinkIndex
u32 *vCountArray = new u32[mesh->Buffers.size()];
memset(vCountArray, 0, mesh->Buffers.size() * sizeof(u32));
// count vertices in each buffer and reallocate
for (i = 0; i < mesh->Vertices.size(); ++i) {
if (verticesLinkBuffer[i] != -1)
++vCountArray[verticesLinkBuffer[i]];
}
if (mesh->TCoords2.size()) {
for (i = 0; i != mesh->Buffers.size(); ++i) {
mesh->Buffers[i]->Vertices_2TCoords->Data.reserve(vCountArray[i]);
mesh->Buffers[i]->VertexType = video::EVT_2TCOORDS;
}
} else {
for (i = 0; i != mesh->Buffers.size(); ++i)
mesh->Buffers[i]->Vertices_Standard->Data.reserve(vCountArray[i]);
}
verticesLinkIndex.set_used(mesh->Vertices.size());
// actually store vertices
for (i = 0; i < mesh->Vertices.size(); ++i) {
// if a vertex is missing for some reason, just skip it
if (verticesLinkBuffer[i] == -1)
continue;
scene::SSkinMeshBuffer *buffer = mesh->Buffers[verticesLinkBuffer[i]];
if (mesh->TCoords2.size()) {
verticesLinkIndex[i] = buffer->Vertices_2TCoords->getCount();
buffer->Vertices_2TCoords->Data.emplace_back(mesh->Vertices[i]);
// We have a problem with correct tcoord2 handling here
// crash fixed for now by checking the values
buffer->Vertices_2TCoords->Data.back().TCoords2 = (i < mesh->TCoords2.size()) ? mesh->TCoords2[i] : mesh->Vertices[i].TCoords;
} else {
verticesLinkIndex[i] = buffer->Vertices_Standard->getCount();
buffer->Vertices_Standard->Data.push_back(mesh->Vertices[i]);
}
}
// count indices per buffer and reallocate
memset(vCountArray, 0, mesh->Buffers.size() * sizeof(u32));
for (i = 0; i < mesh->FaceMaterialIndices.size(); ++i)
++vCountArray[mesh->FaceMaterialIndices[i]];
for (i = 0; i != mesh->Buffers.size(); ++i)
mesh->Buffers[i]->Indices->Data.reserve(vCountArray[i]);
delete[] vCountArray;
// create indices per buffer
for (i = 0; i < mesh->FaceMaterialIndices.size(); ++i) {
scene::SSkinMeshBuffer *buffer = mesh->Buffers[mesh->FaceMaterialIndices[i]];
for (u32 id = i * 3 + 0; id != i * 3 + 3; ++id) {
buffer->Indices->Data.push_back(verticesLinkIndex[mesh->Indices[id]]);
}
}
}
for (u32 j = 0; j < mesh->WeightJoint.size(); ++j) {
SkinnedMesh::SWeight &weight = (AnimatedMesh->getAllJoints()[mesh->WeightJoint[j]]->Weights[mesh->WeightNum[j]]);
u32 id = weight.vertex_id;
if (id >= verticesLinkIndex.size()) {
os::Printer::log("X loader: Weight id out of range", ELL_WARNING);
id = 0;
weight.strength = 0.f;
}
weight.vertex_id = verticesLinkIndex[id];
weight.buffer_id = verticesLinkBuffer[id] + bufferOffset;
}
}
#endif
}
return true;
}
//! Reads file into memory
bool CXMeshFileLoader::readFileIntoMemory(io::IReadFile *file)
{
const long size = file->getSize();
if (size < 12) {
os::Printer::log("X File is too small.", ELL_WARNING);
return false;
}
Buffer = new c8[size + 1];
Buffer[size] = 0x0; // null-terminate
//! read all into memory
if (file->read(Buffer, size) != static_cast<size_t>(size)) {
os::Printer::log("Could not read from x file.", ELL_WARNING);
return false;
}
Line = 1;
End = Buffer + size;
//! check header "xof "
if (strncmp(Buffer, "xof ", 4) != 0) {
os::Printer::log("Not an x file, wrong header.", ELL_WARNING);
return false;
}
//! read minor and major version, e.g. 0302 or 0303
c8 tmp[3];
tmp[0] = Buffer[4];
tmp[1] = Buffer[5];
tmp[2] = 0x0;
MajorVersion = core::strtoul10(tmp);
tmp[0] = Buffer[6];
tmp[1] = Buffer[7];
MinorVersion = core::strtoul10(tmp);
//! read format
if (strncmp(&Buffer[8], "txt ", 4) == 0)
BinaryFormat = false;
else if (strncmp(&Buffer[8], "bin ", 4) == 0)
BinaryFormat = true;
else {
os::Printer::log("Only uncompressed x files currently supported.", ELL_WARNING);
return false;
}
BinaryNumCount = 0;
//! read float size
if (strncmp(&Buffer[12], "0032", 4) == 0)
FloatSize = 4;
else if (strncmp(&Buffer[12], "0064", 4) == 0)
FloatSize = 8;
else {
os::Printer::log("Float size not supported.", ELL_WARNING);
return false;
}
P = &Buffer[16];
readUntilEndOfLine();
return true;
}
//! Parses the file
bool CXMeshFileLoader::parseFile()
{
while (parseDataObject()) {
// loop
}
return !ErrorState;
}
//! Parses the next Data object in the file
bool CXMeshFileLoader::parseDataObject()
{
core::stringc objectName = getNextToken();
if (objectName.size() == 0)
return false;
// parse specific object
#ifdef _XREADER_DEBUG
os::Printer::log("debug DataObject", objectName.c_str(), ELL_DEBUG);
#endif
if (objectName == "template")
return parseDataObjectTemplate();
else if (objectName == "Frame") {
return parseDataObjectFrame(0);
} else if (objectName == "Mesh") {
// some meshes have no frames at all
// CurFrame = AnimatedMesh->addJoint(0);
SXMesh *mesh = new SXMesh;
// mesh->Buffer=AnimatedMesh->addMeshBuffer();
Meshes.push_back(mesh);
return parseDataObjectMesh(*mesh);
} else if (objectName == "AnimationSet") {
return parseDataObjectAnimationSet();
} else if (objectName == "AnimTicksPerSecond") {
return parseDataObjectAnimationTicksPerSecond();
} else if (objectName == "Material") {
return parseUnknownDataObject();
} else if (objectName == "}") {
os::Printer::log("} found in dataObject", ELL_WARNING);
return true;
}
os::Printer::log("Unknown data object in animation of .x file", objectName.c_str(), ELL_WARNING);
return parseUnknownDataObject();
}
bool CXMeshFileLoader::parseDataObjectTemplate()
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: Reading template", ELL_DEBUG);
#endif
// parse a template data object. Currently not stored.
core::stringc name;
if (!readHeadOfDataObject(&name)) {
os::Printer::log("Left delimiter in template data object missing.",
name.c_str(), ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
// read GUID
getNextToken();
// read and ignore data members
while (true) {
core::stringc s = getNextToken();
if (s == "}")
break;
if (s.size() == 0)
return false;
}
return true;
}
bool CXMeshFileLoader::parseDataObjectFrame(SkinnedMesh::SJoint *Parent)
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: Reading frame", ELL_DEBUG);
#endif
// A coordinate frame, or "frame of reference." The Frame template
// is open and can contain any object. The Direct3D extensions (D3DX)
// mesh-loading functions recognize Mesh, FrameTransformMatrix, and
// Frame template instances as child objects when loading a Frame
// instance.
u32 JointID = 0;
core::stringc name;
if (!readHeadOfDataObject(&name)) {
os::Printer::log("No opening brace in Frame found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
SkinnedMesh::SJoint *joint = 0;
if (name.size()) {
auto n = AnimatedMesh->getJointNumber(name.c_str());
if (n.has_value()) {
JointID = *n;
joint = AnimatedMesh->getAllJoints()[JointID];
}
}
if (!joint) {
#ifdef _XREADER_DEBUG
os::Printer::log("creating joint ", name.c_str(), ELL_DEBUG);
#endif
joint = AnimatedMesh->addJoint(Parent);
joint->Name = name.c_str();
JointID = AnimatedMesh->getAllJoints().size() - 1;
} else {
#ifdef _XREADER_DEBUG
os::Printer::log("using joint ", name.c_str(), ELL_DEBUG);
#endif
if (Parent)
Parent->Children.push_back(joint);
}
// Now inside a frame.
// read tokens until closing brace is reached.
while (true) {
core::stringc objectName = getNextToken();
#ifdef _XREADER_DEBUG
os::Printer::log("debug DataObject in frame:", objectName.c_str(), ELL_DEBUG);
#endif
if (objectName.size() == 0) {
os::Printer::log("Unexpected ending found in Frame in x file.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
} else if (objectName == "}") {
break; // frame finished
} else if (objectName == "Frame") {
if (!parseDataObjectFrame(joint))
return false;
} else if (objectName == "FrameTransformMatrix") {
if (!parseDataObjectTransformationMatrix(joint->LocalMatrix))
return false;
// joint->LocalAnimatedMatrix
// joint->LocalAnimatedMatrix.makeInverse();
// joint->LocalMatrix=tmp*joint->LocalAnimatedMatrix;
} else if (objectName == "Mesh") {
/*
frame.Meshes.push_back(SXMesh());
if (!parseDataObjectMesh(frame.Meshes.getLast()))
return false;
*/
SXMesh *mesh = new SXMesh;
mesh->AttachedJointID = JointID;
Meshes.push_back(mesh);
if (!parseDataObjectMesh(*mesh))
return false;
} else {
os::Printer::log("Unknown data object in frame in x file", objectName.c_str(), ELL_WARNING);
if (!parseUnknownDataObject())
return false;
}
}
return true;
}
bool CXMeshFileLoader::parseDataObjectTransformationMatrix(core::matrix4 &mat)
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: Reading Transformation Matrix", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace in Transformation Matrix found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
readMatrix(mat);
if (!checkForOneFollowingSemicolons()) {
os::Printer::log("No finishing semicolon in Transformation Matrix found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in Transformation Matrix found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
return true;
}
bool CXMeshFileLoader::parseDataObjectMesh(SXMesh &mesh)
{
core::stringc name;
if (!readHeadOfDataObject(&name)) {
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: Reading mesh", ELL_DEBUG);
#endif
os::Printer::log("No opening brace in Mesh found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: Reading mesh", name.c_str(), ELL_DEBUG);
#endif
// read vertex count
const u32 nVertices = readInt();
// read vertices
mesh.Vertices.set_used(nVertices);
for (u32 n = 0; n < nVertices; ++n) {
readVector3(mesh.Vertices[n].Pos);
mesh.Vertices[n].Color = 0xFFFFFFFF;
mesh.Vertices[n].Normal = core::vector3df(0.0f);
}
if (!checkForTwoFollowingSemicolons()) {
os::Printer::log("No finishing semicolon in Mesh Vertex Array found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
// read faces
const u32 nFaces = readInt();
mesh.Indices.set_used(nFaces * 3);
mesh.IndexCountPerFace.set_used(nFaces);
core::array<u32> polygonfaces;
u32 currentIndex = 0;
for (u32 k = 0; k < nFaces; ++k) {
const u32 fcnt = readInt();
if (fcnt != 3) {
if (fcnt < 3) {
os::Printer::log("Invalid face count (<3) found in Mesh x file reader.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
// read face indices
polygonfaces.set_used(fcnt);
u32 triangles = (fcnt - 2);
mesh.Indices.set_used(mesh.Indices.size() + ((triangles - 1) * 3));
mesh.IndexCountPerFace[k] = (u16)(triangles * 3);
for (u32 f = 0; f < fcnt; ++f)
polygonfaces[f] = readInt();
for (u32 jk = 0; jk < triangles; ++jk) {
mesh.Indices[currentIndex++] = polygonfaces[0];
mesh.Indices[currentIndex++] = polygonfaces[jk + 1];
mesh.Indices[currentIndex++] = polygonfaces[jk + 2];
}
// TODO: change face indices in material list
} else {
mesh.Indices[currentIndex++] = readInt();
mesh.Indices[currentIndex++] = readInt();
mesh.Indices[currentIndex++] = readInt();
mesh.IndexCountPerFace[k] = 3;
}
}
for (u32 j = 0; j < mesh.Indices.size(); j++) {
if (mesh.Indices[j] >= mesh.Vertices.size()) {
os::Printer::log("Out of range index found in Mesh x file reader.", ELL_WARNING);
SET_ERR_AND_RETURN();
}
}
if (!checkForTwoFollowingSemicolons()) {
os::Printer::log("No finishing semicolon in Mesh Face Array found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
// here, other data objects may follow
while (true) {
core::stringc objectName = getNextToken();
if (objectName.size() == 0) {
os::Printer::log("Unexpected ending found in Mesh in x file.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
} else if (objectName == "}") {
break; // mesh finished
}
#ifdef _XREADER_DEBUG
os::Printer::log("debug DataObject in mesh", objectName.c_str(), ELL_DEBUG);
#endif
if (objectName == "MeshNormals") {
if (!parseDataObjectMeshNormals(mesh))
return false;
} else if (objectName == "MeshTextureCoords") {
if (!parseDataObjectMeshTextureCoords(mesh))
return false;
} else if (objectName == "MeshVertexColors") {
if (!parseDataObjectMeshVertexColors(mesh))
return false;
} else if (objectName == "MeshMaterialList") {
if (!parseDataObjectMeshMaterialList(mesh))
return false;
} else if (objectName == "VertexDuplicationIndices") {
// we'll ignore vertex duplication indices
// TODO: read them
if (!parseUnknownDataObject())
return false;
} else if (objectName == "DeclData") {
if (!readHeadOfDataObject()) {
os::Printer::log("No starting brace in DeclData found.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
// arbitrary vertex attributes
// first comes the number of element definitions
// then the vertex element type definitions
// with format type;tesselator;semantics;usageindex
// we want to support 2;0;6;0 == tangent
// 2;0;7;0 == binormal
// 2;0;3;0 == normal
// 1/2;0;5;0 == 1st uv coord
// and 1/2;0;5;1 == 2nd uv coord
// type==2 is 3xf32, type==1 is 2xf32
u32 j;
const u32 dcnt = readInt();
u16 size = 0;
s16 normalpos = -1;
s16 uvpos = -1;
s16 uv2pos = -1;
s16 tangentpos = -1;
s16 binormalpos = -1;
s16 normaltype = -1;
s16 uvtype = -1;
s16 uv2type = -1;
s16 tangenttype = -1;
s16 binormaltype = -1;
(void)tangentpos; // disable unused variable warnings
(void)binormalpos; // disable unused variable warnings
(void)tangenttype; // disable unused variable warnings
(void)binormaltype; // disable unused variable warnings
for (j = 0; j < dcnt; ++j) {
const u32 type = readInt();
// const u32 tesselator = readInt();
readInt();
const u32 semantics = readInt();
const u32 index = readInt();
switch (semantics) {
case 3:
normalpos = size;
normaltype = type;
break;
case 5:
if (index == 0) {
uvpos = size;
uvtype = type;
} else if (index == 1) {
uv2pos = size;
uv2type = type;
}
break;
case 6:
tangentpos = size;
tangenttype = type;
break;
case 7:
binormalpos = size;
binormaltype = type;
break;
default:
break;
}
switch (type) {
case 0:
size += 4;
break;
case 1:
size += 8;
break;
case 2:
size += 12;
break;
case 3:
size += 16;
break;
case 4:
case 5:
case 6:
size += 4;
break;
case 7:
size += 8;
break;
case 8:
case 9:
size += 4;
break;
case 10:
size += 8;
break;
case 11:
size += 4;
break;
case 12:
size += 8;
break;
case 13:
size += 4;
break;
case 14:
size += 4;
break;
case 15:
size += 4;
break;
case 16:
size += 8;
break;
}
}
const u32 datasize = readInt();
u32 *data = new u32[datasize];
for (j = 0; j < datasize; ++j)
data[j] = readInt();
if (!checkForOneFollowingSemicolons()) {
os::Printer::log("No finishing semicolon in DeclData found.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in DeclData.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
delete[] data;
SET_ERR_AND_RETURN();
}
u8 *dataptr = (u8 *)data;
if ((uv2pos != -1) && (uv2type == 1))
mesh.TCoords2.reallocate(mesh.Vertices.size());
for (j = 0; j < mesh.Vertices.size(); ++j) {
if ((normalpos != -1) && (normaltype == 2))
mesh.Vertices[j].Normal.set(*((core::vector3df *)(dataptr + normalpos)));
if ((uvpos != -1) && (uvtype == 1))
mesh.Vertices[j].TCoords.set(*((core::vector2df *)(dataptr + uvpos)));
if ((uv2pos != -1) && (uv2type == 1))
mesh.TCoords2.push_back(*((core::vector2df *)(dataptr + uv2pos)));
dataptr += size;
}
delete[] data;
} else if (objectName == "FVFData") {
if (!readHeadOfDataObject()) {
os::Printer::log("No starting brace in FVFData found.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
const u32 dataformat = readInt();
const u32 datasize = readInt();
u32 *data = new u32[datasize];
for (u32 j = 0; j < datasize; ++j)
data[j] = readInt();
if (dataformat & 0x102) { // 2nd uv set
mesh.TCoords2.reallocate(mesh.Vertices.size());
u8 *dataptr = (u8 *)data;
const u32 size = ((dataformat >> 8) & 0xf) * sizeof(core::vector2df);
for (u32 j = 0; j < mesh.Vertices.size(); ++j) {
mesh.TCoords2.push_back(*((core::vector2df *)(dataptr)));
dataptr += size;
}
}
delete[] data;
if (!checkForOneFollowingSemicolons()) {
os::Printer::log("No finishing semicolon in FVFData found.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in FVFData found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
} else if (objectName == "XSkinMeshHeader") {
if (!parseDataObjectSkinMeshHeader(mesh))
return false;
} else if (objectName == "SkinWeights") {
// mesh.SkinWeights.push_back(SXSkinWeight());
// if (!parseDataObjectSkinWeights(mesh.SkinWeights.getLast()))
if (!parseDataObjectSkinWeights(mesh))
return false;
} else {
os::Printer::log("Unknown data object in mesh in x file", objectName.c_str(), ELL_WARNING);
if (!parseUnknownDataObject())
return false;
}
}
return true;
}
bool CXMeshFileLoader::parseDataObjectSkinWeights(SXMesh &mesh)
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: Reading mesh skin weights", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace in Skin Weights found in .x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
core::stringc TransformNodeName;
if (!getNextTokenAsString(TransformNodeName)) {
os::Printer::log("Unknown syntax while reading transform node name string in .x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
mesh.HasSkinning = true;
auto n = AnimatedMesh->getJointNumber(TransformNodeName.c_str());
SkinnedMesh::SJoint *joint = n.has_value() ? AnimatedMesh->getAllJoints()[*n] : nullptr;
if (!joint) {
#ifdef _XREADER_DEBUG
os::Printer::log("creating joint for skinning ", TransformNodeName.c_str(), ELL_DEBUG);
#endif
n = AnimatedMesh->getAllJoints().size();
joint = AnimatedMesh->addJoint(0);
joint->Name = TransformNodeName.c_str();
}
// read vertex weights
const u32 nWeights = readInt();
// read vertex indices
u32 i;
const u32 jointStart = joint->Weights.size();
joint->Weights.reserve(jointStart + nWeights);
mesh.WeightJoint.reallocate(mesh.WeightJoint.size() + nWeights);
mesh.WeightNum.reallocate(mesh.WeightNum.size() + nWeights);
for (i = 0; i < nWeights; ++i) {
mesh.WeightJoint.push_back(*n);
mesh.WeightNum.push_back(joint->Weights.size()); // id of weight
// Note: This adds a weight to joint->Weights
SkinnedMesh::SWeight *weight = AnimatedMesh->addWeight(joint);
weight->buffer_id = 0;
weight->vertex_id = readInt();
}
// read vertex weights
for (i = jointStart; i < jointStart + nWeights; ++i)
joint->Weights[i].strength = readFloat();
// read matrix offset
// transforms the mesh vertices to the space of the bone
// When concatenated to the bone's transform, this provides the
// world space coordinates of the mesh as affected by the bone
core::matrix4 MatrixOffset;
readMatrix(MatrixOffset);
joint->GlobalInversedMatrix = MatrixOffset;
if (!checkForOneFollowingSemicolons()) {
os::Printer::log("No finishing semicolon in Skin Weights found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in Skin Weights found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
return true;
}
bool CXMeshFileLoader::parseDataObjectSkinMeshHeader(SXMesh &mesh)
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: Reading skin mesh header", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace in Skin Mesh header found in .x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
mesh.MaxSkinWeightsPerVertex = readInt();
mesh.MaxSkinWeightsPerFace = readInt();
mesh.BoneCount = readInt();
if (!BinaryFormat)
getNextToken(); // skip semicolon
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in skin mesh header in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
return true;
}
bool CXMeshFileLoader::parseDataObjectMeshNormals(SXMesh &mesh)
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: reading mesh normals", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace in Mesh Normals found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
// read count
const u32 nNormals = readInt();
core::array<core::vector3df> normals;
normals.set_used(nNormals);
// read normals
for (u32 i = 0; i < nNormals; ++i)
readVector3(normals[i]);
if (!checkForTwoFollowingSemicolons()) {
os::Printer::log("No finishing semicolon in Mesh Normals Array found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
core::array<u32> normalIndices;
normalIndices.set_used(mesh.Indices.size());
// read face normal indices
const u32 nFNormals = readInt();
// if (nFNormals >= mesh.IndexCountPerFace.size())
if (0) { // this condition doesn't work for some reason
os::Printer::log("Too many face normals found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
u32 normalidx = 0;
core::array<u32> polygonfaces;
for (u32 k = 0; k < nFNormals; ++k) {
const u32 fcnt = readInt();
u32 triangles = fcnt - 2;
u32 indexcount = triangles * 3;
if (indexcount != mesh.IndexCountPerFace[k]) {
os::Printer::log("Not matching normal and face index count found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
if (indexcount == 3) {
// default, only one triangle in this face
for (u32 h = 0; h < 3; ++h) {
const u32 normalnum = readInt();
mesh.Vertices[mesh.Indices[normalidx++]].Normal.set(normals[normalnum]);
}
} else {
polygonfaces.set_used(fcnt);
// multiple triangles in this face
for (u32 h = 0; h < fcnt; ++h)
polygonfaces[h] = readInt();
for (u32 jk = 0; jk < triangles; ++jk) {
mesh.Vertices[mesh.Indices[normalidx++]].Normal.set(normals[polygonfaces[0]]);
mesh.Vertices[mesh.Indices[normalidx++]].Normal.set(normals[polygonfaces[jk + 1]]);
mesh.Vertices[mesh.Indices[normalidx++]].Normal.set(normals[polygonfaces[jk + 2]]);
}
}
}
if (!checkForTwoFollowingSemicolons()) {
os::Printer::log("No finishing semicolon in Mesh Face Normals Array found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in Mesh Normals found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
return true;
}
bool CXMeshFileLoader::parseDataObjectMeshTextureCoords(SXMesh &mesh)
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: reading mesh texture coordinates", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace in Mesh Texture Coordinates found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
const u32 nCoords = readInt();
// if (nCoords >= mesh.Vertices.size())
if (0) { // this condition doesn't work for some reason
os::Printer::log("Too many texture coords found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
for (u32 i = 0; i < nCoords; ++i)
readVector2(mesh.Vertices[i].TCoords);
if (!checkForTwoFollowingSemicolons()) {
os::Printer::log("No finishing semicolon in Mesh Texture Coordinates Array found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in Mesh Texture Coordinates Array found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
return true;
}
bool CXMeshFileLoader::parseDataObjectMeshVertexColors(SXMesh &mesh)
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: reading mesh vertex colors", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace for Mesh Vertex Colors found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
mesh.HasVertexColors = true;
const u32 nColors = readInt();
for (u32 i = 0; i < nColors; ++i) {
const u32 Index = readInt();
if (Index >= mesh.Vertices.size()) {
os::Printer::log("index value in parseDataObjectMeshVertexColors out of bounds", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
readRGBA(mesh.Vertices[Index].Color);
checkForOneFollowingSemicolons();
}
if (!checkForOneFollowingSemicolons()) {
os::Printer::log("No finishing semicolon in Mesh Vertex Colors Array found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in Mesh Texture Coordinates Array found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
return false;
}
return true;
}
bool CXMeshFileLoader::parseDataObjectMeshMaterialList(SXMesh &mesh)
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: Reading mesh material list", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace in Mesh Material List found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
// read material count
const u32 nMaterials = readInt();
mesh.Materials.reallocate(nMaterials);
// read non triangulated face material index count
const u32 nFaceIndices = readInt();
// There seems to be a compact representation of "all faces the same material"
// being represented as 1;1;0;; which means 1 material, 1 face with first material
// all the other faces have to obey then, so check is disabled
// if (nFaceIndices != mesh.IndexCountPerFace.size())
// os::Printer::log("Index count per face not equal to face material index count in x file.", ELL_WARNING);
// read non triangulated face indices and create triangulated ones
mesh.FaceMaterialIndices.set_used(mesh.Indices.size() / 3);
u32 triangulatedindex = 0;
u32 ind = 0;
for (u32 tfi = 0; tfi < mesh.IndexCountPerFace.size(); ++tfi) {
if (tfi < nFaceIndices)
ind = readInt();
if (ind >= core::max_(nMaterials, 1U)) {
os::Printer::log("Out of range index found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
const u32 fc = mesh.IndexCountPerFace[tfi] / 3;
for (u32 k = 0; k < fc; ++k)
mesh.FaceMaterialIndices[triangulatedindex++] = ind;
}
// in version 03.02, the face indices end with two semicolons.
// commented out version check, as version 03.03 exported from blender also has 2 semicolons
if (!BinaryFormat) { // && MajorVersion == 3 && MinorVersion <= 2)
if (P[0] == ';')
++P;
}
// read following data objects
while (true) {
core::stringc objectName = getNextToken();
if (objectName.size() == 0) {
os::Printer::log("Unexpected ending found in Mesh Material list in .x file.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
} else if (objectName == "}") {
break; // material list finished
} else if (objectName == "{") {
// template materials now available thanks to joeWright
objectName = getNextToken();
mesh.Materials.push_back(video::SMaterial());
getNextToken(); // skip }
} else if (objectName == "Material") {
mesh.Materials.push_back(video::SMaterial());
if (!parseUnknownDataObject())
return false;
} else if (objectName == ";") {
// ignore
} else {
os::Printer::log("Unknown data object in material list in x file", objectName.c_str(), ELL_WARNING);
if (!parseUnknownDataObject())
return false;
}
}
return true;
}
bool CXMeshFileLoader::parseDataObjectAnimationSet()
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: Reading animation set", ELL_DEBUG);
#endif
core::stringc AnimationName;
if (!readHeadOfDataObject(&AnimationName)) {
os::Printer::log("No opening brace in Animation Set found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
os::Printer::log("Reading animationset ", AnimationName, ELL_DEBUG);
while (true) {
core::stringc objectName = getNextToken();
if (objectName.size() == 0) {
os::Printer::log("Unexpected ending found in Animation set in x file.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
} else if (objectName == "}") {
break; // animation set finished
} else if (objectName == "Animation") {
if (!parseDataObjectAnimation())
return false;
} else {
os::Printer::log("Unknown data object in animation set in x file", objectName.c_str(), ELL_WARNING);
if (!parseUnknownDataObject())
return false;
}
}
return true;
}
bool CXMeshFileLoader::parseDataObjectAnimationTicksPerSecond()
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: reading AnimationTicksPerSecond", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace in Animation found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
const u32 ticks = readInt();
if (!checkForOneFollowingSemicolons()) {
os::Printer::log("No closing semicolon in AnimationTicksPerSecond in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in AnimationTicksPerSecond in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
AnimatedMesh->setAnimationSpeed(static_cast<irr::f32>(ticks));
return true;
}
bool CXMeshFileLoader::parseDataObjectAnimation()
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: reading animation", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace in Animation found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
// anim.closed = true;
// anim.linearPositionQuality = true;
SkinnedMesh::SJoint animationDump;
core::stringc FrameName;
while (true) {
core::stringc objectName = getNextToken();
if (objectName.size() == 0) {
os::Printer::log("Unexpected ending found in Animation in x file.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
} else if (objectName == "}") {
break; // animation finished
} else if (objectName == "AnimationKey") {
if (!parseDataObjectAnimationKey(&animationDump))
return false;
} else if (objectName == "AnimationOptions") {
// TODO: parse options.
if (!parseUnknownDataObject())
return false;
} else if (objectName == "{") {
// read frame name
FrameName = getNextToken();
if (!checkForClosingBrace()) {
os::Printer::log("Unexpected ending found in Animation in x file.", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
} else {
os::Printer::log("Unknown data object in animation in x file", objectName.c_str(), ELL_WARNING);
if (!parseUnknownDataObject())
SET_ERR_AND_RETURN();
}
}
if (FrameName.size() != 0) {
#ifdef _XREADER_DEBUG
os::Printer::log("frame name", FrameName.c_str(), ELL_DEBUG);
#endif
auto n = AnimatedMesh->getJointNumber(FrameName.c_str());
SkinnedMesh::SJoint *joint;
if (n.has_value()) {
joint = AnimatedMesh->getAllJoints()[*n];
} else {
#ifdef _XREADER_DEBUG
os::Printer::log("creating joint for animation ", FrameName.c_str(), ELL_DEBUG);
#endif
joint = AnimatedMesh->addJoint(0);
joint->Name = FrameName.c_str();
}
joint->keys.append(animationDump.keys);
} else
os::Printer::log("joint name was never given", ELL_WARNING);
return true;
}
bool CXMeshFileLoader::parseDataObjectAnimationKey(SkinnedMesh::SJoint *joint)
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: reading animation key", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace in Animation Key found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
// read key type
const u32 keyType = readInt();
if (keyType > 4) {
os::Printer::log("Unknown key type found in Animation Key in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
// read number of keys
const u32 numberOfKeys = readInt();
// eat the semicolon after the "0". if there are keys present, readInt()
// does this for us. If there aren't, we need to do it explicitly
if (numberOfKeys == 0)
checkForOneFollowingSemicolons();
for (u32 i = 0; i < numberOfKeys; ++i) {
// read time
const f32 time = (f32)readInt();
// read keys
switch (keyType) {
case 0: // rotation
{
// read quaternions
// read count
if (readInt() != 4) {
os::Printer::log("Expected 4 numbers in animation key in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
f32 W = -readFloat();
f32 X = -readFloat();
f32 Y = -readFloat();
f32 Z = -readFloat();
if (!checkForTwoFollowingSemicolons()) {
os::Printer::log("No finishing semicolon after quaternion animation key in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
core::quaternion rotation(X, Y, Z, W);
rotation.normalize();
AnimatedMesh->addRotationKey(joint, time, rotation);
} break;
case 1: // scale
case 2: // position
{
// read vectors
// read count
if (readInt() != 3) {
os::Printer::log("Expected 3 numbers in animation key in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
core::vector3df vector;
readVector3(vector);
if (!checkForTwoFollowingSemicolons()) {
os::Printer::log("No finishing semicolon after vector animation key in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
if (keyType == 2) {
AnimatedMesh->addPositionKey(joint, time, vector);
} else {
AnimatedMesh->addScaleKey(joint, time, vector);
}
} break;
case 3:
case 4: {
// read matrix
// read count
if (readInt() != 16) {
os::Printer::log("Expected 16 numbers in animation key in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
// read matrix
core::matrix4 mat(core::matrix4::EM4CONST_NOTHING);
readMatrix(mat);
// mat=joint->LocalMatrix*mat;
if (!checkForOneFollowingSemicolons()) {
os::Printer::log("No finishing semicolon after matrix animation key in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
}
AnimatedMesh->addRotationKey(joint, time, core::quaternion(mat.getTransposed()));
AnimatedMesh->addPositionKey(joint, time, mat.getTranslation());
/*
core::vector3df scale=mat.getScale();
if (scale.X==0)
scale.X=1;
if (scale.Y==0)
scale.Y=1;
if (scale.Z==0)
scale.Z=1;
SkinnedMesh::SScaleKey *keyS=AnimatedMesh->addScaleKey(joint);
keyS->frame=time;
keyS->scale=scale;
*/
} break;
} // end switch
}
if (!checkForOneFollowingSemicolons())
--P;
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in animation key in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
return true;
}
bool CXMeshFileLoader::parseDataObjectTextureFilename(core::stringc &texturename)
{
#ifdef _XREADER_DEBUG
os::Printer::log("CXFileReader: reading texture filename", ELL_DEBUG);
#endif
if (!readHeadOfDataObject()) {
os::Printer::log("No opening brace in Texture filename found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
if (!getNextTokenAsString(texturename)) {
os::Printer::log("Unknown syntax while reading texture filename string in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
if (!checkForClosingBrace()) {
os::Printer::log("No closing brace in Texture filename found in x file", ELL_WARNING);
os::Printer::log("Line", core::stringc(Line).c_str(), ELL_WARNING);
SET_ERR_AND_RETURN();
}
return true;
}
bool CXMeshFileLoader::parseUnknownDataObject()
{
// find opening delimiter
while (true) {
core::stringc t = getNextToken();
if (t.size() == 0)
return false;
if (t == "{")
break;
}
u32 counter = 1;
// parse until closing delimiter
while (counter) {
core::stringc t = getNextToken();
if (t.size() == 0)
return false;
if (t == "{")
++counter;
else if (t == "}")
--counter;
}
return true;
}
//! checks for closing curly brace, returns false if not there
bool CXMeshFileLoader::checkForClosingBrace()
{
return (getNextToken() == "}");
}
//! checks for one following semicolon, returns false if not there
bool CXMeshFileLoader::checkForOneFollowingSemicolons()
{
if (BinaryFormat)
return true;
if (getNextToken() == ";")
return true;
else {
--P;
return false;
}
}
//! checks for two following semicolons, returns false if they are not there
bool CXMeshFileLoader::checkForTwoFollowingSemicolons()
{
if (BinaryFormat)
return true;
for (u32 k = 0; k < 2; ++k) {
if (getNextToken() != ";") {
--P;
return false;
}
}
return true;
}
//! reads header of dataobject including the opening brace.
//! returns false if error happened, and writes name of object
//! if there is one
bool CXMeshFileLoader::readHeadOfDataObject(core::stringc *outname)
{
core::stringc nameOrBrace = getNextToken();
if (nameOrBrace != "{") {
if (outname)
(*outname) = nameOrBrace;
if (getNextToken() != "{")
return false;
}
return true;
}
//! returns next parseable token. Returns empty string if no token there
core::stringc CXMeshFileLoader::getNextToken()
{
core::stringc s;
// process binary-formatted file
if (BinaryFormat) {
// in binary mode it will only return NAME and STRING token
// and (correctly) skip over other tokens.
s16 tok = readBinWord();
u32 len;
// standalone tokens
switch (tok) {
case 1:
// name token
len = readBinDWord();
s = core::stringc(P, len);
P += len;
return s;
case 2:
// string token
len = readBinDWord();
s = core::stringc(P, len);
P += (len + 2);
return s;
case 3:
// integer token
P += 4;
return "<integer>";
case 5:
// GUID token
P += 16;
return "<guid>";
case 6:
len = readBinDWord();
P += (len * 4);
return "<int_list>";
case 7:
len = readBinDWord();
P += (len * FloatSize);
return "<flt_list>";
case 0x0a:
return "{";
case 0x0b:
return "}";
case 0x0c:
return "(";
case 0x0d:
return ")";
case 0x0e:
return "[";
case 0x0f:
return "]";
case 0x10:
return "<";
case 0x11:
return ">";
case 0x12:
return ".";
case 0x13:
return ",";
case 0x14:
return ";";
case 0x1f:
return "template";
case 0x28:
return "WORD";
case 0x29:
return "DWORD";
case 0x2a:
return "FLOAT";
case 0x2b:
return "DOUBLE";
case 0x2c:
return "CHAR";
case 0x2d:
return "UCHAR";
case 0x2e:
return "SWORD";
case 0x2f:
return "SDWORD";
case 0x30:
return "void";
case 0x31:
return "string";
case 0x32:
return "unicode";
case 0x33:
return "cstring";
case 0x34:
return "array";
}
}
// process text-formatted file
else {
findNextNoneWhiteSpace();
if (P >= End)
return s;
while ((P < End) && !core::isspace(P[0])) {
// either keep token delimiters when already holding a token, or return if first valid char
if (P[0] == ';' || P[0] == '}' || P[0] == '{' || P[0] == ',') {
if (!s.size()) {
s.append(P[0]);
++P;
}
break; // stop for delimiter
}
s.append(P[0]);
++P;
}
}
return s;
}
//! places pointer to next begin of a token, which must be a number,
// and ignores comments
void CXMeshFileLoader::findNextNoneWhiteSpaceNumber()
{
if (BinaryFormat)
return;
while ((P < End) && (P[0] != '-') && (P[0] != '.') &&
!(core::isdigit(P[0]))) {
// check if this is a comment
if ((P[0] == '/' && P[1] == '/') || P[0] == '#')
readUntilEndOfLine();
else
++P;
}
}
// places pointer to next begin of a token, and ignores comments
void CXMeshFileLoader::findNextNoneWhiteSpace()
{
if (BinaryFormat)
return;
while (true) {
while ((P < End) && core::isspace(P[0])) {
if (*P == '\n')
++Line;
++P;
}
if (P >= End)
return;
// check if this is a comment
if ((P[0] == '/' && P[1] == '/') ||
P[0] == '#')
readUntilEndOfLine();
else
break;
}
}
//! reads a x file style string
bool CXMeshFileLoader::getNextTokenAsString(core::stringc &out)
{
if (BinaryFormat) {
out = getNextToken();
return true;
}
findNextNoneWhiteSpace();
if (P >= End)
return false;
if (P[0] != '"')
return false;
++P;
while (P < End && P[0] != '"') {
out.append(P[0]);
++P;
}
if (P[1] != ';' || P[0] != '"')
return false;
P += 2;
return true;
}
void CXMeshFileLoader::readUntilEndOfLine()
{
if (BinaryFormat)
return;
while (P < End) {
if (P[0] == '\n' || P[0] == '\r') {
++P;
++Line;
return;
}
++P;
}
}
u16 CXMeshFileLoader::readBinWord()
{
if (P >= End)
return 0;
#ifdef __BIG_ENDIAN__
const u16 tmp = os::Byteswap::byteswap(*(u16 *)P);
#else
const u16 tmp = *(u16 *)P;
#endif
P += 2;
return tmp;
}
u32 CXMeshFileLoader::readBinDWord()
{
if (P >= End)
return 0;
#ifdef __BIG_ENDIAN__
const u32 tmp = os::Byteswap::byteswap(*(u32 *)P);
#else
const u32 tmp = *(u32 *)P;
#endif
P += 4;
return tmp;
}
u32 CXMeshFileLoader::readInt()
{
if (BinaryFormat) {
if (!BinaryNumCount) {
const u16 tmp = readBinWord(); // 0x06 or 0x03
if (tmp == 0x06)
BinaryNumCount = readBinDWord();
else
BinaryNumCount = 1; // single int
}
--BinaryNumCount;
return readBinDWord();
} else {
findNextNoneWhiteSpaceNumber();
return core::strtoul10(P, &P);
}
}
f32 CXMeshFileLoader::readFloat()
{
if (BinaryFormat) {
if (!BinaryNumCount) {
const u16 tmp = readBinWord(); // 0x07 or 0x42
if (tmp == 0x07)
BinaryNumCount = readBinDWord();
else
BinaryNumCount = 1; // single int
}
--BinaryNumCount;
if (FloatSize == 8) {
#ifdef __BIG_ENDIAN__
// TODO: Check if data is properly converted here
f32 ctmp[2];
ctmp[1] = os::Byteswap::byteswap(*(f32 *)P);
ctmp[0] = os::Byteswap::byteswap(*(f32 *)P + 4);
const f32 tmp = (f32)(*(f64 *)(void *)ctmp);
#else
const f32 tmp = (f32)(*(f64 *)P);
#endif
P += 8;
return tmp;
} else {
#ifdef __BIG_ENDIAN__
const f32 tmp = os::Byteswap::byteswap(*(f32 *)P);
#else
const f32 tmp = *(f32 *)P;
#endif
P += 4;
return tmp;
}
}
findNextNoneWhiteSpaceNumber();
f32 ftmp;
P = core::fast_atof_move(P, ftmp);
return ftmp;
}
// read 2-dimensional vector. Stops at semicolon after second value for text file format
bool CXMeshFileLoader::readVector2(core::vector2df &vec)
{
vec.X = readFloat();
vec.Y = readFloat();
return true;
}
// read 3-dimensional vector. Stops at semicolon after third value for text file format
bool CXMeshFileLoader::readVector3(core::vector3df &vec)
{
vec.X = readFloat();
vec.Y = readFloat();
vec.Z = readFloat();
return true;
}
// read color without alpha value. Stops after second semicolon after blue value
bool CXMeshFileLoader::readRGB(video::SColor &color)
{
video::SColorf tmpColor;
tmpColor.r = readFloat();
tmpColor.g = readFloat();
tmpColor.b = readFloat();
color = tmpColor.toSColor();
return checkForOneFollowingSemicolons();
}
// read color with alpha value. Stops after second semicolon after blue value
bool CXMeshFileLoader::readRGBA(video::SColor &color)
{
video::SColorf tmpColor;
tmpColor.r = readFloat();
tmpColor.g = readFloat();
tmpColor.b = readFloat();
tmpColor.a = readFloat();
color = tmpColor.toSColor();
return checkForOneFollowingSemicolons();
}
// read matrix from list of floats
bool CXMeshFileLoader::readMatrix(core::matrix4 &mat)
{
for (u32 i = 0; i < 16; ++i)
mat[i] = readFloat();
return checkForOneFollowingSemicolons();
}
} // end namespace scene
} // end namespace irr