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43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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#pragma once
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#include "irr_v3d.h"
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#include "cpp_api/s_base.h"
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#include "cpp_api/s_nodemeta.h"
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#include "util/string.h"
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struct MapNode;
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class ServerActiveObject;
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class ScriptApiNode
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: virtual public ScriptApiBase,
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public ScriptApiNodemeta
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{
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public:
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ScriptApiNode() = default;
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virtual ~ScriptApiNode() = default;
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bool node_on_punch(v3s16 p, MapNode node,
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ServerActiveObject *puncher, const PointedThing &pointed);
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bool node_on_dig(v3s16 p, MapNode node,
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ServerActiveObject *digger);
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void node_on_construct(v3s16 p, MapNode node);
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void node_on_destruct(v3s16 p, MapNode node);
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bool node_on_flood(v3s16 p, MapNode node, MapNode newnode);
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void node_after_destruct(v3s16 p, MapNode node);
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bool node_on_timer(v3s16 p, MapNode node, f32 dtime);
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void node_on_receive_fields(v3s16 p,
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const std::string &formname,
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const StringMap &fields,
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ServerActiveObject *sender);
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public:
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static struct EnumString es_DrawType[];
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static struct EnumString es_ContentParamType[];
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static struct EnumString es_ContentParamType2[];
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static struct EnumString es_LiquidType[];
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static struct EnumString es_NodeBoxType[];
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static struct EnumString es_TextureAlphaMode[];
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};
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