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luanti/src/unittest/test_inventory.cpp

111 lines
2.6 KiB
C++

// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
#include "test.h"
#include <sstream>
#include "gamedef.h"
#include "inventory.h"
class TestInventory : public TestBase {
public:
TestInventory() { TestManager::registerTestModule(this); }
const char *getName() { return "TestInventory"; }
void runTests(IGameDef *gamedef);
void testSerializeDeserialize(IItemDefManager *idef);
static const char *serialized_inventory_in;
static const char *serialized_inventory_out;
static const char *serialized_inventory_inc;
};
static TestInventory g_test_instance;
void TestInventory::runTests(IGameDef *gamedef)
{
TEST(testSerializeDeserialize, gamedef->getItemDefManager());
}
////////////////////////////////////////////////////////////////////////////////
void TestInventory::testSerializeDeserialize(IItemDefManager *idef)
{
Inventory inv(idef);
std::istringstream is(serialized_inventory_in, std::ios::binary);
inv.deSerialize(is);
UASSERT(inv.getList("0"));
UASSERT(!inv.getList("main"));
inv.getList("0")->setName("main");
UASSERT(!inv.getList("0"));
UASSERT(inv.getList("main"));
UASSERTEQ(u32, inv.getList("main")->getWidth(), 3);
inv.getList("main")->setWidth(5);
std::ostringstream inv_os(std::ios::binary);
inv.serialize(inv_os, false);
UASSERTEQ(std::string, inv_os.str(), serialized_inventory_out);
inv.setModified(false);
inv_os.str("");
inv_os.clear();
inv.serialize(inv_os, true);
UASSERTEQ(std::string, inv_os.str(), serialized_inventory_inc);
ItemStack leftover = inv.getList("main")->takeItem(7, 99 - 12);
ItemStack wanted = ItemStack("default:dirt", 99 - 12, 0, idef);
UASSERT(leftover == wanted);
leftover = inv.getList("main")->getItem(7);
wanted.count = 12;
UASSERT(leftover == wanted);
}
const char *TestInventory::serialized_inventory_in =
"List 0 10\n"
"Width 3\n"
"Empty\n"
"Empty\n"
"Item default:cobble 61\n"
"Empty\n"
"Empty\n"
"Item default:dirt 71\n"
"Empty\n"
"Item default:dirt 99\n"
"Item default:cobble 38\n"
"Empty\n"
"EndInventoryList\n"
"List abc 1\n"
"Item default:stick 3\n"
"Width 0\n"
"EndInventoryList\n"
"EndInventory\n";
const char *TestInventory::serialized_inventory_out =
"List main 10\n"
"Width 5\n"
"Empty\n"
"Empty\n"
"Item default:cobble 61\n"
"Empty\n"
"Empty\n"
"Item default:dirt 71\n"
"Empty\n"
"Item default:dirt 99\n"
"Item default:cobble 38\n"
"Empty\n"
"EndInventoryList\n"
"List abc 1\n"
"Width 0\n"
"Item default:stick 3\n"
"EndInventoryList\n"
"EndInventory\n";
const char *TestInventory::serialized_inventory_inc =
"KeepList main\n"
"KeepList abc\n"
"EndInventory\n";