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luanti/irr/include
Lars Müller fde6384a09
Fix and clean up skeletal animation (#15722)
* Fix attachments lagging behind their parents (#14818)
* Fix animation blending (#14817)
* Bring back cool guy as another .x smoke test
* Add .x mesh loader unittest
* Do bounding box & matrix calculation at proper point in time
* Remove obsolete `SAnimatedMesh`
2025-06-01 23:21:35 +02:00
..
KHR Don't expose irrlicht internal headers as public 2024-10-09 16:25:02 +02:00
aabbox3d.h Fix situation around aabbox3d default constructor (#15586) 2024-12-29 14:36:30 +01:00
CIndexBuffer.h Irrlicht: Get rid of obsolete setDebugName (#15541) 2024-12-14 17:03:08 +01:00
CMeshBuffer.h Fix situation around aabbox3d default constructor (#15586) 2024-12-29 14:36:30 +01:00
coreutil.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
CVertexBuffer.h Irrlicht: Get rid of obsolete setDebugName (#15541) 2024-12-14 17:03:08 +01:00
dimension2d.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
ECullingTypes.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
EDebugSceneTypes.h Add debug mode that shows mesh buffer bounding boxes 2025-01-04 12:40:14 +01:00
EDeviceTypes.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
EDriverFeatures.h Implement support for array textures in GL driver 2025-04-08 22:24:37 +02:00
EDriverTypes.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
EFocusFlags.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
EGUIAlignment.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
EGUIElementTypes.h Purge some dead code (mostly Irrlicht) (#16111) 2025-05-04 16:31:44 +02:00
EHardwareBufferFlags.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
EMaterialProps.h Drop fixed pipeline lighting stuff (#15165) 2024-09-18 12:18:28 +02:00
EMaterialTypes.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
EPrimitiveTypes.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
EReadFileType.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
ESceneNodeTypes.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
EVertexAttributes.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
EVideoTypes.h Debloat IVideoDriver and IrrlichtDevice includes (#15080) 2024-08-31 11:44:30 +02:00
fast_atof.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
IAnimatedMesh.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
IAnimatedMeshSceneNode.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
IBillboardSceneNode.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IBoneSceneNode.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
ICameraSceneNode.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IContextManager.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
ICursorControl.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IDummyTransformationSceneNode.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IEventReceiver.h Don't memset SEvent directly (#15359) 2024-10-31 19:24:43 +01:00
IFileArchive.h Drop gzip support from CZipReader 2025-03-30 18:17:19 +02:00
IFileList.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IFileSystem.h Purge some dead code (mostly Irrlicht) (#16111) 2025-05-04 16:31:44 +02:00
IGPUProgrammingServices.h Clean up Irrlicht shader API 2024-12-31 14:47:46 +01:00
IGUIButton.h Reduce irrlicht_extrabloated.h includes in header files 2025-01-04 12:39:34 +01:00
IGUICheckBox.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IGUIComboBox.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IGUIEditBox.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IGUIElement.h Purge some dead code (mostly Irrlicht) (#16111) 2025-05-04 16:31:44 +02:00
IGUIEnvironment.h Remove Irrlicht GUI gradients (#16015) 2025-05-07 08:56:00 +02:00
IGUIFileOpenDialog.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IGUIFont.h IGUIFont / CGUITTFont code cleanups (#15581) 2024-12-23 12:49:47 +01:00
IGUIFontBitmap.h IGUIFont / CGUITTFont code cleanups (#15581) 2024-12-23 12:49:47 +01:00
IGUIImage.h Reduce irrlicht_extrabloated.h includes in header files 2025-01-04 12:39:34 +01:00
IGUIImageList.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
IGUIListBox.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IGUIScrollBar.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IGUISkin.h Remove Irrlicht GUI gradients (#16015) 2025-05-07 08:56:00 +02:00
IGUISpriteBank.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IGUIStaticText.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IGUITabControl.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
IGUIToolbar.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IImage.h Drop support for storing mipmap data alongside IImage 2025-04-08 22:24:37 +02:00
IImageLoader.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
IImageWriter.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
IIndexBuffer.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
ILogger.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IMaterialRenderer.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IMaterialRendererServices.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
IMemoryReadFile.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IMesh.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
IMeshBuffer.h Replace _IRR_DEBUG_BREAK_IF with assertions 2025-04-20 20:49:10 +02:00
IMeshCache.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IMeshLoader.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IMeshManipulator.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
IMeshSceneNode.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
IOSOperator.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IReadFile.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
IReferenceCounted.h Replace _IRR_DEBUG_BREAK_IF with assertions 2025-04-20 20:49:10 +02:00
IRenderTarget.h GL: fix and clean up some code 2024-12-04 18:20:34 +01:00
irr_ptr.h Move irr_ptr.h too irr/include/ 2024-09-18 12:19:40 +02:00
irrArray.h Replace _IRR_DEBUG_BREAK_IF with assertions 2025-04-20 20:49:10 +02:00
irrlicht.h Purge some dead code (mostly Irrlicht) (#16111) 2025-05-04 16:31:44 +02:00
IrrlichtDevice.h Purge some dead code (mostly Irrlicht) (#16111) 2025-05-04 16:31:44 +02:00
irrMath.h Fix some (MSVC) compiler warnings 2025-04-20 20:49:10 +02:00
irrpack.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
irrString.h Replace _IRR_DEBUG_BREAK_IF with assertions 2025-04-20 20:49:10 +02:00
irrTypes.h Get rid of _IRR_OVERRIDE_ macro 2025-04-20 20:49:10 +02:00
irrunpack.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
ISceneCollisionManager.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
ISceneManager.h Purge some dead code (mostly Irrlicht) (#16111) 2025-05-04 16:31:44 +02:00
ISceneNode.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
IShaderConstantSetCallBack.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
ITexture.h Implement support for array textures in GL driver 2025-04-08 22:24:37 +02:00
ITimer.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
IVertexBuffer.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
IVideoDriver.h Refactor ITextureSource use in main menu (#16135) 2025-05-24 22:49:29 +02:00
IWriteFile.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
Keycodes.h SDL: Use scancodes for keybindings (#14964) 2025-03-16 20:35:34 +01:00
line2d.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
line3d.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
matrix4.h Purge some dead code (mostly Irrlicht) (#16111) 2025-05-04 16:31:44 +02:00
mt_opengl.h Purge some dead code (mostly Irrlicht) (#16111) 2025-05-04 16:31:44 +02:00
path.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
plane3d.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
position2d.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
quaternion.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
rect.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
S3DVertex.h Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00
SColor.h Add 10-bit texture format and setting to chose PP color depth 2024-12-04 18:20:34 +01:00
SExposedVideoData.h Irrlicht: Use EGL over GLX (#15286) 2024-10-22 23:04:46 +02:00
SIrrCreationParameters.h Expose OpenGL debugging as a normal setting 2024-04-15 17:48:33 +02:00
SkinnedMesh.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
SMaterial.h Purge some dead code (mostly Irrlicht) (#16111) 2025-05-04 16:31:44 +02:00
SMaterialLayer.h Reduce size of SMaterial struct 2025-01-12 14:49:25 +01:00
SMesh.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
SMeshBuffer.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
SOverrideMaterial.h Drop fixed pipeline lighting stuff (#15165) 2024-09-18 12:18:28 +02:00
SSkinMeshBuffer.h Replace _IRR_DEBUG_BREAK_IF with assertions 2025-04-20 20:49:10 +02:00
SVertexIndex.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
SVertexManipulator.h Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
SViewFrustum.h Fix situation around aabbox3d default constructor (#15586) 2024-12-29 14:36:30 +01:00
Transform.h Fix and clean up skeletal animation (#15722) 2025-06-01 23:21:35 +02:00
vector2d.h Replace _IRR_DEBUG_BREAK_IF with assertions 2025-04-20 20:49:10 +02:00
vector3d.h Replace _IRR_DEBUG_BREAK_IF with assertions 2025-04-20 20:49:10 +02:00